My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Mediocre
F2P score
RIP

3 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Electro Dragon Electro Giant Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel Tornado Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Electro Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarian Barrel Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber
Giant Snowball
Bomber Cannon Electro Dragon
Zap
Bomber Cannon
Barbarian Barrel
Bomber Cannon
The Log
Bomber Cannon
Earthquake
Bomber Cannon
Arrows
Bomber
Royal Delivery
Bomber Electro Dragon
Fireball
Bomber Cannon Electro Dragon
Poison
Bomber Cannon Electro Dragon
Lightning
Cannon Electro Dragon Goblinstein
Rocket
Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Tornado Electro Dragon Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Barbarian Barrel Tornado Electro Dragon Electro Giant

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Electro Giant

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Barbarian Barrel Cannon Tornado Electro Dragon Goblinstein Lightning Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber Barbarian Barrel Cannon Tornado

Attack Synergies 2 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Barbarian Barrel
Cannon
Barbarian Barrel
Bomber Tornado Electro Dragon Electro Giant
Tornado
Electro Giant Barbarian Barrel Electro Dragon
Electro Dragon
Barbarian Barrel Tornado
Lightning
Electro Giant
Electro Giant
Tornado Lightning Barbarian Barrel
Goblinstein

Defense Synergies 0 12

Bomber
Cannon Barbarian Barrel Tornado Electro Giant
Cannon
Bomber Barbarian Barrel Electro Dragon Electro Giant
Barbarian Barrel
Bomber Cannon Tornado Electro Dragon Electro Giant
Tornado
Bomber Barbarian Barrel Electro Dragon Electro Giant
Electro Dragon
Cannon Barbarian Barrel Tornado
Lightning
Electro Giant
Bomber Cannon Barbarian Barrel Tornado
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Bomber Cannon Barbarian Barrel Electro Dragon
Cannon Electro Dragon
Cannon Tornado Bomber Electro Dragon Lightning
Cannon Electro Dragon
Lightning Bomber Barbarian Barrel Tornado
Barbarian Barrel Tornado Bomber Cannon Electro Dragon
Tornado Lightning Cannon Electro Dragon
Lightning Cannon Barbarian Barrel Electro Dragon Electro Giant
Cannon Tornado
Tornado Bomber Cannon Barbarian Barrel
Bomber Cannon Barbarian Barrel Tornado Electro Dragon Electro Giant
Tornado Electro Dragon
Cannon Bomber Electro Dragon Lightning
Bomber Cannon Barbarian Barrel Tornado Electro Dragon
Cannon
Tornado Cannon Lightning Electro Giant
Bomber Cannon Tornado Electro Dragon
Cannon Bomber Barbarian Barrel Tornado Electro Dragon
Barbarian Barrel Tornado Bomber Cannon Electro Dragon
Cannon Tornado
Bomber Cannon Barbarian Barrel Electro Dragon Electro Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarian Barrel Electro Giant
Bomber Barbarian Barrel Electro Dragon Lightning
Electro Dragon Lightning
Lightning Barbarian Barrel Tornado
Cannon
Electro Giant Tornado Electro Dragon
Lightning
Electro Dragon Lightning Barbarian Barrel Tornado
Cannon
Electro Dragon
Lightning Tornado Electro Giant
Lightning Cannon
Bomber Cannon Electro Dragon Electro Giant
Electro Dragon Electro Giant Bomber Barbarian Barrel Tornado Lightning
Bomber Cannon Barbarian Barrel Electro Dragon Electro Giant
Bomber Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Barbarian Barrel Electro Dragon
Barbarian Barrel Tornado Electro Dragon
Lightning Barbarian Barrel Electro Dragon
Lightning Barbarian Barrel
Bomber Barbarian Barrel
Electro Giant Tornado Electro Dragon
Bomber Tornado
Barbarian Barrel Tornado Electro Dragon Lightning
Tornado Electro Dragon Lightning
Lightning Tornado Electro Dragon
Lightning Barbarian Barrel Tornado Electro Dragon
Lightning Tornado Electro Dragon
Lightning Barbarian Barrel
Lightning Barbarian Barrel Electro Dragon
Lightning Barbarian Barrel
Lightning Bomber Barbarian Barrel Electro Dragon
Lightning Barbarian Barrel Electro Dragon
Lightning Barbarian Barrel Tornado
Bomber Lightning
Lightning Bomber Barbarian Barrel Electro Dragon
Lightning Bomber Barbarian Barrel Tornado Electro Dragon Electro Giant
Lightning
Lightning Tornado
Tornado Lightning
Lightning Barbarian Barrel Electro Dragon
Tornado Electro Giant Bomber Barbarian Barrel Electro Dragon
Barbarian Barrel Tornado Electro Dragon Lightning
Lightning Tornado Electro Dragon
Lightning Barbarian Barrel Tornado
Lightning Tornado Electro Dragon Electro Giant
Electro Dragon Lightning Electro Giant
Lightning
Lightning Bomber Electro Dragon
Lightning Electro Dragon
Lightning
Lightning Barbarian Barrel Electro Dragon
Lightning Tornado Electro Dragon
Barbarian Barrel
Lightning Electro Dragon
Bomber Electro Dragon Lightning
Lightning Tornado Electro Giant
Electro Dragon
Electro Dragon Electro Giant Tornado Lightning
Tornado Electro Dragon Lightning
Electro Dragon Lightning Barbarian Barrel Tornado Electro Giant
Lightning Electro Dragon

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