My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Godly!

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Spear Goblins Bats Archers Minions Firecracker Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Bats Archers Firecracker Electro Giant Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Electro Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Spear Goblins Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Bats Archers Minions
Giant Snowball
Fire Spirit Spear Goblins Bats Archers Minions
Zap
Fire Spirit Spear Goblins Bats Archers Minions Firecracker
Barbarian Barrel
Fire Spirit Spear Goblins Archers Firecracker Ice Wizard
The Log
Fire Spirit Spear Goblins Archers Firecracker
Earthquake
Spear Goblins Archers Firecracker
Arrows
Fire Spirit Spear Goblins Bats Archers Minions Firecracker
Royal Delivery
Fire Spirit Spear Goblins Bats Archers Minions Firecracker Ice Wizard
Fireball
Archers Minions Firecracker Ice Wizard
Poison
Spear Goblins Bats Archers Minions Firecracker Ice Wizard
Lightning
Ice Wizard
Rocket

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Firecracker Electro Giant Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Firecracker Electro Giant Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Spear Goblins Bats Electro Giant Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Minions Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Spear Goblins Bats Archers Minions Firecracker Ice Wizard Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Fire Spirit Spear Goblins Bats Archers

Attack Synergies 0 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Spear Goblins
Firecracker
Bats
Minions Firecracker
Archers
Minions
Bats Firecracker
Firecracker
Spear Goblins Bats Minions
Electro Giant
Ice Wizard

Defense Synergies 0 17

Fire Spirit
Spear Goblins Firecracker
Spear Goblins
Fire Spirit Bats Archers Minions Firecracker Ice Wizard
Bats
Spear Goblins Minions Firecracker Ice Wizard
Archers
Spear Goblins Minions Firecracker Ice Wizard
Minions
Spear Goblins Bats Archers Firecracker Ice Wizard
Firecracker
Fire Spirit Spear Goblins Bats Archers Minions Ice Wizard
Electro Giant
Ice Wizard
Ice Wizard
Spear Goblins Bats Archers Minions Firecracker Electro Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Minions Firecracker
Bats Minions Firecracker Ice Wizard
Fire Spirit Bats Archers Minions Ice Wizard
Bats Minions Firecracker Ice Wizard
Firecracker
Fire Spirit Spear Goblins Bats Archers Minions Firecracker Ice Wizard
Bats Minions Fire Spirit Spear Goblins Archers Firecracker Ice Wizard
Electro Giant
Minions Ice Wizard
Fire Spirit Spear Goblins Archers Firecracker Ice Wizard
Bats Archers Minions Ice Wizard Spear Goblins Firecracker Electro Giant
Minions Spear Goblins Bats Archers Firecracker Ice Wizard
Fire Spirit Bats Minions Ice Wizard
Fire Spirit Bats Minions Firecracker
Electro Giant
Bats Minions Firecracker
Fire Spirit Spear Goblins Bats Archers Minions Firecracker Ice Wizard
Fire Spirit Spear Goblins Bats Archers Minions Firecracker Ice Wizard
Fire Spirit Spear Goblins Bats Archers Minions Firecracker Electro Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Spear Goblins Archers Electro Giant
Archers Firecracker
Spear Goblins Bats Minions
Bats
Fire Spirit Firecracker Electro Giant Bats Archers Minions Ice Wizard
Spear Goblins Bats Archers Minions Ice Wizard
Spear Goblins Bats Minions Firecracker
Bats Minions
Electro Giant
Archers Firecracker Electro Giant
Electro Giant Spear Goblins Bats Archers Minions Firecracker
Bats Minions Archers Firecracker Electro Giant Ice Wizard
Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker
Firecracker Ice Wizard
Firecracker
Fire Spirit Firecracker
Firecracker Electro Giant Fire Spirit Spear Goblins Bats Minions Ice Wizard
Fire Spirit Archers Firecracker
Fire Spirit Firecracker Ice Wizard
Firecracker
Fire Spirit Bats Minions
Firecracker
Fire Spirit Archers Firecracker
Fire Spirit Firecracker
Minions Firecracker
Firecracker
Spear Goblins Firecracker
Firecracker
Bats Minions
Fire Spirit Archers Firecracker
Fire Spirit Firecracker Electro Giant
Minions
Firecracker Electro Giant Fire Spirit Ice Wizard
Firecracker Ice Wizard
Firecracker
Fire Spirit Bats Archers Firecracker Electro Giant Ice Wizard
Bats Minions Firecracker Electro Giant
Firecracker
Firecracker
Fire Spirit Spear Goblins Bats Archers Minions
Fire Spirit Archers Firecracker Ice Wizard
Firecracker
Firecracker
Electro Giant
Firecracker
Electro Giant Bats Minions Firecracker
Firecracker Bats
Firecracker Electro Giant
Firecracker

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: