My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Dart Goblin Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Tombstone Valkyrie Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Dart Goblin Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Goblin Gang Hog Rider
Giant Snowball
Bomber Goblin Gang Tombstone Dart Goblin Hog Rider
Zap
Bomber Goblin Gang Tombstone Dart Goblin
Barbarian Barrel
Bomber Goblin Gang Tombstone Dart Goblin Valkyrie Electro Wizard
The Log
Bomber Goblin Gang Tombstone Dart Goblin Hog Rider
Earthquake
Bomber Goblin Gang Tombstone Hog Rider
Arrows
Bomber Goblin Gang Tombstone Dart Goblin
Royal Delivery
Bomber Goblin Gang Dart Goblin Valkyrie Hog Rider Electro Wizard
Fireball
Bomber Goblin Gang Tombstone Dart Goblin Hog Rider Electro Wizard
Poison
Bomber Goblin Gang Tombstone Dart Goblin Electro Wizard
Lightning
Tombstone Valkyrie Electro Wizard
Rocket
Valkyrie Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Tombstone Valkyrie

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Dart Goblin Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Arrows Goblin Gang Tombstone Dart Goblin Valkyrie Hog Rider Electro Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Arrows Goblin Gang Tombstone

Attack Synergies 4 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Valkyrie Hog Rider
Arrows
Hog Rider
Goblin Gang
Hog Rider Dart Goblin Valkyrie
Tombstone
Dart Goblin
Valkyrie Goblin Gang Hog Rider
Valkyrie
Dart Goblin Hog Rider Bomber Goblin Gang Electro Wizard
Hog Rider
Arrows Goblin Gang Valkyrie Bomber Dart Goblin Electro Wizard
Electro Wizard
Valkyrie Hog Rider

Defense Synergies 1 13

Bomber
Tombstone Valkyrie Electro Wizard
Arrows
Tombstone Valkyrie
Goblin Gang
Tombstone Dart Goblin Valkyrie Electro Wizard
Tombstone
Dart Goblin Bomber Arrows Goblin Gang Electro Wizard
Dart Goblin
Tombstone Goblin Gang Valkyrie Electro Wizard
Valkyrie
Bomber Arrows Goblin Gang Dart Goblin Electro Wizard
Hog Rider
Electro Wizard
Bomber Goblin Gang Tombstone Dart Goblin Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Tombstone Dart Goblin Valkyrie Electro Wizard
Goblin Gang Tombstone Dart Goblin Valkyrie Electro Wizard
Goblin Gang Bomber Tombstone Dart Goblin Valkyrie Electro Wizard
Goblin Gang Tombstone Dart Goblin Valkyrie Electro Wizard
Bomber Arrows Tombstone Valkyrie
Arrows Goblin Gang Bomber Dart Goblin Valkyrie Electro Wizard
Dart Goblin Electro Wizard Arrows Goblin Gang Tombstone
Arrows Dart Goblin Valkyrie Electro Wizard
Goblin Gang Tombstone
Goblin Gang Bomber Dart Goblin Valkyrie Electro Wizard
Goblin Gang Dart Goblin Valkyrie Electro Wizard Bomber Arrows Tombstone
Arrows Goblin Gang Dart Goblin Electro Wizard
Tombstone Bomber Goblin Gang Valkyrie Electro Wizard
Bomber Valkyrie Arrows Goblin Gang Tombstone Dart Goblin Electro Wizard
Goblin Gang Tombstone Electro Wizard
Goblin Gang Electro Wizard
Bomber Arrows Goblin Gang Tombstone Valkyrie Electro Wizard
Arrows Tombstone Valkyrie Bomber Goblin Gang Dart Goblin Electro Wizard
Arrows Valkyrie Bomber Tombstone Dart Goblin Electro Wizard
Dart Goblin Electro Wizard
Bomber Goblin Gang Valkyrie Arrows Dart Goblin Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Tombstone Electro Wizard
Electro Wizard Bomber Arrows Goblin Gang Valkyrie
Goblin Gang Tombstone Valkyrie Electro Wizard
Goblin Gang Valkyrie Electro Wizard
Goblin Gang Tombstone Valkyrie
Arrows Goblin Gang Dart Goblin Electro Wizard
Goblin Gang Tombstone Dart Goblin Valkyrie Electro Wizard
Valkyrie
Electro Wizard Tombstone Valkyrie
Goblin Gang Tombstone Dart Goblin
Tombstone Dart Goblin Valkyrie
Arrows Valkyrie Electro Wizard
Goblin Gang Tombstone Valkyrie
Bomber Dart Goblin Valkyrie
Goblin Gang Tombstone Electro Wizard Bomber Dart Goblin Valkyrie
Arrows Valkyrie Bomber Dart Goblin Electro Wizard
Bomber Arrows Tombstone Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Dart Goblin Valkyrie
Arrows Dart Goblin Electro Wizard
Arrows Dart Goblin
Arrows Dart Goblin Valkyrie
Bomber Arrows Valkyrie
Arrows Dart Goblin
Bomber Arrows Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin
Goblin Gang Electro Wizard
Arrows Dart Goblin Valkyrie Electro Wizard
Arrows Dart Goblin
Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin
Bomber Arrows Dart Goblin
Arrows Dart Goblin
Arrows
Bomber
Bomber Arrows Dart Goblin Electro Wizard
Bomber Arrows Dart Goblin Valkyrie
Arrows
Arrows
Arrows Bomber Valkyrie
Arrows Dart Goblin Electro Wizard
Arrows
Arrows Dart Goblin
Arrows Dart Goblin Electro Wizard
Electro Wizard Dart Goblin
Bomber Arrows Dart Goblin
Arrows Electro Wizard
Arrows
Electro Wizard Goblin Gang Tombstone Dart Goblin
Arrows Dart Goblin Electro Wizard
Arrows
Goblin Gang Dart Goblin Valkyrie Electro Wizard
Arrows Bomber Dart Goblin
Arrows
Dart Goblin
Goblin Gang Dart Goblin Electro Wizard
Dart Goblin Electro Wizard
Dart Goblin Electro Wizard
Dart Goblin

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