My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Great!
Synergy
Mediocre
Versatility
Mediocre
F2P score
Mediocre

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Missing

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Bomber

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison Lightning The Log

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Goblin Drill Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Heal Spirit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Drill

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Goblin Drill
Giant Snowball
Bomber Cannon Goblin Drill
Zap
Bomber Cannon Goblin Drill
Barbarian Barrel
Ice Spirit Bomber Cannon Heal Spirit Goblin Drill
The Log
Ice Spirit Bomber Cannon Heal Spirit Goblin Drill
Earthquake
Bomber Cannon Goblin Drill
Arrows
Ice Spirit Bomber Heal Spirit Goblin Drill
Royal Delivery
Ice Spirit Bomber Heal Spirit Goblin Drill
Fireball
Bomber Cannon Goblin Drill
Poison
Bomber Cannon Goblin Drill
Lightning
Cannon
Rocket

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Poison

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Bomber Poison The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Heal Spirit Poison Goblin Drill

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Heal Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Heal Spirit Bomber The Log Cannon Poison Goblin Drill Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

6 Ice Spirit Heal Spirit Bomber The Log

Attack Synergies 0 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Bomber Goblin Drill
Bomber
Ice Spirit Heal Spirit Goblin Drill
Cannon
Heal Spirit
Bomber Goblin Drill
Poison
Goblin Drill The Log
Goblin Drill
Ice Spirit Bomber Heal Spirit Poison The Log
Lightning
The Log
Poison Goblin Drill

Defense Synergies 1 12

Ice Spirit
Bomber Cannon Poison Goblin Drill The Log
Bomber
Ice Spirit Cannon Goblin Drill The Log
Cannon
The Log Ice Spirit Bomber Poison
Heal Spirit
Poison
Ice Spirit Cannon The Log
Goblin Drill
Ice Spirit Bomber The Log
Lightning
The Log
The Log
Cannon Ice Spirit Bomber Poison Goblin Drill Lightning

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Bomber Cannon The Log
Ice Spirit Cannon Goblin Drill The Log
Cannon Bomber Goblin Drill Lightning
Cannon Goblin Drill
Lightning Bomber Poison The Log
The Log Bomber Cannon
Lightning Ice Spirit Cannon Poison
Lightning Cannon Poison The Log
Cannon Goblin Drill
Ice Spirit Bomber Cannon
Poison Bomber Cannon Goblin Drill The Log
Poison
Cannon Goblin Drill Ice Spirit Bomber Lightning The Log
Bomber Ice Spirit Cannon Poison Goblin Drill The Log
Cannon Goblin Drill
Ice Spirit Cannon Goblin Drill Lightning The Log
Bomber Cannon Poison Goblin Drill
Ice Spirit Cannon Bomber Goblin Drill The Log
Poison Goblin Drill The Log Ice Spirit Bomber Cannon
Cannon Goblin Drill
Bomber Cannon Poison The Log
Cannon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Poison Bomber Lightning The Log
Ice Spirit Lightning The Log
Lightning The Log
Cannon Goblin Drill
Poison Ice Spirit
Lightning
Lightning Ice Spirit Poison The Log
Cannon Goblin Drill
Lightning Poison The Log
Lightning Cannon
Bomber Cannon
Ice Spirit Bomber Poison Goblin Drill Lightning The Log
Poison Bomber Cannon The Log
Bomber Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Lightning Goblin Drill The Log
Poison The Log
Lightning Poison Goblin Drill The Log
Lightning Poison The Log
Bomber Poison The Log
Poison Ice Spirit
Bomber Poison The Log
Poison The Log Ice Spirit Lightning
Poison The Log Lightning
Lightning Poison
Poison Lightning The Log
Poison Lightning
Poison Lightning The Log
Lightning Poison
Lightning Poison The Log
Lightning Bomber Poison Goblin Drill The Log
Lightning Poison The Log
Lightning Poison
Bomber Lightning
Lightning Bomber Poison The Log
Lightning Bomber Poison The Log
Lightning Poison The Log
Lightning Poison
Lightning The Log
Lightning Poison Goblin Drill The Log
Poison The Log Ice Spirit Bomber
Poison The Log Lightning
Lightning Poison The Log
Poison Lightning The Log
Poison Lightning
Lightning Ice Spirit Poison
Lightning
Poison Lightning Bomber The Log
Lightning Ice Spirit Poison
Poison Lightning The Log
Lightning Ice Spirit
Poison Lightning
The Log
Poison Lightning
The Log Bomber Poison Lightning
Lightning Poison
Ice Spirit Poison Lightning The Log
Poison Lightning
Poison Lightning The Log
Lightning
Poison

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