My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Bad

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Wizard Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Tesla Wizard Golem Night Witch Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Tornado

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Golem Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Night Witch Skeleton King
Giant Snowball
Bomber Night Witch Skeleton King
Zap
Bomber Night Witch Skeleton King
Barbarian Barrel
Bomber Tesla Wizard Night Witch Skeleton King
The Log
Bomber Skeleton King
Earthquake
Bomber Tesla Skeleton King
Arrows
Bomber Night Witch Skeleton King
Royal Delivery
Bomber Wizard Night Witch Skeleton King
Fireball
Bomber Tesla Wizard Night Witch Skeleton King
Poison
Bomber Wizard Night Witch Skeleton King
Lightning
Tesla Wizard Night Witch Skeleton King
Rocket
Wizard Night Witch Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows Wizard Tornado Skeleton King

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Tornado Golem Night Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Arrows Tornado Tesla Night Witch Skeleton King Wizard Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bomber Arrows Tornado Tesla

Attack Synergies 4 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Golem
Arrows
Golem Night Witch
Tesla
Wizard
Tornado Golem
Tornado
Wizard Golem Night Witch
Golem
Bomber Arrows Night Witch Wizard Tornado Skeleton King
Night Witch
Golem Arrows Tornado Skeleton King
Skeleton King
Golem Night Witch

Defense Synergies 1 9

Bomber
Tesla Tornado
Arrows
Tesla Tornado
Tesla
Bomber Arrows Wizard Tornado Night Witch
Wizard
Tornado Tesla Skeleton King
Tornado
Wizard Bomber Arrows Tesla Skeleton King
Golem
Night Witch
Tesla
Skeleton King
Wizard Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Tesla Wizard
Tesla Night Witch
Tesla Tornado Bomber Night Witch
Tesla Night Witch Skeleton King
Bomber Arrows Tornado
Arrows Tornado Bomber Tesla Night Witch
Tesla Tornado Arrows Wizard Night Witch
Arrows Tesla
Tesla Tornado Night Witch Skeleton King
Tornado Bomber Tesla Night Witch
Bomber Arrows Tesla Wizard Tornado Night Witch Skeleton King
Arrows Tesla Wizard Tornado Night Witch
Tesla Night Witch Bomber Wizard
Bomber Wizard Arrows Tesla Tornado Night Witch Skeleton King
Tesla Skeleton King
Tornado Tesla
Tesla Wizard Bomber Arrows Tornado Night Witch
Arrows Tesla Bomber Wizard Tornado Night Witch
Arrows Wizard Tornado Bomber Tesla
Tesla Tornado
Bomber Wizard Arrows Tesla Night Witch
Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Tesla
Bomber Arrows Tesla Wizard
Tesla Tornado Night Witch
Tesla Night Witch
Arrows Wizard Tesla Tornado
Tesla Night Witch
Tesla
Tornado
Tesla
Tesla
Arrows Tornado
Tesla Wizard Night Witch Skeleton King
Wizard Bomber Tesla
Tesla Bomber Tornado Night Witch Skeleton King
Arrows Bomber Tesla Wizard Skeleton King
Bomber Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows
Arrows Tornado
Arrows
Arrows
Bomber Wizard Arrows
Arrows Wizard Tornado
Bomber Arrows Wizard Tornado
Arrows Wizard Tornado
Arrows Wizard Tornado
Tornado Night Witch
Arrows Wizard Tornado
Arrows Wizard Tornado
Arrows
Arrows
Bomber Arrows Wizard
Arrows Wizard
Arrows Tornado
Bomber Night Witch
Bomber Arrows Wizard
Bomber Arrows Wizard Tornado
Night Witch
Arrows Wizard Tornado
Tornado
Arrows
Arrows Tornado Bomber Wizard
Arrows Wizard Tornado
Arrows Wizard Tornado
Arrows Tornado
Arrows Wizard Tornado Night Witch
Wizard
Night Witch
Bomber Arrows Wizard Night Witch
Arrows
Arrows Wizard
Night Witch
Arrows Wizard Tornado
Arrows
Wizard
Arrows Bomber Wizard Skeleton King
Arrows Tornado
Tornado Skeleton King
Tornado
Tornado
Wizard

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