My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Hunter Inferno Dragon Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Hunter Electro Giant Inferno Dragon Magic Archer Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Electro Giant Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Electro Giant Magic Archer Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Magic Archer Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Inferno Dragon
Giant Snowball
Minion Horde Inferno Dragon Lumberjack
Zap
Minion Horde Inferno Dragon
Barbarian Barrel
Hunter Magic Archer Lumberjack
The Log
Hunter Lumberjack
Earthquake
Arrows
Minion Horde
Royal Delivery
Minion Horde Hunter Inferno Dragon Magic Archer Lumberjack
Fireball
Minion Horde Hunter Inferno Dragon Magic Archer Lumberjack
Poison
Minion Horde Hunter Magic Archer
Lightning
Hunter Inferno Dragon Magic Archer Lumberjack
Rocket
Minion Horde Hunter Inferno Dragon Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Arrows Freeze Hunter Electro Giant Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Freeze Hunter Electro Giant Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Freeze Electro Giant Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Freeze Hunter Inferno Dragon Magic Archer Lumberjack Minion Horde Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Arrows Freeze Hunter Inferno Dragon

Attack Synergies 0 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Freeze Lumberjack
Minion Horde
Freeze Lumberjack
Freeze
Arrows Minion Horde
Hunter
Lumberjack
Electro Giant
Inferno Dragon Lumberjack
Inferno Dragon
Electro Giant
Magic Archer
Lumberjack
Lumberjack
Arrows Minion Horde Hunter Electro Giant Magic Archer

Defense Synergies 0 7

Arrows
Lumberjack
Minion Horde
Freeze
Freeze
Minion Horde Hunter Lumberjack
Hunter
Freeze Lumberjack
Electro Giant
Inferno Dragon
Inferno Dragon
Electro Giant
Magic Archer
Lumberjack
Lumberjack
Arrows Freeze Hunter Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Magic Archer
Minion Horde Hunter Inferno Dragon Lumberjack
Minion Horde Hunter Lumberjack Freeze Inferno Dragon
Minion Horde Hunter Inferno Dragon Lumberjack
Arrows Lumberjack
Arrows Freeze Hunter Magic Archer Lumberjack
Minion Horde Hunter Inferno Dragon Arrows Freeze Magic Archer
Arrows Electro Giant Magic Archer
Minion Horde Hunter Inferno Dragon Lumberjack
Minion Horde Hunter Lumberjack
Minion Horde Arrows Freeze Hunter Electro Giant Magic Archer Lumberjack
Arrows Minion Horde Hunter Inferno Dragon Magic Archer
Minion Horde Hunter Lumberjack Freeze
Arrows Minion Horde Freeze Hunter Magic Archer Lumberjack
Inferno Dragon Minion Horde Hunter Lumberjack
Minion Horde Freeze Hunter Electro Giant Inferno Dragon Lumberjack
Minion Horde Arrows Hunter Lumberjack
Arrows Minion Horde Hunter Magic Archer Lumberjack
Arrows Freeze Hunter Inferno Dragon Magic Archer Lumberjack
Hunter Inferno Dragon Lumberjack
Arrows Minion Horde Hunter Electro Giant Lumberjack
Hunter Inferno Dragon Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Electro Giant
Arrows Hunter Inferno Dragon Magic Archer Lumberjack
Lumberjack Minion Horde Hunter
Hunter Lumberjack Minion Horde
Minion Horde Hunter Inferno Dragon Lumberjack
Arrows Electro Giant Minion Horde Freeze Hunter Magic Archer
Minion Horde Hunter Lumberjack
Minion Horde Hunter Inferno Dragon Lumberjack
Minion Horde Freeze Inferno Dragon Magic Archer
Minion Horde Inferno Dragon
Inferno Dragon Minion Horde Hunter Lumberjack
Arrows Electro Giant
Minion Horde Hunter Lumberjack
Minion Horde Electro Giant Magic Archer
Electro Giant Minion Horde Freeze Hunter Inferno Dragon Magic Archer Lumberjack
Arrows Minion Horde Freeze Hunter Electro Giant Inferno Dragon Magic Archer
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Arrows Minion Horde Freeze
Arrows Magic Archer
Arrows Minion Horde Magic Archer
Arrows Freeze
Arrows Minion Horde Magic Archer
Arrows Electro Giant Minion Horde Freeze Hunter Magic Archer
Arrows Minion Horde Magic Archer
Arrows Freeze Hunter Magic Archer
Arrows
Minion Horde Lumberjack
Arrows Minion Horde Magic Archer
Arrows Magic Archer
Hunter Magic Archer
Arrows Minion Horde Freeze Magic Archer
Arrows Magic Archer
Arrows Minion Horde Hunter Magic Archer
Magic Archer Arrows Minion Horde
Arrows Freeze
Minion Horde
Arrows Hunter Magic Archer
Arrows Electro Giant Magic Archer
Minion Horde Magic Archer
Arrows
Arrows Minion Horde
Arrows Freeze Electro Giant Hunter Magic Archer
Minion Horde Inferno Dragon
Arrows Hunter Magic Archer
Arrows Magic Archer
Arrows Magic Archer
Arrows Minion Horde Hunter Electro Giant Magic Archer
Minion Horde Freeze Electro Giant
Minion Horde
Arrows Minion Horde Hunter Magic Archer
Arrows Minion Horde Freeze Magic Archer
Minion Horde
Arrows Magic Archer
Minion Horde Freeze Magic Archer
Arrows Hunter Magic Archer
Freeze
Arrows
Minion Horde Hunter Magic Archer Lumberjack
Arrows Magic Archer
Arrows Electro Giant
Minion Horde
Electro Giant Minion Horde Freeze Magic Archer
Magic Archer
Freeze Electro Giant Magic Archer
Inferno Dragon

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