My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Good
Synergy
RIP
Versatility
Good
F2P score
Bad

1 problems 2 warnings Why?

Missing cards in your collection

Goblin Curse

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Giant Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Goblin Giant Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Goblins Goblin Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Machine

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Night Witch
Giant Snowball
Goblins Cannon Night Witch
Zap
Goblins Cannon Goblin Giant Night Witch
Barbarian Barrel
Ice Spirit Goblins Cannon Night Witch
The Log
Ice Spirit Goblins Cannon
Earthquake
Cannon
Arrows
Ice Spirit Goblins Night Witch
Royal Delivery
Ice Spirit Goblins Night Witch
Fireball
Cannon Night Witch
Poison
Cannon Night Witch
Lightning
Cannon Night Witch
Rocket
Night Witch

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Freeze Goblin Machine

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Freeze Goblin Machine

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Rage Freeze Night Witch Goblin Machine

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Goblins

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Goblins Rage Cannon Freeze Night Witch Goblin Machine Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Ice Spirit Goblins Rage Cannon

Attack Synergies 0 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Goblins Goblin Giant Night Witch
Goblins
Ice Spirit
Cannon
Rage
Goblin Giant Night Witch
Freeze
Goblin Giant
Ice Spirit Rage Night Witch
Night Witch
Ice Spirit Rage Goblin Giant
Goblin Machine

Defense Synergies 0 8

Ice Spirit
Goblins Cannon Goblin Giant Night Witch
Goblins
Ice Spirit Cannon Freeze Night Witch
Cannon
Ice Spirit Goblins Night Witch
Rage
Freeze
Goblins
Goblin Giant
Ice Spirit
Night Witch
Ice Spirit Goblins Cannon
Goblin Machine

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Goblin Giant
Ice Spirit Goblins Cannon Night Witch
Cannon Goblins Freeze Night Witch
Cannon Night Witch Goblins
Freeze Goblins Cannon Night Witch
Ice Spirit Cannon Freeze Night Witch
Cannon Goblin Giant
Cannon Goblins Night Witch
Ice Spirit Goblins Cannon Night Witch
Goblins Cannon Freeze Goblin Giant Night Witch
Night Witch
Cannon Night Witch Ice Spirit Freeze
Ice Spirit Goblins Cannon Freeze Night Witch
Cannon
Ice Spirit Cannon Freeze
Goblins Cannon Night Witch
Ice Spirit Cannon Goblins Night Witch
Freeze Ice Spirit Cannon
Cannon
Goblins Cannon Goblin Giant Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins
Ice Spirit Goblins Goblin Giant
Goblin Giant Night Witch
Cannon Goblin Giant Night Witch
Ice Spirit Freeze Goblin Giant
Goblins Goblin Giant Night Witch
Goblin Giant
Freeze Ice Spirit Goblins
Cannon Goblin Giant
Goblin Giant
Cannon Goblin Giant Night Witch
Cannon
Ice Spirit Goblins Freeze Goblin Giant Night Witch
Cannon Freeze

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Freeze
Goblin Giant
Freeze
Ice Spirit Freeze Goblin Giant
Ice Spirit Freeze
Goblins Night Witch
Freeze
Freeze
Night Witch
Night Witch
Freeze Ice Spirit
Night Witch
Ice Spirit Freeze
Night Witch
Night Witch
Ice Spirit Freeze
Ice Spirit Freeze Night Witch
Freeze
Ice Spirit Freeze
Freeze Goblin Giant

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