My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Missing cards in your collection

Goblin Curse Goblin Machine Golden Knight

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Giant Inferno Dragon Phoenix Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Goblin Cage Cannon Cart Goblin Giant Inferno Dragon Phoenix Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Cannon Cart Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Cannon Cart Goblin Giant Phoenix

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Cannon Cart Inferno Dragon Phoenix
Giant Snowball
Inferno Dragon Little Prince
Zap
Cannon Cart Goblin Giant Inferno Dragon Little Prince
Barbarian Barrel
Electro Spirit Goblin Cage Cannon Cart Little Prince
The Log
Electro Spirit Goblin Cage Cannon Cart Little Prince
Earthquake
Goblin Cage
Arrows
Electro Spirit Little Prince
Royal Delivery
Electro Spirit Goblin Cage Cannon Cart Inferno Dragon Little Prince
Fireball
Goblin Cage Cannon Cart Inferno Dragon Little Prince
Poison
Goblin Cage Phoenix Little Prince
Lightning
Goblin Cage Cannon Cart Inferno Dragon Phoenix Little Prince
Rocket
Cannon Cart Inferno Dragon Phoenix Little Prince

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Arrows

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Arrows Inferno Dragon

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Arrows Little Prince Goblin Cage Inferno Dragon Phoenix Cannon Cart Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Electro Spirit Arrows Little Prince Goblin Cage

Attack Synergies 0 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Cannon Cart Goblin Giant Phoenix
Arrows
Cannon Cart Goblin Giant Phoenix
Goblin Cage
Cannon Cart
Cannon Cart
Electro Spirit Arrows Goblin Cage
Goblin Giant
Electro Spirit Arrows Little Prince
Inferno Dragon
Phoenix
Electro Spirit Arrows
Little Prince
Goblin Giant

Defense Synergies 0 10

Electro Spirit
Phoenix Little Prince
Arrows
Cannon Cart Phoenix Little Prince
Goblin Cage
Cannon Cart Inferno Dragon Phoenix
Cannon Cart
Arrows Goblin Cage Little Prince
Goblin Giant
Inferno Dragon
Goblin Cage
Phoenix
Electro Spirit Arrows Goblin Cage Little Prince
Little Prince
Electro Spirit Arrows Cannon Cart Phoenix

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Goblin Cage Goblin Giant
Inferno Dragon Goblin Cage Cannon Cart Phoenix
Goblin Cage Cannon Cart Inferno Dragon
Goblin Cage Inferno Dragon Cannon Cart Phoenix
Arrows Goblin Cage
Arrows Electro Spirit Cannon Cart
Inferno Dragon Electro Spirit Arrows Goblin Cage Phoenix Little Prince
Electro Spirit Arrows Goblin Cage Cannon Cart Goblin Giant Phoenix
Inferno Dragon Goblin Cage Phoenix
Cannon Cart Phoenix Little Prince
Electro Spirit Arrows Cannon Cart Goblin Giant
Arrows Inferno Dragon Phoenix
Goblin Cage Cannon Cart
Electro Spirit Arrows Goblin Cage Cannon Cart
Inferno Dragon Goblin Cage Cannon Cart Phoenix
Goblin Cage Inferno Dragon
Arrows Goblin Cage Cannon Cart
Arrows Goblin Cage Electro Spirit Cannon Cart Little Prince
Arrows Goblin Cage Electro Spirit Cannon Cart Inferno Dragon Little Prince
Goblin Cage Cannon Cart Inferno Dragon Phoenix
Electro Spirit Arrows Cannon Cart Goblin Giant Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Cage Cannon Cart
Arrows Cannon Cart Inferno Dragon Phoenix
Goblin Cage Cannon Cart Goblin Giant
Goblin Cage Cannon Cart Goblin Giant Phoenix
Goblin Cage Cannon Cart Goblin Giant Inferno Dragon Phoenix
Arrows Electro Spirit Goblin Giant
Goblin Cage Cannon Cart Goblin Giant Phoenix
Goblin Cage Cannon Cart Goblin Giant Inferno Dragon Phoenix
Goblin Cage Electro Spirit Cannon Cart Inferno Dragon Phoenix
Goblin Cage Goblin Giant Inferno Dragon Phoenix
Inferno Dragon Goblin Cage Cannon Cart Phoenix
Arrows Goblin Cage Goblin Giant Phoenix
Cannon Cart Goblin Cage Goblin Giant
Goblin Cage Cannon Cart
Phoenix Electro Spirit Goblin Cage Cannon Cart Goblin Giant Inferno Dragon Little Prince
Arrows Electro Spirit Goblin Cage Cannon Cart Inferno Dragon Phoenix

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows
Arrows
Arrows Cannon Cart Goblin Giant
Cannon Cart Arrows
Arrows
Arrows Electro Spirit Goblin Giant
Arrows
Arrows
Arrows
Arrows Cannon Cart
Arrows
Cannon Cart
Arrows Cannon Cart
Arrows Cannon Cart
Arrows Cannon Cart
Arrows Cannon Cart
Arrows
Arrows
Arrows Little Prince
Arrows
Arrows Cannon Cart
Arrows Electro Spirit Little Prince
Inferno Dragon
Arrows
Arrows
Arrows
Arrows Little Prince
Electro Spirit
Arrows
Electro Spirit Arrows
Arrows
Electro Spirit Cannon Cart
Arrows
Arrows
Cannon Cart
Arrows
Arrows
Cannon Cart
Electro Spirit
Cannon Cart Goblin Giant Little Prince

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: