My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Inferno Dragon Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Battle Ram Royal Ghost Bandit Inferno Dragon Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Battle Ram Royal Ghost Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Heal Spirit Dart Goblin Battle Ram Royal Ghost Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Royal Ghost Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Battle Ram Bandit Inferno Dragon
Giant Snowball
Dart Goblin Battle Ram Inferno Dragon
Zap
Dart Goblin Battle Ram Bandit Inferno Dragon
Barbarian Barrel
Elite Barbarians Heal Spirit Dart Goblin Battle Ram Royal Ghost Bandit
The Log
Elite Barbarians Heal Spirit Dart Goblin Battle Ram Bandit
Earthquake
Arrows
Heal Spirit Dart Goblin
Royal Delivery
Elite Barbarians Heal Spirit Dart Goblin Battle Ram Royal Ghost Bandit Inferno Dragon Mother Witch
Fireball
Elite Barbarians Dart Goblin Battle Ram Bandit Inferno Dragon Mother Witch
Poison
Dart Goblin Mother Witch
Lightning
Elite Barbarians Battle Ram Bandit Inferno Dragon Mother Witch
Rocket
Elite Barbarians Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Heal Spirit Battle Ram Royal Ghost Inferno Dragon Mother Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Heal Spirit Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Heal Spirit Dart Goblin Royal Ghost Bandit Battle Ram Inferno Dragon Mother Witch Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Heal Spirit Dart Goblin Royal Ghost Bandit

Attack Synergies 2 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Elite Barbarians
Heal Spirit Dart Goblin Battle Ram Royal Ghost Bandit
Heal Spirit
Elite Barbarians Battle Ram Bandit Inferno Dragon
Dart Goblin
Elite Barbarians Battle Ram Bandit
Battle Ram
Bandit Elite Barbarians Heal Spirit Dart Goblin Royal Ghost Mother Witch
Royal Ghost
Elite Barbarians Battle Ram Bandit Mother Witch
Bandit
Battle Ram Elite Barbarians Heal Spirit Dart Goblin Royal Ghost
Inferno Dragon
Heal Spirit
Mother Witch
Battle Ram Royal Ghost

Defense Synergies 1 5

Elite Barbarians
Mother Witch Dart Goblin
Heal Spirit
Dart Goblin
Elite Barbarians Bandit Inferno Dragon Mother Witch
Battle Ram
Royal Ghost
Mother Witch
Bandit
Dart Goblin
Inferno Dragon
Dart Goblin
Mother Witch
Elite Barbarians Dart Goblin Royal Ghost

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin
Elite Barbarians Inferno Dragon Dart Goblin Bandit
Elite Barbarians Dart Goblin Bandit Inferno Dragon
Elite Barbarians Inferno Dragon Dart Goblin Bandit
Elite Barbarians
Dart Goblin Royal Ghost Bandit Mother Witch
Dart Goblin Inferno Dragon
Dart Goblin Bandit
Inferno Dragon Elite Barbarians
Elite Barbarians Dart Goblin Royal Ghost Bandit
Dart Goblin Mother Witch Royal Ghost Bandit
Inferno Dragon Dart Goblin
Elite Barbarians Bandit
Dart Goblin Royal Ghost
Elite Barbarians Inferno Dragon Bandit
Elite Barbarians Bandit Inferno Dragon
Elite Barbarians
Elite Barbarians Dart Goblin Royal Ghost Bandit
Dart Goblin Royal Ghost Bandit Inferno Dragon Mother Witch
Elite Barbarians Dart Goblin Inferno Dragon
Royal Ghost Elite Barbarians Dart Goblin Bandit Mother Witch
Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Elite Barbarians Royal Ghost Bandit
Bandit Elite Barbarians Royal Ghost Inferno Dragon
Bandit Elite Barbarians
Elite Barbarians Bandit
Elite Barbarians Bandit Inferno Dragon
Mother Witch Dart Goblin
Elite Barbarians Dart Goblin Bandit
Elite Barbarians Inferno Dragon
Elite Barbarians Bandit Inferno Dragon
Dart Goblin Inferno Dragon
Inferno Dragon Elite Barbarians Dart Goblin
Elite Barbarians
Elite Barbarians Bandit
Dart Goblin
Elite Barbarians Dart Goblin Inferno Dragon
Elite Barbarians Dart Goblin Royal Ghost Inferno Dragon Mother Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin Royal Ghost Bandit
Dart Goblin Royal Ghost Bandit
Dart Goblin Bandit
Dart Goblin
Mother Witch Dart Goblin
Dart Goblin
Dart Goblin
Dart Goblin Bandit
Elite Barbarians
Dart Goblin Bandit
Dart Goblin
Elite Barbarians Dart Goblin Bandit
Dart Goblin Bandit
Elite Barbarians Dart Goblin
Dart Goblin Bandit
Dart Goblin Bandit
Dart Goblin Bandit
Dart Goblin Mother Witch
Mother Witch
Inferno Dragon
Dart Goblin Royal Ghost Bandit
Bandit
Dart Goblin Bandit
Elite Barbarians Dart Goblin Mother Witch
Dart Goblin
Elite Barbarians
Dart Goblin Bandit
Dart Goblin Bandit
Dart Goblin
Dart Goblin
Dart Goblin
Elite Barbarians Dart Goblin
Elite Barbarians Dart Goblin
Dart Goblin
Dart Goblin Royal Ghost Bandit
Inferno Dragon
Dart Goblin

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