My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
Godly!
Versatility
Great!
F2P score
Mediocre

1 warnings Why?

Missing cards in your collection

Goblin Curse

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Giant Electro Wizard Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Giant Miner Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Miner Electro Wizard Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Minions Elite Barbarians Giant Miner
Giant Snowball
Bomber Minions Miner
Zap
Bomber Minions
Barbarian Barrel
Bomber Elite Barbarians Electro Wizard
The Log
Bomber Elite Barbarians
Earthquake
Bomber
Arrows
Bomber Minions
Royal Delivery
Bomber Minions Elite Barbarians Miner Electro Wizard
Fireball
Bomber Minions Elite Barbarians Electro Wizard
Poison
Bomber Minions Electro Wizard
Lightning
Elite Barbarians Electro Wizard
Rocket
Elite Barbarians

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Zap

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Zap Minions Miner Electro Wizard Golden Knight Giant Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber Zap Minions Miner

Attack Synergies 8 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Giant Zap Minions Elite Barbarians Miner
Zap
Elite Barbarians Giant Miner Electro Wizard Bomber Minions
Minions
Giant Miner Bomber Zap Elite Barbarians
Elite Barbarians
Zap Bomber Minions Golden Knight
Giant
Bomber Zap Minions Miner Electro Wizard
Miner
Zap Minions Giant Bomber Electro Wizard Golden Knight
Electro Wizard
Zap Giant Miner
Golden Knight
Elite Barbarians Miner

Defense Synergies 1 11

Bomber
Zap Miner Electro Wizard Golden Knight
Zap
Electro Wizard Bomber Minions Elite Barbarians Miner Golden Knight
Minions
Zap Electro Wizard Golden Knight
Elite Barbarians
Zap Golden Knight
Giant
Miner
Bomber Zap
Electro Wizard
Zap Bomber Minions
Golden Knight
Bomber Zap Minions Elite Barbarians

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap Minions Electro Wizard Golden Knight
Elite Barbarians Bomber Zap Minions Electro Wizard
Bomber Minions Elite Barbarians Electro Wizard
Elite Barbarians Bomber Minions Electro Wizard
Bomber Elite Barbarians
Bomber Zap Minions Electro Wizard
Minions Electro Wizard Zap
Zap Electro Wizard Golden Knight
Minions Elite Barbarians
Elite Barbarians Bomber Miner Electro Wizard
Minions Electro Wizard Bomber Zap
Minions Zap Electro Wizard
Bomber Zap Minions Elite Barbarians Electro Wizard
Bomber Zap Minions Electro Wizard Golden Knight
Elite Barbarians Electro Wizard
Zap Elite Barbarians Electro Wizard
Bomber Minions Elite Barbarians Electro Wizard
Bomber Zap Minions Elite Barbarians Electro Wizard Golden Knight
Zap Bomber Minions Electro Wizard
Elite Barbarians Electro Wizard
Bomber Minions Elite Barbarians Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Elite Barbarians Electro Wizard
Electro Wizard Bomber Zap Elite Barbarians Miner
Zap Minions Elite Barbarians Electro Wizard Golden Knight
Zap Elite Barbarians Electro Wizard
Elite Barbarians
Zap Minions Electro Wizard
Minions Elite Barbarians Electro Wizard
Elite Barbarians
Zap Electro Wizard Minions Elite Barbarians
Minions Elite Barbarians Golden Knight
Zap Elite Barbarians Electro Wizard
Elite Barbarians Golden Knight
Bomber
Elite Barbarians Electro Wizard Bomber Zap Minions Golden Knight
Minions Bomber Zap Elite Barbarians Electro Wizard Golden Knight

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Golden Knight
Zap Miner Electro Wizard Golden Knight
Miner
Bomber Zap
Zap Minions
Bomber
Zap
Miner Zap Golden Knight
Minions Elite Barbarians Electro Wizard
Miner Zap Electro Wizard Golden Knight
Zap
Elite Barbarians Miner Golden Knight
Minions
Zap Elite Barbarians
Bomber Zap Golden Knight
Bomber Minions
Bomber Zap Electro Wizard
Bomber Zap Miner Golden Knight
Minions
Zap
Zap Bomber
Miner Zap Electro Wizard Golden Knight
Zap Miner Golden Knight
Miner Zap Golden Knight
Elite Barbarians Zap Electro Wizard
Zap Electro Wizard Minions
Elite Barbarians
Bomber Zap Miner
Zap Electro Wizard
Zap Electro Wizard Minions
Zap Electro Wizard
Miner Electro Wizard
Bomber Zap
Zap
Elite Barbarians
Zap Minions Elite Barbarians Electro Wizard Golden Knight
Zap Electro Wizard
Zap Miner Electro Wizard Golden Knight

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