My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Dart Goblin Executioner Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Executioner Electro Wizard Lumberjack Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Dart Goblin Mini P.E.K.K.A Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Electro Wizard Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang
Giant Snowball
Goblin Gang Dart Goblin Lumberjack
Zap
Goblin Gang Dart Goblin
Barbarian Barrel
Goblin Gang Dart Goblin Executioner Electro Wizard Lumberjack
The Log
Goblin Gang Dart Goblin Mini P.E.K.K.A Lumberjack
Earthquake
Goblin Gang
Arrows
Goblin Gang Dart Goblin
Royal Delivery
Goblin Gang Dart Goblin Mini P.E.K.K.A Executioner Electro Wizard Lumberjack
Fireball
Goblin Gang Dart Goblin Executioner Electro Wizard Lumberjack
Poison
Goblin Gang Dart Goblin Executioner Electro Wizard
Lightning
Mini P.E.K.K.A Executioner Electro Wizard Lumberjack
Rocket
Executioner

Against air swarms

Spells and units that can counter air swarms.

Arrows Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Executioner Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Executioner Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Dart Goblin Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Goblin Gang Dart Goblin Mini P.E.K.K.A Electro Wizard Lumberjack Executioner Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Goblin Gang Dart Goblin Mini P.E.K.K.A

Attack Synergies 0 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Mini P.E.K.K.A Lumberjack Mega Knight
Goblin Gang
Dart Goblin Mini P.E.K.K.A
Dart Goblin
Goblin Gang Mega Knight
Mini P.E.K.K.A
Arrows Goblin Gang Electro Wizard Lumberjack Mega Knight
Executioner
Mega Knight
Electro Wizard
Mini P.E.K.K.A Lumberjack Mega Knight
Lumberjack
Arrows Mini P.E.K.K.A Electro Wizard Mega Knight
Mega Knight
Arrows Dart Goblin Mini P.E.K.K.A Executioner Electro Wizard Lumberjack

