My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

3 problems 6 warnings Why?

Missing cards in your collection

Goblin Curse Goblin Machine

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Dragon Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Electro Dragon Bowler P.E.K.K.A Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Royal Hogs Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie Royal Hogs P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Royal Hogs Electro Dragon Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Hogs
Giant Snowball
Royal Hogs Electro Dragon
Zap
Royal Hogs
Barbarian Barrel
Valkyrie Royal Hogs Electro Wizard
The Log
Mini P.E.K.K.A Royal Hogs
Earthquake
Royal Hogs
Arrows
Royal Hogs
Royal Delivery
Mini P.E.K.K.A Valkyrie Royal Hogs Electro Dragon Bowler P.E.K.K.A Electro Wizard
Fireball
Royal Hogs Electro Dragon Bowler Electro Wizard
Poison
Royal Hogs Electro Dragon Electro Wizard
Lightning
Mini P.E.K.K.A Valkyrie Electro Dragon Bowler Electro Wizard
Rocket
Valkyrie Royal Hogs Electro Dragon Bowler

Against air swarms

Spells and units that can counter air swarms.

Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Electro Dragon Bowler Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Valkyrie Bowler P.E.K.K.A Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mini P.E.K.K.A Valkyrie Electro Wizard Royal Hogs Electro Dragon Bowler P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

17 Mini P.E.K.K.A Valkyrie Electro Wizard Royal Hogs

Attack Synergies 1 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mini P.E.K.K.A
Valkyrie Royal Hogs Bowler Electro Wizard Mega Knight
Valkyrie
Mini P.E.K.K.A Royal Hogs Electro Dragon P.E.K.K.A Electro Wizard
Royal Hogs
Mini P.E.K.K.A Valkyrie Bowler Electro Wizard Mega Knight
Electro Dragon
Valkyrie Bowler P.E.K.K.A Mega Knight
Bowler
Mini P.E.K.K.A Royal Hogs Electro Dragon Electro Wizard
P.E.K.K.A
Electro Wizard Valkyrie Electro Dragon
Electro Wizard
P.E.K.K.A Mini P.E.K.K.A Valkyrie Royal Hogs Bowler Mega Knight
Mega Knight
Mini P.E.K.K.A Royal Hogs Electro Dragon Electro Wizard

Defense Synergies 1 12

Mini P.E.K.K.A
Electro Wizard Valkyrie Electro Dragon Bowler
Valkyrie
Mini P.E.K.K.A Electro Dragon Bowler P.E.K.K.A Electro Wizard
Royal Hogs
Electro Dragon
Mini P.E.K.K.A Valkyrie Bowler Electro Wizard
Bowler
Mini P.E.K.K.A Valkyrie Electro Dragon Electro Wizard
P.E.K.K.A
Valkyrie Electro Wizard
Electro Wizard
Mini P.E.K.K.A Valkyrie Electro Dragon Bowler P.E.K.K.A Mega Knight
Mega Knight
Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Valkyrie Electro Dragon Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Valkyrie Electro Dragon Electro Wizard Mega Knight
Mini P.E.K.K.A Bowler P.E.K.K.A Mega Knight Valkyrie Electro Dragon Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Valkyrie Electro Dragon Bowler Electro Wizard Mega Knight
Mini P.E.K.K.A Valkyrie Bowler P.E.K.K.A Mega Knight
Bowler Valkyrie Electro Dragon Electro Wizard Mega Knight
Electro Wizard Electro Dragon
Bowler Valkyrie Electro Dragon P.E.K.K.A Electro Wizard Mega Knight
Mini P.E.K.K.A P.E.K.K.A
Mini P.E.K.K.A Valkyrie Bowler Electro Wizard Mega Knight
Valkyrie Electro Wizard Electro Dragon Bowler Mega Knight
Electro Dragon Electro Wizard
Mini P.E.K.K.A Bowler P.E.K.K.A Mega Knight Valkyrie Electro Dragon Electro Wizard
Valkyrie Bowler Mega Knight Mini P.E.K.K.A Electro Dragon P.E.K.K.A Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Electro Wizard Mega Knight
Mini P.E.K.K.A Bowler P.E.K.K.A Electro Wizard Mega Knight
Mega Knight Mini P.E.K.K.A Valkyrie Electro Dragon Bowler P.E.K.K.A Electro Wizard
Mega Knight Valkyrie Electro Dragon Bowler Electro Wizard
Valkyrie Electro Dragon Bowler Electro Wizard Mega Knight
Mini P.E.K.K.A P.E.K.K.A Electro Wizard
Valkyrie Bowler Mega Knight Mini P.E.K.K.A Electro Dragon P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Mega Knight Bowler P.E.K.K.A Electro Wizard
Electro Wizard Mini P.E.K.K.A Valkyrie Electro Dragon Bowler Mega Knight
P.E.K.K.A Mega Knight Mini P.E.K.K.A Valkyrie Electro Dragon Bowler Electro Wizard
Mini P.E.K.K.A Valkyrie Bowler P.E.K.K.A Mega Knight Electro Wizard
P.E.K.K.A Mini P.E.K.K.A Valkyrie Bowler Mega Knight
Electro Dragon Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Valkyrie Bowler Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Mega Knight Valkyrie
Electro Dragon P.E.K.K.A Electro Wizard Mega Knight Mini P.E.K.K.A Valkyrie
P.E.K.K.A
P.E.K.K.A Mega Knight Mini P.E.K.K.A Valkyrie Electro Dragon Bowler
P.E.K.K.A Mega Knight Valkyrie Bowler Electro Wizard
Mini P.E.K.K.A Bowler P.E.K.K.A Mega Knight Valkyrie
Valkyrie Electro Dragon Bowler Mega Knight
Electro Dragon Electro Wizard Mini P.E.K.K.A Valkyrie Bowler P.E.K.K.A
Valkyrie Bowler Mega Knight Mini P.E.K.K.A Electro Dragon P.E.K.K.A Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Electro Dragon
Electro Dragon Bowler Electro Wizard
Electro Dragon
Valkyrie
Valkyrie Bowler Mega Knight
Electro Dragon
Bowler
Electro Dragon Bowler
Electro Dragon
Mini P.E.K.K.A Electro Dragon Bowler Electro Wizard
Valkyrie Electro Dragon Bowler Electro Wizard
Electro Dragon
Bowler
Electro Dragon
Electro Dragon Bowler
Electro Dragon Bowler Mega Knight
Mini P.E.K.K.A
Mini P.E.K.K.A Electro Dragon Bowler Electro Wizard Mega Knight
Valkyrie Electro Dragon Bowler Mega Knight
Bowler Mega Knight
Bowler
Electro Dragon
Valkyrie Electro Dragon Bowler Mega Knight
Electro Dragon Bowler Electro Wizard
Electro Dragon Bowler Mega Knight
Electro Dragon Electro Wizard
Electro Dragon Electro Wizard
Mini P.E.K.K.A Bowler
Electro Dragon Mega Knight
Electro Dragon Electro Wizard
P.E.K.K.A Mega Knight
Bowler
Electro Wizard Electro Dragon
Electro Dragon Electro Wizard
Mini P.E.K.K.A Valkyrie Electro Dragon Bowler Electro Wizard Mega Knight
Electro Dragon Bowler
Electro Dragon P.E.K.K.A Mega Knight
Electro Dragon Bowler Electro Wizard
Electro Dragon Electro Wizard
Electro Dragon Bowler Electro Wizard Mega Knight

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