My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Good

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Valkyrie Furnace Wizard Bowler

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Valkyrie Battle Healer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Cannon Furnace
Zap
Cannon Furnace
Barbarian Barrel
Knight Cannon Valkyrie Furnace Wizard
The Log
Cannon Furnace
Earthquake
Cannon Furnace
Arrows
Furnace
Royal Delivery
Knight Valkyrie Battle Healer Wizard Bowler
Fireball
Cannon Battle Healer Furnace Wizard Bowler
Poison
Cannon Battle Healer Furnace Wizard
Lightning
Knight Cannon Valkyrie Battle Healer Furnace Wizard Bowler
Rocket
Valkyrie Battle Healer Furnace Wizard Bowler

Against air swarms

Spells and units that can counter air swarms.

Furnace Wizard Poison

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Furnace Wizard Poison Bowler

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Valkyrie Battle Healer Poison Bowler

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Cannon Valkyrie Battle Healer Furnace Poison Wizard Bowler

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Knight Cannon Valkyrie Battle Healer

Attack Synergies 0 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Furnace Wizard Poison
Cannon
Valkyrie
Battle Healer Furnace Wizard
Battle Healer
Valkyrie Furnace Poison Bowler
Furnace
Knight Valkyrie Battle Healer Bowler
Wizard
Knight Valkyrie
Poison
Knight Battle Healer Bowler
Bowler
Battle Healer Furnace Poison

Defense Synergies 1 17

Knight
Cannon Furnace Wizard Poison Bowler
Cannon
Knight Valkyrie Battle Healer Wizard Poison Bowler
Valkyrie
Cannon Battle Healer Furnace Wizard Bowler
Battle Healer
Cannon Valkyrie Furnace Poison Bowler
Furnace
Knight Valkyrie Battle Healer Bowler
Wizard
Knight Cannon Valkyrie
Poison
Knight Cannon Battle Healer
Bowler
Knight Cannon Valkyrie Battle Healer Furnace

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Knight Cannon Valkyrie Wizard
Knight Cannon Valkyrie Battle Healer Furnace
Cannon Furnace Bowler Knight Valkyrie
Cannon Knight Valkyrie Furnace Bowler
Valkyrie Battle Healer Poison Bowler
Bowler Cannon Valkyrie Furnace
Furnace Cannon Wizard Poison
Bowler Cannon Valkyrie Battle Healer Poison
Cannon Furnace
Knight Cannon Valkyrie Battle Healer Bowler
Valkyrie Poison Knight Cannon Furnace Wizard Bowler
Furnace Wizard Poison
Cannon Furnace Bowler Knight Valkyrie Battle Healer Wizard
Valkyrie Wizard Bowler Cannon Furnace Poison
Knight Cannon Furnace
Cannon Furnace Bowler
Wizard Knight Cannon Valkyrie Furnace Poison Bowler
Cannon Knight Valkyrie Battle Healer Furnace Wizard Bowler
Valkyrie Furnace Wizard Poison Knight Cannon Battle Healer Bowler
Cannon
Valkyrie Wizard Bowler Knight Cannon Battle Healer Furnace Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Battle Healer Furnace Bowler
Poison Knight Valkyrie Battle Healer Wizard Bowler
Knight Valkyrie Battle Healer Furnace Bowler
Valkyrie Bowler Knight Battle Healer
Knight Cannon Valkyrie Battle Healer Bowler
Furnace Wizard Poison
Knight Valkyrie Battle Healer Furnace Bowler
Knight Valkyrie Battle Healer
Knight Valkyrie Poison
Cannon
Knight Valkyrie Bowler
Valkyrie Poison Bowler
Bowler Knight Cannon Valkyrie Wizard
Wizard Cannon Valkyrie Furnace Bowler
Knight Valkyrie Battle Healer Furnace Poison Bowler
Valkyrie Poison Bowler Cannon Battle Healer Wizard
Cannon Furnace

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Knight Valkyrie
Poison Bowler
Poison
Knight Valkyrie Poison
Wizard Poison Valkyrie Furnace Bowler
Wizard Poison Furnace
Furnace Wizard Poison Bowler
Poison Wizard Bowler
Poison Wizard
Poison Bowler
Poison Knight Valkyrie Wizard Bowler
Poison Wizard
Poison Knight Bowler
Poison
Furnace Poison
Furnace Wizard Poison Bowler
Furnace Wizard Poison Bowler
Poison
Wizard Poison Bowler
Valkyrie Wizard Poison Bowler
Poison Bowler
Wizard Poison
Bowler
Poison
Poison Valkyrie Furnace Wizard Bowler
Poison Wizard Bowler
Wizard Poison Bowler
Poison
Poison Furnace Wizard
Wizard Poison
Bowler
Poison Wizard
Poison
Wizard Poison Bowler
Poison Wizard
Poison Knight Valkyrie Wizard Bowler
Wizard Poison Bowler
Poison
Poison Bowler
Poison
Poison Bowler
Wizard Bowler

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