My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Dart Goblin Mini P.E.K.K.A Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Hog Rider
Giant Snowball
Bats Cannon Goblin Gang Dart Goblin Hog Rider
Zap
Bats Cannon Goblin Gang Dart Goblin
Barbarian Barrel
Cannon Goblin Gang Dart Goblin
The Log
Cannon Goblin Gang Dart Goblin Mini P.E.K.K.A Hog Rider
Earthquake
Cannon Goblin Gang Hog Rider
Arrows
Bats Goblin Gang Dart Goblin
Royal Delivery
Bats Goblin Gang Dart Goblin Mini P.E.K.K.A Hog Rider
Fireball
Cannon Goblin Gang Dart Goblin Hog Rider
Poison
Bats Cannon Goblin Gang Dart Goblin
Lightning
Cannon Mini P.E.K.K.A
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Mini P.E.K.K.A Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Cannon Goblin Gang Dart Goblin Mini P.E.K.K.A Hog Rider Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Arrows Cannon Goblin Gang

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Hog Rider Mega Knight Mini P.E.K.K.A
Arrows
Hog Rider Mini P.E.K.K.A Mega Knight
Cannon
Goblin Gang
Hog Rider Dart Goblin Mini P.E.K.K.A
Dart Goblin
Goblin Gang Hog Rider Mega Knight
Mini P.E.K.K.A
Bats Arrows Goblin Gang Hog Rider Mega Knight
Hog Rider
Bats Arrows Goblin Gang Dart Goblin Mini P.E.K.K.A Mega Knight
Mega Knight
Bats Arrows Dart Goblin Mini P.E.K.K.A Hog Rider

Defense Synergies 1 13

Bats
Cannon Dart Goblin Mini P.E.K.K.A Mega Knight
Arrows
Mega Knight Cannon Mini P.E.K.K.A
Cannon
Bats Arrows Goblin Gang Dart Goblin Mini P.E.K.K.A
Goblin Gang
Cannon Dart Goblin Mini P.E.K.K.A
Dart Goblin
Bats Cannon Goblin Gang Mini P.E.K.K.A Mega Knight
Mini P.E.K.K.A
Bats Arrows Cannon Goblin Gang Dart Goblin
Hog Rider
Mega Knight
Arrows Bats Dart Goblin

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Dart Goblin
Mini P.E.K.K.A Bats Cannon Goblin Gang Dart Goblin Mega Knight
Cannon Goblin Gang Mini P.E.K.K.A Mega Knight Bats Dart Goblin
Cannon Mini P.E.K.K.A Bats Goblin Gang Dart Goblin Mega Knight
Arrows Mini P.E.K.K.A Mega Knight
Arrows Goblin Gang Bats Cannon Dart Goblin Mega Knight
Bats Dart Goblin Arrows Cannon Goblin Gang
Arrows Cannon Dart Goblin Mega Knight
Cannon Mini P.E.K.K.A Goblin Gang
Goblin Gang Cannon Dart Goblin Mini P.E.K.K.A Mega Knight
Bats Goblin Gang Dart Goblin Arrows Cannon Mega Knight
Arrows Bats Goblin Gang Dart Goblin
Cannon Mini P.E.K.K.A Mega Knight Bats Goblin Gang
Mega Knight Bats Arrows Cannon Goblin Gang Dart Goblin Mini P.E.K.K.A
Mini P.E.K.K.A Cannon Goblin Gang Mega Knight
Cannon Goblin Gang Mini P.E.K.K.A Mega Knight
Mega Knight Bats Arrows Cannon Goblin Gang Mini P.E.K.K.A
Arrows Cannon Mega Knight Bats Goblin Gang Dart Goblin
Arrows Bats Cannon Dart Goblin Mega Knight
Mini P.E.K.K.A Cannon Dart Goblin
Goblin Gang Mega Knight Bats Arrows Cannon Dart Goblin Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Mega Knight
Arrows Goblin Gang Mini P.E.K.K.A Mega Knight
Goblin Gang Mega Knight Bats Mini P.E.K.K.A
Goblin Gang Mini P.E.K.K.A Mega Knight Bats
Cannon Goblin Gang Mini P.E.K.K.A Mega Knight
Arrows Bats Goblin Gang Dart Goblin
Goblin Gang Mini P.E.K.K.A Bats Dart Goblin
Mini P.E.K.K.A Mega Knight
Mega Knight Bats Mini P.E.K.K.A
Cannon Goblin Gang Dart Goblin
Mega Knight Bats Dart Goblin Mini P.E.K.K.A
Mega Knight Arrows
Mini P.E.K.K.A Mega Knight Cannon Goblin Gang
Cannon Dart Goblin Mega Knight
Goblin Gang Bats Dart Goblin Mini P.E.K.K.A
Bats Arrows Mega Knight Cannon Dart Goblin Mini P.E.K.K.A
Arrows Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin
Arrows Mega Knight
Arrows Bats Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin
Bats Goblin Gang Mini P.E.K.K.A
Arrows Dart Goblin
Arrows Dart Goblin
Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin Mega Knight
Arrows
Bats Mini P.E.K.K.A
Arrows Dart Goblin Mini P.E.K.K.A Mega Knight
Arrows Dart Goblin Mega Knight
Mega Knight
Arrows
Arrows
Arrows Mega Knight
Arrows Dart Goblin
Arrows Mega Knight
Arrows Dart Goblin
Bats Arrows Dart Goblin
Bats Dart Goblin
Mini P.E.K.K.A
Arrows Dart Goblin Mega Knight
Arrows
Mega Knight
Arrows
Bats Goblin Gang Dart Goblin
Arrows Dart Goblin
Arrows
Goblin Gang Dart Goblin Mini P.E.K.K.A Mega Knight
Arrows Dart Goblin
Arrows
Dart Goblin Mega Knight
Bats Goblin Gang Dart Goblin
Bats Dart Goblin
Dart Goblin Mega Knight
Dart Goblin Mega Knight

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