My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Mediocre
F2P score
Good

3 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Royal Giant Valkyrie Witch Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Giant Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Royal Giant Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Goblin Gang Royal Giant Goblin Barrel
Giant Snowball
Bomber Cannon Goblin Gang Goblin Barrel Witch
Zap
Bomber Cannon Goblin Gang Royal Giant Goblin Barrel Witch
Barbarian Barrel
Bomber Cannon Goblin Gang Valkyrie Goblin Barrel Witch
The Log
Bomber Cannon Goblin Gang Royal Giant Goblin Barrel Witch
Earthquake
Bomber Cannon Goblin Gang Goblin Barrel Witch
Arrows
Bomber Goblin Gang Goblin Barrel Witch
Royal Delivery
Bomber Goblin Gang Valkyrie Goblin Barrel Witch
Fireball
Bomber Cannon Goblin Gang Goblin Barrel Witch
Poison
Bomber Cannon Goblin Gang Witch
Lightning
Cannon Valkyrie Witch Goblinstein
Rocket
Valkyrie Witch

Against air swarms

Spells and units that can counter air swarms.

Witch

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Cannon Goblin Gang Goblin Barrel Valkyrie Witch Goblinstein Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Cannon Goblin Gang Goblin Barrel

Attack Synergies 4 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Royal Giant Valkyrie
Cannon
Goblin Gang
Goblin Barrel Royal Giant Valkyrie
Royal Giant
Bomber Goblin Barrel Goblin Gang Witch
Valkyrie
Goblin Barrel Bomber Goblin Gang Witch
Goblin Barrel
Goblin Gang Royal Giant Valkyrie
Witch
Royal Giant Valkyrie
Goblinstein

Defense Synergies 0 7

Bomber
Cannon Valkyrie
Cannon
Bomber Goblin Gang Valkyrie Witch
Goblin Gang
Cannon Valkyrie
Royal Giant
Valkyrie
Bomber Cannon Goblin Gang Witch
Goblin Barrel
Witch
Cannon Valkyrie
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Cannon Valkyrie
Cannon Goblin Gang Valkyrie Witch
Cannon Goblin Gang Witch Bomber Valkyrie
Cannon Witch Goblin Gang Valkyrie
Bomber Valkyrie
Goblin Gang Bomber Cannon Valkyrie
Cannon Goblin Gang Witch
Cannon Valkyrie
Cannon Witch Goblin Gang
Goblin Gang Bomber Cannon Valkyrie
Goblin Gang Valkyrie Witch Bomber Cannon
Goblin Gang Witch
Cannon Bomber Goblin Gang Valkyrie Witch
Bomber Valkyrie Cannon Goblin Gang Witch
Cannon Goblin Gang
Cannon Goblin Gang Goblinstein
Bomber Cannon Goblin Gang Valkyrie Witch
Cannon Valkyrie Bomber Goblin Gang Witch
Valkyrie Witch Bomber Cannon
Cannon
Bomber Goblin Gang Valkyrie Cannon Witch
Cannon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Witch
Bomber Goblin Gang Valkyrie
Goblin Gang Valkyrie Witch
Goblin Gang Valkyrie
Cannon Goblin Gang Valkyrie Witch
Goblinstein Goblin Gang Witch
Goblin Gang Valkyrie Witch
Valkyrie
Goblinstein Valkyrie Witch
Witch Cannon Goblin Gang
Valkyrie Witch
Valkyrie
Cannon Goblin Gang Valkyrie Witch
Bomber Cannon Valkyrie Witch
Goblin Gang Witch Bomber Valkyrie Goblinstein
Valkyrie Bomber Cannon Witch
Bomber Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie
Valkyrie
Bomber Valkyrie Goblinstein
Goblinstein Witch
Bomber Witch
Goblin Gang
Valkyrie
Bomber Witch
Bomber
Bomber
Bomber Valkyrie Witch
Bomber Valkyrie Witch Goblinstein
Witch
Witch
Witch
Witch
Witch Goblinstein
Bomber
Goblin Gang Witch Goblinstein
Witch
Goblin Gang Valkyrie
Bomber
Goblin Gang Witch
Witch
Witch

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