My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Missing cards in your collection

Goblin Demolisher Goblin Curse Goblin Machine

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Electro Dragon Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Prince Electro Dragon Electro Giant Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Prince Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Prince
Giant Snowball
Electro Dragon Little Prince
Zap
Prince Little Prince
Barbarian Barrel
Tesla Little Prince
The Log
Mini P.E.K.K.A Prince Little Prince
Earthquake
Tesla
Arrows
Little Prince
Royal Delivery
Mini P.E.K.K.A Prince Electro Dragon Little Prince
Fireball
Tesla Electro Dragon Little Prince
Poison
Electro Dragon Little Prince
Lightning
Tesla Mini P.E.K.K.A Prince Electro Dragon Little Prince
Rocket
Prince Electro Dragon Little Prince

Against air swarms

Spells and units that can counter air swarms.

Tornado Electro Dragon Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Tornado Electro Dragon Electro Giant

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Tornado Prince Electro Giant

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Tornado Void Little Prince Tesla Mini P.E.K.K.A Prince Electro Dragon Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Tornado Void Little Prince Tesla

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Tesla
Mini P.E.K.K.A
Tornado Electro Giant Little Prince
Tornado
Electro Giant Mini P.E.K.K.A Electro Dragon
Void
Electro Giant
Prince
Electro Giant Little Prince
Electro Dragon
Tornado Little Prince
Electro Giant
Tornado Mini P.E.K.K.A Void Prince
Little Prince
Mini P.E.K.K.A Prince Electro Dragon

Defense Synergies 0 12

Tesla
Mini P.E.K.K.A Tornado Prince Little Prince
Mini P.E.K.K.A
Tesla Tornado Electro Dragon Electro Giant
Tornado
Tesla Mini P.E.K.K.A Prince Electro Dragon Electro Giant Little Prince
Void
Prince
Tesla Tornado Electro Giant
Electro Dragon
Mini P.E.K.K.A Tornado
Electro Giant
Mini P.E.K.K.A Tornado Prince
Little Prince
Tesla Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Void Electro Dragon
Mini P.E.K.K.A Tesla Prince Electro Dragon
Tesla Mini P.E.K.K.A Tornado Prince Void Electro Dragon
Tesla Mini P.E.K.K.A Prince Electro Dragon
Mini P.E.K.K.A Tornado Prince
Tornado Tesla Electro Dragon
Tesla Tornado Void Electro Dragon Little Prince
Tesla Void Electro Dragon Electro Giant
Tesla Mini P.E.K.K.A Tornado Prince
Tornado Tesla Mini P.E.K.K.A Prince Little Prince
Tesla Tornado Electro Dragon Electro Giant
Tesla Tornado Electro Dragon
Tesla Mini P.E.K.K.A Prince Electro Dragon
Tesla Mini P.E.K.K.A Tornado Prince Electro Dragon
Mini P.E.K.K.A Tesla Prince
Tornado Tesla Mini P.E.K.K.A Prince Electro Giant
Tesla Mini P.E.K.K.A Tornado Prince Electro Dragon
Tesla Tornado Prince Electro Dragon Little Prince
Tornado Tesla Electro Dragon Little Prince
Mini P.E.K.K.A Tesla Tornado Prince
Tesla Mini P.E.K.K.A Prince Electro Dragon Electro Giant Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Tesla Void Prince Electro Giant
Void Tesla Mini P.E.K.K.A Prince Electro Dragon
Mini P.E.K.K.A Prince Electro Dragon
Mini P.E.K.K.A Prince Tesla Tornado
Tesla Mini P.E.K.K.A Prince
Electro Giant Tesla Tornado Electro Dragon
Mini P.E.K.K.A Prince Tesla Void
Mini P.E.K.K.A Tesla Prince
Void Electro Dragon Mini P.E.K.K.A Tornado Prince
Tesla
Tesla Mini P.E.K.K.A Prince Electro Dragon
Tornado Void Prince Electro Giant
Mini P.E.K.K.A Prince Tesla
Tesla Electro Dragon Electro Giant
Tesla Electro Dragon Electro Giant Mini P.E.K.K.A Tornado Prince Little Prince
Tesla Mini P.E.K.K.A Electro Dragon Electro Giant

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Electro Dragon
Void Tornado Electro Dragon
Void Electro Dragon
Void Prince
Electro Giant Tornado Electro Dragon
Tornado
Tornado Electro Dragon
Void Tornado Electro Dragon
Mini P.E.K.K.A Tornado Void Prince Electro Dragon
Void Tornado Prince Electro Dragon
Void Tornado Electro Dragon
Void
Void Electro Dragon
Prince
Electro Dragon
Electro Dragon
Tornado
Mini P.E.K.K.A
Void Mini P.E.K.K.A Prince Electro Dragon
Tornado Electro Dragon Electro Giant Little Prince
Void Prince
Tornado Void
Void Tornado Prince
Void Electro Dragon
Tornado Electro Giant Electro Dragon Little Prince
Void Tornado Electro Dragon
Void Tornado Prince Electro Dragon
Void Tornado
Tornado Electro Dragon Electro Giant Little Prince
Electro Dragon Void Electro Giant
Mini P.E.K.K.A Void
Void Electro Dragon
Void Electro Dragon
Prince
Void Prince Electro Dragon
Tornado Electro Dragon
Void Mini P.E.K.K.A Prince Electro Dragon
Electro Dragon
Void Tornado Electro Giant
Prince Electro Dragon
Electro Dragon Electro Giant Tornado
Tornado Void Electro Dragon
Void Electro Dragon Tornado Prince Electro Giant Little Prince

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