My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Mediocre

2 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Rascals Dart Goblin Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Rascals Suspicious Bush Goblin Cage Princess Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Princess Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Rascals Dart Goblin Princess Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Dart Goblin Princess
Zap
Firecracker Dart Goblin Princess
Barbarian Barrel
Firecracker Rascals Dart Goblin Goblin Cage Princess Royal Ghost
The Log
Firecracker Rascals Suspicious Bush Dart Goblin Goblin Cage Princess
Earthquake
Firecracker Goblin Cage
Arrows
Firecracker Rascals Suspicious Bush Dart Goblin Princess
Royal Delivery
Firecracker Rascals Dart Goblin Goblin Cage Princess Royal Ghost
Fireball
Firecracker Rascals Suspicious Bush Dart Goblin Goblin Cage Princess
Poison
Firecracker Rascals Suspicious Bush Dart Goblin Goblin Cage Princess
Lightning
Goblin Cage
Rocket
Rascals

Against air swarms

Spells and units that can counter air swarms.

Firecracker Princess

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Princess Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Suspicious Bush Princess Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Suspicious Bush Firecracker Dart Goblin Princess Royal Ghost Goblin Cage Rascals

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Mirror Suspicious Bush Firecracker Dart Goblin

Attack Synergies 0 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Rascals Dart Goblin Goblin Cage Mirror Princess
Rascals
Firecracker Dart Goblin
Suspicious Bush
Dart Goblin
Firecracker Rascals Goblin Cage Mirror Princess
Goblin Cage
Firecracker Dart Goblin Mirror Royal Ghost
Mirror
Firecracker Dart Goblin Goblin Cage Princess Royal Ghost
Princess
Firecracker Dart Goblin Mirror Royal Ghost
Royal Ghost
Goblin Cage Mirror Princess

Defense Synergies 1 13

Firecracker
Rascals Dart Goblin Goblin Cage Mirror Princess
Rascals
Firecracker Dart Goblin Princess
Suspicious Bush
Dart Goblin
Firecracker Rascals Goblin Cage Mirror Princess
Goblin Cage
Mirror Firecracker Dart Goblin Princess
Mirror
Goblin Cage Firecracker Dart Goblin Princess
Princess
Firecracker Rascals Dart Goblin Goblin Cage Mirror Royal Ghost
Royal Ghost
Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Dart Goblin Goblin Cage
Firecracker Rascals Dart Goblin Goblin Cage
Goblin Cage Rascals Dart Goblin
Goblin Cage Firecracker Rascals Dart Goblin
Firecracker Goblin Cage Princess
Firecracker Rascals Dart Goblin Royal Ghost
Dart Goblin Firecracker Rascals Goblin Cage Princess
Rascals Dart Goblin Goblin Cage
Rascals Goblin Cage Princess
Firecracker Rascals Dart Goblin Royal Ghost
Dart Goblin Firecracker Rascals Princess Royal Ghost
Firecracker Rascals Dart Goblin Princess
Goblin Cage Rascals
Firecracker Rascals Dart Goblin Goblin Cage Princess Royal Ghost
Rascals Goblin Cage
Rascals Goblin Cage
Firecracker Rascals Goblin Cage
Goblin Cage Firecracker Rascals Dart Goblin Royal Ghost
Goblin Cage Firecracker Rascals Dart Goblin Princess Royal Ghost
Dart Goblin Goblin Cage
Rascals Royal Ghost Firecracker Dart Goblin

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Goblin Cage Royal Ghost
Firecracker Royal Ghost
Rascals Goblin Cage
Rascals Goblin Cage
Rascals Goblin Cage
Firecracker Rascals Dart Goblin Princess
Rascals Dart Goblin Goblin Cage
Rascals Goblin Cage
Goblin Cage Firecracker
Dart Goblin Goblin Cage
Rascals Dart Goblin Goblin Cage
Goblin Cage
Rascals Goblin Cage
Firecracker Rascals Dart Goblin Goblin Cage Princess
Rascals Firecracker Dart Goblin Goblin Cage
Firecracker Rascals Dart Goblin Goblin Cage Princess Royal Ghost
Goblin Cage

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Firecracker Rascals Dart Goblin Royal Ghost
Firecracker Dart Goblin Princess Royal Ghost
Dart Goblin
Firecracker Rascals Dart Goblin
Firecracker
Firecracker Dart Goblin Princess
Firecracker Dart Goblin Princess
Firecracker Dart Goblin Princess
Firecracker Dart Goblin
Firecracker Dart Goblin Princess
Firecracker Dart Goblin Princess
Firecracker Dart Goblin Princess
Firecracker Dart Goblin Princess
Princess Firecracker Dart Goblin
Firecracker Dart Goblin Princess
Firecracker Dart Goblin Princess
Firecracker Dart Goblin Princess
Firecracker Dart Goblin Princess
Princess
Firecracker Princess
Firecracker Dart Goblin Princess Royal Ghost
Princess
Firecracker Dart Goblin
Firecracker Dart Goblin Princess
Firecracker Dart Goblin
Dart Goblin
Firecracker Princess
Firecracker Princess
Dart Goblin Princess
Firecracker Dart Goblin Princess
Firecracker Rascals Dart Goblin Princess
Firecracker Dart Goblin Princess
Firecracker Dart Goblin
Firecracker Rascals Dart Goblin Princess
Firecracker Dart Goblin Princess
Firecracker Dart Goblin Princess Royal Ghost
Firecracker Dart Goblin

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