My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Rascals

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Knight Rascals Electro Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Electro Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Rascals Mini P.E.K.K.A Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Skeleton Army
Giant Snowball
Bats Skeleton Army
Zap
Bats Skeleton Army
Barbarian Barrel
Knight Rascals Skeleton Army
The Log
Rascals Mini P.E.K.K.A Skeleton Army
Earthquake
Skeleton Army
Arrows
Bats Rascals Skeleton Army
Royal Delivery
Bats Knight Rascals Mini P.E.K.K.A Skeleton Army
Fireball
Rascals Skeleton Army
Poison
Bats Rascals Skeleton Army
Lightning
Knight Mini P.E.K.K.A
Rocket
Rascals

Against air swarms

Spells and units that can counter air swarms.

Arrows Poison Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Poison Electro Giant

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Knight Mini P.E.K.K.A Skeleton Army Poison Electro Giant

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Knight Skeleton Army Mini P.E.K.K.A Poison Rascals Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Arrows Knight Skeleton Army

Attack Synergies 1 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Knight Rascals Mini P.E.K.K.A
Arrows
Knight Mini P.E.K.K.A
Knight
Bats Arrows Poison
Rascals
Bats
Mini P.E.K.K.A
Bats Arrows Electro Giant
Skeleton Army
Poison
Knight
Electro Giant
Mini P.E.K.K.A

Defense Synergies 1 9

Bats
Knight Rascals Mini P.E.K.K.A
Arrows
Knight Mini P.E.K.K.A
Knight
Bats Arrows Mini P.E.K.K.A Skeleton Army Poison
Rascals
Bats
Mini P.E.K.K.A
Bats Arrows Knight Skeleton Army Electro Giant
Skeleton Army
Knight Mini P.E.K.K.A
Poison
Knight
Electro Giant
Mini P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight
Mini P.E.K.K.A Skeleton Army Bats Knight Rascals
Mini P.E.K.K.A Skeleton Army Bats Knight Rascals
Mini P.E.K.K.A Skeleton Army Bats Knight Rascals
Arrows Mini P.E.K.K.A Skeleton Army Poison
Arrows Skeleton Army Bats Rascals
Bats Arrows Rascals Poison
Arrows Rascals Poison Electro Giant
Mini P.E.K.K.A Rascals Skeleton Army
Knight Skeleton Army Rascals Mini P.E.K.K.A
Bats Skeleton Army Poison Arrows Knight Rascals Electro Giant
Arrows Bats Rascals Poison
Mini P.E.K.K.A Skeleton Army Bats Knight Rascals
Skeleton Army Bats Arrows Rascals Mini P.E.K.K.A Poison
Mini P.E.K.K.A Skeleton Army Knight Rascals
Skeleton Army Rascals Mini P.E.K.K.A Electro Giant
Bats Arrows Knight Rascals Mini P.E.K.K.A Skeleton Army Poison
Arrows Bats Knight Rascals Skeleton Army
Arrows Poison Bats Knight Rascals
Mini P.E.K.K.A
Rascals Skeleton Army Bats Arrows Knight Mini P.E.K.K.A Poison Electro Giant
Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Rascals Mini P.E.K.K.A Skeleton Army Electro Giant
Poison Arrows Knight Mini P.E.K.K.A
Skeleton Army Bats Knight Rascals Mini P.E.K.K.A
Mini P.E.K.K.A Skeleton Army Bats Knight Rascals
Knight Rascals Mini P.E.K.K.A Skeleton Army
Arrows Poison Electro Giant Bats Rascals
Rascals Mini P.E.K.K.A Skeleton Army Bats Knight
Mini P.E.K.K.A Knight Rascals Skeleton Army
Bats Knight Mini P.E.K.K.A Skeleton Army Poison
Skeleton Army
Bats Knight Rascals Mini P.E.K.K.A
Skeleton Army Arrows Poison Electro Giant
Rascals Mini P.E.K.K.A Skeleton Army Knight
Rascals Skeleton Army Electro Giant
Rascals Skeleton Army Electro Giant Bats Knight Mini P.E.K.K.A Poison
Bats Arrows Poison Rascals Mini P.E.K.K.A Electro Giant
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Arrows Knight Rascals
Arrows Poison
Arrows Poison
Arrows Knight Rascals Poison
Poison Arrows
Arrows Poison Electro Giant Bats
Arrows Poison
Arrows Poison
Arrows Poison
Bats Mini P.E.K.K.A Poison
Poison Arrows Knight
Poison Arrows
Poison Knight
Arrows Poison
Arrows Poison
Arrows Poison
Arrows Poison
Arrows Poison
Bats Mini P.E.K.K.A
Arrows Mini P.E.K.K.A Poison
Arrows Poison Electro Giant
Poison
Arrows Poison
Arrows Poison
Arrows Poison Electro Giant
Arrows Poison
Arrows Poison
Poison Arrows
Poison Bats Arrows Electro Giant
Bats Poison Electro Giant
Mini P.E.K.K.A
Poison Arrows
Arrows Poison
Arrows Poison
Bats Skeleton Army
Poison Arrows
Arrows
Poison Knight Rascals Mini P.E.K.K.A
Arrows Poison
Arrows Poison Electro Giant
Electro Giant Bats Rascals Poison
Bats Poison
Poison Electro Giant

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