My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Minions Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Golem Lumberjack Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Golem Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Minions Night Witch
Giant Snowball
Bats Minions Cannon Lumberjack Night Witch
Zap
Bats Minions Cannon Night Witch
Barbarian Barrel
Cannon Lumberjack Night Witch
The Log
Cannon Lumberjack
Earthquake
Cannon
Arrows
Bats Minions Night Witch
Royal Delivery
Bats Minions Lumberjack Night Witch
Fireball
Minions Cannon Lumberjack Night Witch
Poison
Bats Minions Cannon Night Witch
Lightning
Cannon Lumberjack Night Witch
Rocket
Night Witch

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Golem Night Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Minions Cannon Lumberjack Night Witch Lightning Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats The Log Minions Cannon

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Minions Golem Lumberjack
Minions
Bats Golem Lumberjack
Cannon
Lightning
Golem
Golem
Lightning Night Witch Bats Minions The Log Lumberjack
The Log
Golem Lumberjack
Lumberjack
Bats Minions Golem The Log Night Witch
Night Witch
Golem Lumberjack

Defense Synergies 1 12

Bats
Minions Cannon The Log Lumberjack
Minions
Bats Cannon The Log Lumberjack
Cannon
The Log Bats Minions Lumberjack Night Witch
Lightning
The Log
Golem
The Log
Cannon Bats Minions Lightning Lumberjack Night Witch
Lumberjack
Bats Minions Cannon The Log
Night Witch
Cannon The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Minions Cannon The Log
Lumberjack Bats Minions Cannon The Log Night Witch
Cannon Lumberjack Bats Minions Lightning Night Witch
Cannon Lumberjack Night Witch Bats Minions
Lightning The Log Lumberjack
The Log Bats Minions Cannon Lumberjack Night Witch
Bats Minions Lightning Cannon Night Witch
Lightning Cannon The Log
Cannon Minions Lumberjack Night Witch
Cannon Lumberjack Night Witch
Bats Minions Cannon The Log Lumberjack Night Witch
Minions Bats Night Witch
Cannon Lumberjack Night Witch Bats Minions Lightning The Log
Bats Minions Cannon The Log Lumberjack Night Witch
Cannon Lumberjack
Cannon Lightning The Log Lumberjack
Bats Minions Cannon Lumberjack Night Witch
Cannon Bats Minions The Log Lumberjack Night Witch
The Log Bats Minions Cannon Lumberjack
Cannon Lumberjack
Bats Minions Cannon The Log Lumberjack Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack
Lightning The Log Lumberjack
Lumberjack Bats Minions Lightning The Log
Lightning Lumberjack Bats The Log Night Witch
Cannon Lumberjack Night Witch
Bats Minions
Bats Minions Lightning Lumberjack Night Witch
Lumberjack
Lightning Bats Minions The Log
Cannon
Bats Minions Lumberjack
Lightning The Log
Lightning Cannon Lumberjack Night Witch
Cannon
Bats Minions Lightning The Log Lumberjack Night Witch
Bats Minions Cannon The Log
Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning The Log
The Log
Lightning The Log
Lightning The Log
The Log
Bats Minions
The Log
The Log Lightning
The Log Lightning
Lightning Bats Minions Lumberjack Night Witch
Lightning The Log
Lightning
Lightning The Log
Lightning Minions
Lightning The Log
Lightning The Log
Lightning The Log
Lightning
Bats Minions Lightning Night Witch
Lightning The Log
Lightning The Log
Lightning Minions The Log Night Witch
Lightning
Lightning The Log
Lightning The Log
The Log
The Log Lightning
Lightning The Log
Lightning The Log
Lightning Bats Night Witch
Lightning Bats Minions
Lightning Night Witch
Lightning The Log Night Witch
Lightning
Lightning The Log
Lightning Bats Minions Night Witch
Lightning
The Log
Lightning Lumberjack
The Log Lightning
Lightning
Bats Minions Lightning The Log
Bats Lightning
Lightning The Log
Lightning

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: