My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Good
Synergy
Great!
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Bats Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Wall Breakers

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Wall Breakers Miner
Giant Snowball
Bats Cannon Wall Breakers Miner
Zap
Bats Cannon Wall Breakers
Barbarian Barrel
Ice Spirit Cannon Wall Breakers Ice Wizard
The Log
Ice Spirit Cannon Wall Breakers
Earthquake
Cannon
Arrows
Ice Spirit Bats Wall Breakers
Royal Delivery
Ice Spirit Bats Wall Breakers Miner Ice Wizard
Fireball
Cannon Wall Breakers Ice Wizard
Poison
Bats Cannon Ice Wizard
Lightning
Cannon Ice Wizard
Rocket

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Arrows Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Arrows The Log Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Bats Arrows Miner Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Bats Wall Breakers The Log Arrows Cannon Miner Ice Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Ice Spirit Bats Wall Breakers The Log

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Bats Wall Breakers Miner
Bats
Miner Ice Spirit Wall Breakers
Arrows
Wall Breakers Miner
Cannon
Wall Breakers
Miner Ice Spirit Bats Arrows The Log
The Log
Wall Breakers Miner
Miner
Bats Wall Breakers Ice Spirit Arrows The Log
Ice Wizard

Defense Synergies 1 13

Ice Spirit
Bats Cannon The Log Miner Ice Wizard
Bats
Ice Spirit Cannon The Log Ice Wizard
Arrows
Cannon Ice Wizard
Cannon
The Log Ice Spirit Bats Arrows Ice Wizard
Wall Breakers
The Log
Cannon Ice Spirit Bats Miner Ice Wizard
Miner
Ice Spirit The Log
Ice Wizard
Ice Spirit Bats Arrows Cannon The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon The Log
Ice Spirit Bats Cannon The Log Ice Wizard
Cannon Bats Ice Wizard
Cannon Bats Ice Wizard
Arrows The Log
Arrows The Log Bats Cannon Ice Wizard
Bats Ice Spirit Arrows Cannon Ice Wizard
Arrows Cannon The Log
Cannon Ice Wizard
Ice Spirit Cannon Miner Ice Wizard
Bats Ice Wizard Arrows Cannon The Log
Arrows Bats Ice Wizard
Cannon Ice Spirit Bats The Log Ice Wizard
Ice Spirit Bats Arrows Cannon The Log
Cannon
Ice Spirit Cannon The Log
Bats Arrows Cannon
Ice Spirit Arrows Cannon Bats The Log Ice Wizard
Arrows The Log Ice Spirit Bats Cannon Ice Wizard
Cannon
Bats Arrows Cannon The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Arrows The Log Miner
Ice Spirit Bats The Log
Bats The Log
Cannon
Arrows Ice Spirit Bats Ice Wizard
Bats Ice Wizard
Ice Spirit Bats The Log
Cannon
Bats
Arrows The Log
Cannon
Cannon
Ice Spirit Bats The Log
Bats Arrows Cannon The Log Ice Wizard
Arrows Cannon Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows The Log
Arrows The Log Miner Ice Wizard
Arrows The Log Miner
Arrows The Log
Arrows The Log
Arrows Ice Spirit Bats Ice Wizard
Arrows The Log
Arrows The Log Ice Spirit Ice Wizard
Arrows The Log Miner
Bats
Miner Arrows The Log
Arrows
The Log Miner
Arrows
Arrows The Log
Arrows The Log
Arrows The Log
Arrows
Bats
Arrows The Log
Arrows The Log Miner
The Log
Arrows
The Log
Arrows The Log
Arrows The Log Ice Spirit Ice Wizard
Arrows The Log Miner Ice Wizard
Arrows The Log Miner
Miner Arrows The Log
Bats Arrows Ice Wizard
Ice Spirit Bats
Arrows The Log Miner
Ice Spirit Arrows
Arrows The Log
Ice Spirit Bats
Arrows Ice Wizard
Arrows The Log
Miner
Arrows The Log
Arrows
Ice Spirit Bats The Log
Bats
The Log Miner

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