My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Witch Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Battle Ram Witch Giant Skeleton Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Battle Ram Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Guards Giant Skeleton Inferno Dragon
Giant Snowball
Dart Goblin Battle Ram Guards Witch Inferno Dragon
Zap
Dart Goblin Battle Ram Guards Witch Inferno Dragon
Barbarian Barrel
Dart Goblin Battle Ram Guards Witch Giant Skeleton
The Log
Dart Goblin Battle Ram Guards Witch Giant Skeleton
Earthquake
Guards Witch
Arrows
Dart Goblin Guards Witch
Royal Delivery
Dart Goblin Battle Ram Guards Witch Giant Skeleton Inferno Dragon
Fireball
Dart Goblin Battle Ram Witch Inferno Dragon
Poison
Dart Goblin Guards Witch
Lightning
Battle Ram Witch Inferno Dragon
Rocket
Witch Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Fireball Freeze Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram Guards Freeze Giant Skeleton Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Dart Goblin Guards Fireball Battle Ram Freeze Inferno Dragon Witch Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Dart Goblin Guards Fireball Battle Ram

Attack Synergies 0 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Dart Goblin
Battle Ram Giant Skeleton
Fireball
Battle Ram Freeze
Battle Ram
Dart Goblin Fireball Freeze Witch
Guards
Freeze
Fireball Battle Ram
Witch
Battle Ram Giant Skeleton
Giant Skeleton
Dart Goblin Witch
Inferno Dragon

Defense Synergies 0 7

Dart Goblin
Guards Giant Skeleton Inferno Dragon
Fireball
Freeze
Battle Ram
Guards
Dart Goblin Witch Giant Skeleton
Freeze
Fireball
Witch
Guards Giant Skeleton
Giant Skeleton
Dart Goblin Guards Witch
Inferno Dragon
Dart Goblin

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Fireball
Inferno Dragon Dart Goblin Witch
Witch Dart Goblin Freeze Giant Skeleton Inferno Dragon
Witch Inferno Dragon Dart Goblin Guards
Fireball Giant Skeleton
Fireball Freeze Dart Goblin Guards
Dart Goblin Inferno Dragon Fireball Freeze Witch
Dart Goblin Fireball Giant Skeleton
Witch Inferno Dragon
Guards Dart Goblin Giant Skeleton
Dart Goblin Guards Witch Fireball Freeze Giant Skeleton
Inferno Dragon Dart Goblin Fireball Witch
Fireball Guards Freeze Witch Giant Skeleton
Fireball Dart Goblin Guards Freeze Witch
Inferno Dragon
Fireball Freeze Inferno Dragon
Fireball Witch
Fireball Dart Goblin Guards Witch
Freeze Witch Dart Goblin Fireball Guards Giant Skeleton Inferno Dragon
Dart Goblin Inferno Dragon
Dart Goblin Fireball Guards Witch Giant Skeleton
Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Fireball Witch Giant Skeleton
Fireball Inferno Dragon
Guards Giant Skeleton Witch
Guards Giant Skeleton Fireball
Giant Skeleton Guards Witch Inferno Dragon
Fireball Dart Goblin Freeze Witch
Guards Dart Goblin Fireball Witch Giant Skeleton
Giant Skeleton Inferno Dragon
Freeze Giant Skeleton Fireball Witch Inferno Dragon
Witch Dart Goblin Guards Inferno Dragon
Inferno Dragon Dart Goblin Guards Witch Giant Skeleton
Fireball Guards Giant Skeleton
Giant Skeleton Fireball Guards Witch
Dart Goblin Fireball Witch
Guards Witch Dart Goblin Fireball Freeze Giant Skeleton Inferno Dragon
Dart Goblin Fireball Freeze Witch Giant Skeleton Inferno Dragon
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Dart Goblin Guards Freeze Giant Skeleton
Fireball Dart Goblin
Dart Goblin Fireball Giant Skeleton
Dart Goblin Fireball Guards Freeze Giant Skeleton
Fireball
Fireball Dart Goblin Freeze Witch
Dart Goblin Witch
Fireball Dart Goblin Freeze
Fireball Dart Goblin
Fireball Guards
Dart Goblin Fireball
Fireball Dart Goblin
Dart Goblin Fireball
Dart Goblin Fireball Freeze
Dart Goblin Fireball
Dart Goblin Fireball Witch
Dart Goblin Fireball
Fireball Freeze
Dart Goblin Fireball
Dart Goblin Fireball Witch
Fireball Giant Skeleton
Fireball
Fireball
Freeze Fireball Witch
Witch Inferno Dragon
Fireball Dart Goblin Witch
Fireball Witch
Fireball Dart Goblin
Dart Goblin Fireball Witch
Dart Goblin Fireball Guards Freeze Witch
Fireball
Dart Goblin Fireball
Fireball Freeze
Giant Skeleton
Fireball
Dart Goblin Fireball Guards Freeze Witch
Fireball Dart Goblin Witch
Freeze
Fireball
Fireball Dart Goblin
Dart Goblin Fireball
Fireball Giant Skeleton
Dart Goblin
Dart Goblin Fireball Guards Freeze Witch Giant Skeleton
Dart Goblin Fireball Witch
Dart Goblin Fireball Freeze Witch Giant Skeleton
Inferno Dragon
Fireball Dart Goblin

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