Defense Synergies 2 15

Arrows
Mega Knight Mini P.E.K.K.A Lumberjack
Goblin Gang
Dart Goblin Mini P.E.K.K.A Electro Wizard Lumberjack
Dart Goblin
Goblin Gang Mini P.E.K.K.A Electro Wizard Lumberjack Mega Knight
Mini P.E.K.K.A
Electro Wizard Arrows Goblin Gang Dart Goblin Executioner
Executioner
Mini P.E.K.K.A Lumberjack Mega Knight
Electro Wizard
Mini P.E.K.K.A Goblin Gang Dart Goblin Lumberjack Mega Knight
Lumberjack
Arrows Goblin Gang Dart Goblin Executioner Electro Wizard
Mega Knight
Arrows Dart Goblin Executioner Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Executioner Electro Wizard
Mini P.E.K.K.A Lumberjack Goblin Gang Dart Goblin Executioner Electro Wizard Mega Knight
Goblin Gang Mini P.E.K.K.A Lumberjack Mega Knight Dart Goblin Executioner Electro Wizard
Mini P.E.K.K.A Lumberjack Goblin Gang Dart Goblin Electro Wizard Mega Knight
Arrows Mini P.E.K.K.A Lumberjack Mega Knight
Arrows Goblin Gang Dart Goblin Executioner Electro Wizard Lumberjack Mega Knight
Dart Goblin Electro Wizard Arrows Goblin Gang Executioner
Arrows Dart Goblin Electro Wizard Mega Knight
Mini P.E.K.K.A Goblin Gang Lumberjack
Goblin Gang Dart Goblin Mini P.E.K.K.A Electro Wizard Lumberjack Mega Knight
Goblin Gang Dart Goblin Executioner Electro Wizard Arrows Lumberjack Mega Knight
Arrows Executioner Goblin Gang Dart Goblin Electro Wizard
Mini P.E.K.K.A Lumberjack Mega Knight Goblin Gang Electro Wizard
Executioner Mega Knight Arrows Goblin Gang Dart Goblin Mini P.E.K.K.A Electro Wizard Lumberjack
Mini P.E.K.K.A Goblin Gang Electro Wizard Lumberjack Mega Knight
Goblin Gang Mini P.E.K.K.A Electro Wizard Lumberjack Mega Knight
Mega Knight Arrows Goblin Gang Mini P.E.K.K.A Executioner Electro Wizard Lumberjack
Arrows Mega Knight Goblin Gang Dart Goblin Executioner Electro Wizard Lumberjack
Arrows Executioner Dart Goblin Electro Wizard Lumberjack Mega Knight
Mini P.E.K.K.A Dart Goblin Electro Wizard Lumberjack
Goblin Gang Mega Knight Arrows Dart Goblin Mini P.E.K.K.A Executioner Electro Wizard Lumberjack
Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Lumberjack Mega Knight Electro Wizard
Electro Wizard Arrows Goblin Gang Mini P.E.K.K.A Executioner Lumberjack Mega Knight
Goblin Gang Lumberjack Mega Knight Mini P.E.K.K.A Electro Wizard
Goblin Gang Mini P.E.K.K.A Lumberjack Mega Knight Electro Wizard
Goblin Gang Mini P.E.K.K.A Executioner Lumberjack Mega Knight
Arrows Executioner Goblin Gang Dart Goblin Electro Wizard
Goblin Gang Mini P.E.K.K.A Dart Goblin Electro Wizard Lumberjack
Mini P.E.K.K.A Mega Knight Lumberjack
Electro Wizard Mega Knight Mini P.E.K.K.A
Goblin Gang Dart Goblin
Mega Knight Dart Goblin Mini P.E.K.K.A Lumberjack
Mega Knight Arrows Electro Wizard
Mini P.E.K.K.A Mega Knight Goblin Gang Executioner Lumberjack
Dart Goblin Executioner Mega Knight
Goblin Gang Electro Wizard Dart Goblin Mini P.E.K.K.A Executioner Lumberjack
Arrows Executioner Mega Knight Dart Goblin Mini P.E.K.K.A Electro Wizard
Arrows Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Dart Goblin
Arrows Dart Goblin Executioner Electro Wizard
Arrows Dart Goblin
Arrows Dart Goblin
Executioner Arrows Mega Knight
Arrows Executioner Dart Goblin
Arrows Dart Goblin Executioner
Arrows Dart Goblin Executioner
Arrows Dart Goblin
Goblin Gang Mini P.E.K.K.A Electro Wizard Lumberjack
Arrows Dart Goblin Electro Wizard
Arrows Dart Goblin Executioner
Dart Goblin Executioner
Arrows Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin Executioner
Arrows Dart Goblin Executioner Mega Knight
Arrows
Mini P.E.K.K.A
Arrows Dart Goblin Mini P.E.K.K.A Executioner Electro Wizard Mega Knight
Arrows Dart Goblin Mega Knight
Mega Knight
Arrows
Arrows
Arrows Executioner Mega Knight
Arrows Dart Goblin Executioner Electro Wizard
Arrows Mega Knight
Arrows Dart Goblin
Arrows Dart Goblin Executioner Electro Wizard
Electro Wizard Dart Goblin
Mini P.E.K.K.A
Arrows Dart Goblin Mega Knight
Arrows Electro Wizard
Mega Knight
Arrows
Electro Wizard Goblin Gang Dart Goblin
Arrows Dart Goblin Executioner Electro Wizard
Arrows
Goblin Gang Dart Goblin Mini P.E.K.K.A Executioner Electro Wizard Lumberjack Mega Knight
Arrows Dart Goblin Executioner
Arrows
Dart Goblin Executioner Mega Knight
Goblin Gang Dart Goblin Electro Wizard
Dart Goblin Executioner Electro Wizard
Dart Goblin Executioner Electro Wizard Mega Knight
Dart Goblin Mega Knight

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