My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Mediocre
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Flying Machine Dark Prince Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rage Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Dark Prince Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Flying Machine Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Dark Prince Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Dark Prince Graveyard
Giant Snowball
Flying Machine Graveyard
Zap
Flying Machine Dark Prince Graveyard
Barbarian Barrel
Dark Prince Executioner Graveyard
The Log
Mini P.E.K.K.A Dark Prince Graveyard
Earthquake
Graveyard
Arrows
Flying Machine Graveyard
Royal Delivery
Mini P.E.K.K.A Flying Machine Dark Prince Executioner Graveyard
Fireball
Flying Machine Executioner
Poison
Flying Machine Executioner Graveyard
Lightning
Mini P.E.K.K.A Dark Prince Executioner
Rocket
Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Freeze Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Dark Prince Freeze Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Rage Dark Prince Freeze Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Rage Mini P.E.K.K.A Flying Machine Dark Prince Freeze Executioner Graveyard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Rage Mini P.E.K.K.A Flying Machine

Attack Synergies 2 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Graveyard Mini P.E.K.K.A Flying Machine Dark Prince Freeze Executioner
Mini P.E.K.K.A
Zap Rage Dark Prince Graveyard
Flying Machine
Zap Dark Prince Graveyard
Rage
Mini P.E.K.K.A Dark Prince
Dark Prince
Zap Mini P.E.K.K.A Flying Machine Rage Executioner Graveyard
Freeze
Graveyard Zap
Executioner
Zap Dark Prince
Graveyard
Zap Freeze Mini P.E.K.K.A Flying Machine Dark Prince

Defense Synergies 1 7

Zap
Mini P.E.K.K.A Flying Machine Dark Prince Executioner
Mini P.E.K.K.A
Zap Freeze Executioner
Flying Machine
Zap Dark Prince
Rage
Dark Prince
Zap Flying Machine Executioner
Freeze
Mini P.E.K.K.A
Executioner
Zap Mini P.E.K.K.A Dark Prince
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Flying Machine Executioner
Mini P.E.K.K.A Zap Flying Machine Dark Prince Executioner
Mini P.E.K.K.A Dark Prince Freeze Executioner
Mini P.E.K.K.A Dark Prince
Mini P.E.K.K.A Dark Prince
Freeze Zap Flying Machine Dark Prince Executioner
Zap Flying Machine Freeze Executioner
Zap Flying Machine
Mini P.E.K.K.A
Mini P.E.K.K.A Dark Prince
Executioner Zap Flying Machine Dark Prince Freeze
Executioner Zap Flying Machine
Mini P.E.K.K.A Zap Flying Machine Dark Prince Freeze
Executioner Zap Mini P.E.K.K.A Dark Prince Freeze
Mini P.E.K.K.A
Zap Mini P.E.K.K.A Freeze
Mini P.E.K.K.A Dark Prince Executioner
Zap Flying Machine Dark Prince Executioner
Zap Freeze Executioner Flying Machine Dark Prince
Mini P.E.K.K.A
Dark Prince Mini P.E.K.K.A Flying Machine Executioner
Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Zap Dark Prince
Zap Mini P.E.K.K.A Flying Machine Executioner
Zap Mini P.E.K.K.A Dark Prince
Mini P.E.K.K.A Dark Prince Zap
Mini P.E.K.K.A Dark Prince Executioner
Executioner Zap Flying Machine Freeze
Mini P.E.K.K.A Dark Prince Flying Machine
Mini P.E.K.K.A Dark Prince
Zap Freeze Mini P.E.K.K.A Flying Machine Dark Prince
Mini P.E.K.K.A Flying Machine Dark Prince
Zap Dark Prince
Mini P.E.K.K.A Dark Prince Executioner
Flying Machine Executioner
Zap Mini P.E.K.K.A Flying Machine Dark Prince Freeze Executioner
Executioner Zap Mini P.E.K.K.A Flying Machine Dark Prince Freeze
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Flying Machine Freeze
Zap Flying Machine Executioner
Flying Machine
Flying Machine Dark Prince Freeze
Executioner Zap Dark Prince
Executioner Zap Flying Machine Freeze
Flying Machine Executioner
Zap Flying Machine Freeze Executioner
Zap Flying Machine
Mini P.E.K.K.A
Zap Flying Machine Dark Prince
Zap Flying Machine Executioner
Flying Machine Executioner
Flying Machine Freeze
Zap Flying Machine
Zap Flying Machine Executioner
Flying Machine Executioner
Freeze
Mini P.E.K.K.A
Zap Mini P.E.K.K.A Flying Machine Dark Prince Executioner
Zap Flying Machine
Zap Flying Machine
Zap Freeze Dark Prince Executioner
Zap Flying Machine Executioner
Zap Flying Machine
Zap
Zap Flying Machine Executioner
Zap Flying Machine Freeze
Mini P.E.K.K.A
Zap
Zap Freeze
Zap Flying Machine Dark Prince Freeze
Zap Flying Machine Executioner
Freeze
Mini P.E.K.K.A Flying Machine Dark Prince Executioner
Zap Flying Machine Executioner
Zap
Flying Machine Dark Prince Executioner
Zap Flying Machine Freeze
Zap Flying Machine Executioner
Zap Flying Machine Dark Prince Freeze Executioner

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