My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Skeleton Dragons Ice Golem Furnace

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Skeleton Dragons Ice Golem Elixir Golem Furnace

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Golem Elixir Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Elixir Golem
Giant Snowball
Bats Cannon Skeleton Dragons Furnace
Zap
Bats Cannon Furnace
Barbarian Barrel
Cannon Elixir Golem Furnace
The Log
Cannon Elixir Golem Furnace
Earthquake
Cannon Elixir Golem Furnace
Arrows
Bats Skeleton Dragons Furnace
Royal Delivery
Bats Skeleton Dragons Elixir Golem
Fireball
Cannon Skeleton Dragons Elixir Golem Furnace
Poison
Bats Cannon Skeleton Dragons Elixir Golem Furnace
Lightning
Cannon Skeleton Dragons Ice Golem Furnace
Rocket
Furnace

Against air swarms

Spells and units that can counter air swarms.

Skeleton Dragons Ice Golem Furnace Poison

Against ground swarms

Spells and units that can counter ground swarms.

Skeleton Dragons Ice Golem Furnace Poison The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Ice Golem Elixir Golem Poison

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Ice Golem The Log Cannon Elixir Golem Skeleton Dragons Furnace Poison

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Bats Ice Golem The Log Cannon

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Ice Golem Skeleton Dragons Elixir Golem
Cannon
Skeleton Dragons
Bats Ice Golem Elixir Golem Furnace
Ice Golem
Bats Skeleton Dragons Furnace
Elixir Golem
Poison Bats Skeleton Dragons Furnace The Log
Furnace
Skeleton Dragons Ice Golem Elixir Golem
Poison
Elixir Golem The Log
The Log
Elixir Golem Poison

Defense Synergies 4 10

Bats
Cannon Ice Golem The Log
Cannon
Ice Golem The Log Bats Skeleton Dragons Poison
Skeleton Dragons
Ice Golem The Log Cannon Furnace
Ice Golem
Cannon Skeleton Dragons Bats Furnace Poison The Log
Elixir Golem
Furnace
Skeleton Dragons Ice Golem
Poison
Cannon Ice Golem The Log
The Log
Cannon Skeleton Dragons Bats Ice Golem Poison

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Skeleton Dragons Ice Golem The Log
Bats Cannon Skeleton Dragons Furnace The Log
Cannon Furnace Bats Skeleton Dragons
Cannon Bats Skeleton Dragons Furnace
Poison The Log
The Log Bats Cannon Skeleton Dragons Furnace
Bats Skeleton Dragons Furnace Cannon Poison
Cannon Skeleton Dragons Ice Golem Poison The Log
Cannon Furnace
Cannon Ice Golem
Bats Skeleton Dragons Poison Cannon Ice Golem Furnace The Log
Skeleton Dragons Bats Furnace Poison
Cannon Furnace Bats Skeleton Dragons The Log
Bats Cannon Skeleton Dragons Furnace Poison The Log
Cannon Furnace
Cannon Furnace The Log
Bats Cannon Skeleton Dragons Furnace Poison
Cannon Bats Skeleton Dragons Furnace The Log
Furnace Poison The Log Bats Cannon Skeleton Dragons Ice Golem
Cannon
Skeleton Dragons Bats Cannon Furnace Poison The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Ice Golem Furnace
Poison Skeleton Dragons Ice Golem The Log
Bats Ice Golem Furnace The Log
Bats Ice Golem The Log
Cannon
Skeleton Dragons Furnace Poison Bats Ice Golem
Bats Ice Golem Furnace
Bats Skeleton Dragons Ice Golem Poison The Log
Cannon Skeleton Dragons
Bats
Poison The Log
Cannon Ice Golem
Cannon Skeleton Dragons Furnace
Bats Skeleton Dragons Ice Golem Furnace Poison The Log
Bats Poison Cannon Skeleton Dragons Ice Golem The Log
Cannon Furnace

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Skeleton Dragons Ice Golem The Log
Poison Skeleton Dragons The Log
Skeleton Dragons Poison The Log
Skeleton Dragons Ice Golem Poison The Log
Poison Skeleton Dragons Furnace The Log
Skeleton Dragons Poison Bats Ice Golem Furnace
Skeleton Dragons Furnace Poison The Log
Poison The Log Skeleton Dragons Ice Golem
Poison The Log Skeleton Dragons
Bats Poison
Poison Skeleton Dragons The Log
Poison Skeleton Dragons
Poison Skeleton Dragons Ice Golem The Log
Skeleton Dragons Poison
Skeleton Dragons Ice Golem Furnace Poison The Log
Skeleton Dragons Furnace Poison The Log
Skeleton Dragons Furnace Poison The Log
Poison
Bats Skeleton Dragons
Skeleton Dragons Poison The Log
Skeleton Dragons Poison The Log
Skeleton Dragons Poison The Log
Skeleton Dragons Poison
The Log
Skeleton Dragons Poison The Log
Ice Golem Poison The Log Skeleton Dragons Furnace
Poison The Log Skeleton Dragons
Skeleton Dragons Poison The Log
Poison Skeleton Dragons The Log
Poison Bats Skeleton Dragons Ice Golem Furnace
Bats Skeleton Dragons Poison
Poison Skeleton Dragons The Log
Skeleton Dragons Poison
Poison The Log
Bats
Poison Skeleton Dragons
The Log
Poison Skeleton Dragons
The Log Skeleton Dragons Ice Golem Poison
Poison
Skeleton Dragons
Bats Skeleton Dragons Poison The Log
Bats Skeleton Dragons Poison
Poison The Log
Skeleton Dragons

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