My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Cannon Cart X-Bow Mega Knight Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

X-Bow Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Cannon Cart X-Bow Graveyard Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Cannon Cart X-Bow Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Graveyard Goblin Machine

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Cannon Cart Graveyard
Giant Snowball
Dart Goblin Graveyard Little Prince
Zap
Dart Goblin Cannon Cart X-Bow Graveyard Little Prince
Barbarian Barrel
Dart Goblin Cannon Cart X-Bow Graveyard Little Prince
The Log
Dart Goblin Cannon Cart X-Bow Graveyard Little Prince
Earthquake
X-Bow Graveyard
Arrows
Dart Goblin Graveyard Little Prince
Royal Delivery
Dart Goblin Cannon Cart Graveyard Little Prince
Fireball
Dart Goblin Cannon Cart X-Bow Little Prince
Poison
Dart Goblin X-Bow Graveyard Little Prince
Lightning
Cannon Cart X-Bow Little Prince
Rocket
Cannon Cart X-Bow Little Prince

Against air swarms

Spells and units that can counter air swarms.

Goblin Machine

Against ground swarms

Spells and units that can counter ground swarms.

The Log Goblin Machine Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Goblin Machine Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Dart Goblin Little Prince Cannon Cart Graveyard Goblin Machine X-Bow Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Dart Goblin Little Prince Cannon Cart

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Dart Goblin
Cannon Cart X-Bow The Log Graveyard Mega Knight
Cannon Cart
The Log Dart Goblin Graveyard
X-Bow
The Log Dart Goblin
The Log
Cannon Cart X-Bow Dart Goblin Graveyard Mega Knight Little Prince
Graveyard
Dart Goblin Cannon Cart The Log Mega Knight Little Prince
Goblin Machine
Mega Knight
Dart Goblin The Log Graveyard
Little Prince
The Log Graveyard

Defense Synergies 1 7

Dart Goblin
Cannon Cart X-Bow The Log Mega Knight
Cannon Cart
Dart Goblin Little Prince
X-Bow
The Log Dart Goblin
The Log
X-Bow Dart Goblin Mega Knight Little Prince
Graveyard
Goblin Machine
Mega Knight
Dart Goblin The Log
Little Prince
Cannon Cart The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Dart Goblin X-Bow The Log
Dart Goblin Cannon Cart X-Bow The Log Mega Knight
Mega Knight Dart Goblin Cannon Cart
Dart Goblin Cannon Cart Mega Knight
X-Bow The Log Mega Knight
The Log Dart Goblin Cannon Cart X-Bow Mega Knight
Dart Goblin X-Bow Little Prince
Dart Goblin Cannon Cart X-Bow The Log Mega Knight
X-Bow
Dart Goblin Cannon Cart Mega Knight Little Prince
Dart Goblin Cannon Cart X-Bow The Log Mega Knight
Dart Goblin
Mega Knight Cannon Cart X-Bow The Log
Mega Knight Dart Goblin Cannon Cart X-Bow The Log
Cannon Cart X-Bow Mega Knight
X-Bow The Log Mega Knight
Mega Knight Cannon Cart X-Bow
Mega Knight Dart Goblin Cannon Cart X-Bow The Log Little Prince
The Log Dart Goblin Cannon Cart Mega Knight Little Prince
Dart Goblin Cannon Cart
Mega Knight Dart Goblin Cannon Cart The Log Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Cannon Cart X-Bow
Cannon Cart X-Bow The Log Mega Knight
Mega Knight Cannon Cart The Log
Mega Knight Cannon Cart X-Bow The Log
Cannon Cart Mega Knight
Dart Goblin
Dart Goblin Cannon Cart
Mega Knight Cannon Cart
Mega Knight Cannon Cart X-Bow The Log
Dart Goblin
Mega Knight Dart Goblin Cannon Cart
Mega Knight The Log
Cannon Cart Mega Knight
Dart Goblin Cannon Cart Mega Knight
Dart Goblin Cannon Cart X-Bow The Log Little Prince
Mega Knight Dart Goblin Cannon Cart The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin X-Bow The Log
Dart Goblin X-Bow The Log
Dart Goblin Cannon Cart X-Bow The Log
Cannon Cart Dart Goblin The Log
The Log Mega Knight
Dart Goblin Goblin Machine
Dart Goblin The Log
X-Bow The Log Dart Goblin
The Log Dart Goblin X-Bow
X-Bow
Dart Goblin Cannon Cart X-Bow The Log Goblin Machine
Dart Goblin
Dart Goblin Cannon Cart The Log
Dart Goblin Cannon Cart X-Bow
Dart Goblin Cannon Cart X-Bow The Log
X-Bow Dart Goblin Cannon Cart The Log
Dart Goblin Cannon Cart X-Bow The Log Mega Knight
Dart Goblin X-Bow The Log Goblin Machine Mega Knight
Dart Goblin X-Bow The Log Goblin Machine Mega Knight Little Prince
X-Bow The Log Mega Knight
X-Bow The Log
Cannon Cart X-Bow The Log
The Log Goblin Machine Mega Knight Little Prince
X-Bow The Log Dart Goblin
X-Bow The Log Mega Knight
Dart Goblin X-Bow The Log
Dart Goblin X-Bow Little Prince
Dart Goblin
Dart Goblin X-Bow The Log Mega Knight
Mega Knight
The Log
Dart Goblin Cannon Cart X-Bow
Dart Goblin
The Log
Dart Goblin Cannon Cart Mega Knight
The Log Dart Goblin
Dart Goblin Cannon Cart Mega Knight
Dart Goblin The Log
Dart Goblin
Dart Goblin Cannon Cart X-Bow The Log Mega Knight Little Prince
Cannon Cart
Dart Goblin Mega Knight

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