My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Dart Goblin Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Bowler Fisherman Inferno Dragon Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze The Log

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Lava Hound

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Fisherman Inferno Dragon Lava Hound
Giant Snowball
Archers Dart Goblin Fisherman Inferno Dragon Lava Hound
Zap
Archers Dart Goblin Fisherman Inferno Dragon Lava Hound
Barbarian Barrel
Archers Dart Goblin
The Log
Archers Dart Goblin Fisherman
Earthquake
Archers
Arrows
Archers Dart Goblin Lava Hound
Royal Delivery
Archers Dart Goblin Bowler Fisherman Inferno Dragon Lava Hound
Fireball
Archers Dart Goblin Bowler Fisherman Inferno Dragon Lava Hound
Poison
Archers Dart Goblin Fisherman Lava Hound
Lightning
Bowler Fisherman Inferno Dragon
Rocket
Bowler Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Freeze Bowler The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Freeze Bowler Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Archers Dart Goblin Fisherman Freeze Inferno Dragon Bowler Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Archers Dart Goblin Fisherman

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Bowler Fisherman Inferno Dragon Lava Hound
Dart Goblin
Lava Hound Bowler The Log
Freeze
Bowler
Archers Dart Goblin The Log Fisherman
The Log
Dart Goblin Bowler Fisherman
Fisherman
Archers Bowler The Log
Inferno Dragon
Lava Hound Archers
Lava Hound
Dart Goblin Inferno Dragon Archers

Defense Synergies 1 10

Archers
Dart Goblin Bowler The Log Fisherman
Dart Goblin
Archers Bowler The Log Fisherman Inferno Dragon
Freeze
Bowler
The Log Archers Dart Goblin
The Log
Bowler Archers Dart Goblin Fisherman Inferno Dragon
Fisherman
Archers Dart Goblin The Log
Inferno Dragon
Dart Goblin The Log
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Dart Goblin The Log
Inferno Dragon Dart Goblin The Log Fisherman
Bowler Fisherman Archers Dart Goblin Freeze Inferno Dragon
Inferno Dragon Dart Goblin Bowler Fisherman
Bowler The Log
Freeze Bowler The Log Archers Dart Goblin
Dart Goblin Inferno Dragon Archers Freeze
Bowler Dart Goblin The Log
Inferno Dragon Fisherman
Archers Dart Goblin Bowler Fisherman
Archers Dart Goblin Freeze Bowler The Log Fisherman
Inferno Dragon Archers Dart Goblin
Bowler Freeze The Log
Bowler Dart Goblin Freeze The Log
Inferno Dragon
Freeze Bowler The Log Fisherman Inferno Dragon
Bowler Fisherman
Archers Dart Goblin Bowler The Log Fisherman
Freeze The Log Archers Dart Goblin Bowler Fisherman Inferno Dragon
Dart Goblin Fisherman Inferno Dragon
Bowler Archers Dart Goblin The Log Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Archers Bowler Fisherman
Archers Bowler The Log Fisherman Inferno Dragon
Bowler The Log Fisherman
Bowler The Log Fisherman
Bowler Fisherman Inferno Dragon
Archers Dart Goblin Freeze
Archers Dart Goblin Bowler
Fisherman Inferno Dragon
Freeze The Log Inferno Dragon
Dart Goblin Inferno Dragon
Inferno Dragon Dart Goblin Bowler
Bowler The Log
Bowler
Archers Dart Goblin Bowler
Archers Dart Goblin Freeze Bowler The Log Fisherman Inferno Dragon
Bowler Archers Dart Goblin Freeze The Log Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin Freeze The Log
Dart Goblin Bowler The Log Fisherman
Dart Goblin The Log
Dart Goblin Freeze The Log
Bowler The Log
Dart Goblin Freeze
Archers Dart Goblin Bowler The Log
The Log Dart Goblin Freeze Bowler
The Log Dart Goblin Fisherman
Bowler Fisherman
Dart Goblin Bowler The Log Fisherman
Archers Dart Goblin
Dart Goblin Bowler The Log Fisherman
Dart Goblin Freeze Fisherman
Dart Goblin The Log Fisherman
Dart Goblin Bowler The Log
Dart Goblin Bowler The Log
Freeze
Fisherman
Archers Dart Goblin Bowler The Log Fisherman
Dart Goblin Bowler The Log
Bowler The Log
Bowler The Log Fisherman
The Log
Freeze The Log Bowler
Fisherman Inferno Dragon
The Log Dart Goblin Bowler Fisherman
Bowler The Log Fisherman
Dart Goblin The Log Fisherman
Archers Dart Goblin
Dart Goblin Freeze
Bowler
Dart Goblin The Log
Freeze
Bowler The Log
Archers Dart Goblin Freeze
Archers Dart Goblin
Freeze
The Log
Dart Goblin Bowler
The Log Dart Goblin Bowler
Dart Goblin
Dart Goblin Freeze Bowler The Log
Dart Goblin
Dart Goblin Freeze Bowler The Log
Inferno Dragon
Dart Goblin Bowler

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