My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Good
Synergy
Good
Versatility
Good
F2P score
Mediocre

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Musketeer Elixir Collector Balloon Cannon Cart Golem

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Cannon Cart

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Balloon Cannon Cart Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Balloon Cannon Cart
Giant Snowball
Bomber Cannon Musketeer Balloon
Zap
Bomber Cannon Balloon Cannon Cart
Barbarian Barrel
Bomber Cannon Musketeer Cannon Cart
The Log
Bomber Cannon Musketeer Cannon Cart
Earthquake
Bomber Cannon Elixir Collector
Arrows
Bomber
Royal Delivery
Bomber Musketeer Balloon Cannon Cart
Fireball
Bomber Cannon Musketeer Elixir Collector Balloon Cannon Cart
Poison
Bomber Cannon Musketeer Elixir Collector Balloon
Lightning
Cannon Musketeer Elixir Collector Balloon Cannon Cart
Rocket
Musketeer Elixir Collector Balloon Cannon Cart

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Earthquake

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Collector Golem

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Cannon Earthquake Musketeer Balloon Cannon Cart Elixir Collector Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bomber Cannon Earthquake Musketeer

Attack Synergies 3 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Golem Cannon Cart
Cannon
Earthquake
Golem Balloon
Musketeer
Balloon Cannon Cart Golem
Elixir Collector
Balloon
Earthquake Musketeer Golem
Cannon Cart
Golem Bomber Musketeer
Golem
Bomber Earthquake Cannon Cart Musketeer Balloon

Defense Synergies 1 3

Bomber
Cannon
Cannon
Musketeer Bomber Earthquake
Earthquake
Cannon
Musketeer
Cannon Cannon Cart
Elixir Collector
Balloon
Cannon Cart
Musketeer
Golem

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Cannon Cart Bomber Cannon Musketeer
Cannon Musketeer Cannon Cart
Cannon Bomber Musketeer Cannon Cart
Cannon Musketeer Cannon Cart
Bomber Earthquake
Bomber Cannon Earthquake Musketeer Cannon Cart
Musketeer Cannon
Earthquake Cannon Musketeer Cannon Cart
Cannon Musketeer
Bomber Cannon Musketeer Cannon Cart
Bomber Cannon Earthquake Musketeer Cannon Cart
Musketeer
Cannon Bomber Earthquake Musketeer Cannon Cart
Bomber Cannon Earthquake Cannon Cart
Cannon Cannon Cart
Cannon
Bomber Cannon Musketeer Cannon Cart
Cannon Bomber Musketeer Cannon Cart
Earthquake Bomber Cannon Musketeer Cannon Cart
Cannon Musketeer Cannon Cart
Bomber Cannon Earthquake Musketeer Cannon Cart

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Cannon Cart
Bomber Musketeer Cannon Cart
Musketeer Cannon Cart
Musketeer Cannon Cart
Cannon Musketeer Cannon Cart
Musketeer
Musketeer Cannon Cart
Cannon Cart
Cannon Cart
Cannon Musketeer
Musketeer Cannon Cart
Cannon Cart Cannon
Bomber Cannon Musketeer Cannon Cart
Bomber Musketeer Cannon Cart
Bomber Cannon Earthquake Musketeer Cannon Cart
Bomber Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Musketeer
Musketeer
Earthquake Cannon Cart
Earthquake Cannon Cart Musketeer
Bomber Earthquake
Musketeer
Bomber Earthquake Musketeer
Earthquake
Musketeer
Earthquake Musketeer Cannon Cart
Musketeer
Earthquake Musketeer Cannon Cart
Earthquake Musketeer Cannon Cart
Earthquake Musketeer Cannon Cart
Earthquake Bomber Musketeer Cannon Cart
Earthquake Musketeer Cannon Cart
Earthquake
Bomber
Bomber Earthquake Musketeer
Bomber Earthquake
Earthquake Musketeer
Musketeer
Earthquake Musketeer Cannon Cart
Earthquake Bomber
Earthquake Musketeer
Musketeer
Musketeer
Musketeer
Musketeer
Bomber Earthquake Musketeer
Earthquake
Earthquake Musketeer Cannon Cart
Musketeer
Musketeer Cannon Cart
Bomber Earthquake Musketeer
Musketeer Cannon Cart
Musketeer
Musketeer
Musketeer Cannon Cart
Cannon Cart

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