My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Godly!
Versatility
Great!
F2P score
Godly!

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Knight Firecracker Goblin Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Hog Rider Goblin Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider
Giant Snowball
Bats Cannon Hog Rider
Zap
Bats Cannon Firecracker Goblin Giant
Barbarian Barrel
Knight Cannon Firecracker
The Log
Cannon Firecracker Hog Rider
Earthquake
Cannon Firecracker Hog Rider
Arrows
Bats Firecracker
Royal Delivery
Bats Knight Firecracker Hog Rider
Fireball
Cannon Firecracker Hog Rider
Poison
Bats Cannon Firecracker
Lightning
Knight Cannon
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Knight Rage

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Rage Arrows Knight Cannon Firecracker Hog Rider Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Rage Arrows Knight

Attack Synergies 7 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Knight Hog Rider Firecracker Rage Goblin Giant
Arrows
Hog Rider Knight Goblin Giant
Knight
Bats Firecracker Hog Rider Arrows
Cannon
Firecracker
Knight Hog Rider Bats Goblin Giant
Hog Rider
Bats Arrows Knight Firecracker Rage
Rage
Hog Rider Bats Goblin Giant
Goblin Giant
Bats Arrows Firecracker Rage

Defense Synergies 3 6

Bats
Knight Cannon Firecracker Goblin Giant
Arrows
Knight Cannon
Knight
Bats Cannon Firecracker Arrows
Cannon
Knight Bats Arrows Firecracker
Firecracker
Knight Bats Cannon
Hog Rider
Rage
Goblin Giant
Bats

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Cannon Firecracker Goblin Giant
Bats Knight Cannon Firecracker
Cannon Bats Knight
Cannon Bats Knight Firecracker
Arrows Firecracker
Arrows Bats Cannon Firecracker
Bats Arrows Cannon Firecracker
Arrows Cannon Goblin Giant
Cannon
Knight Cannon Firecracker
Bats Arrows Knight Cannon Firecracker Goblin Giant
Arrows Bats Firecracker
Cannon Bats Knight
Bats Arrows Cannon Firecracker
Knight Cannon
Cannon
Bats Arrows Knight Cannon Firecracker
Arrows Cannon Bats Knight Firecracker
Arrows Bats Knight Cannon Firecracker
Cannon
Bats Arrows Knight Cannon Firecracker Goblin Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight
Arrows Knight Firecracker
Bats Knight Goblin Giant
Bats Knight Goblin Giant
Knight Cannon Goblin Giant
Arrows Firecracker Bats Goblin Giant
Bats Knight Goblin Giant
Knight Goblin Giant
Bats Knight Firecracker
Cannon Goblin Giant
Bats Knight
Arrows Goblin Giant
Knight Cannon Goblin Giant
Cannon Firecracker
Bats Knight Firecracker Goblin Giant
Bats Arrows Cannon Firecracker
Arrows Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Firecracker
Arrows Firecracker
Arrows Goblin Giant
Arrows Knight Firecracker
Arrows Firecracker
Arrows Firecracker Bats Goblin Giant
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker
Bats
Firecracker Arrows Knight
Arrows Firecracker
Knight Firecracker
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker
Arrows
Bats
Arrows Firecracker
Arrows Firecracker
Arrows
Arrows
Arrows Firecracker
Arrows Firecracker
Arrows
Arrows Firecracker
Bats Arrows Firecracker
Bats Firecracker
Arrows
Arrows Firecracker
Arrows Firecracker
Bats
Arrows Firecracker
Arrows
Knight Firecracker
Arrows Firecracker
Arrows
Firecracker
Bats Firecracker
Firecracker Bats
Firecracker Goblin Giant
Firecracker

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