My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Archers Ice Golem Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Archers Skeleton Barrel Ice Golem Giant Executioner Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Ice Golem Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Archers Skeleton Barrel Giant Sparky
Giant Snowball
Bats Archers Skeleton Barrel
Zap
Bats Archers Skeleton Barrel Sparky
Barbarian Barrel
Archers Skeleton Barrel Executioner Sparky
The Log
Archers Skeleton Barrel Sparky
Earthquake
Archers
Arrows
Bats Archers Skeleton Barrel
Royal Delivery
Bats Archers Skeleton Barrel Executioner Sparky
Fireball
Archers Skeleton Barrel Executioner Sparky
Poison
Bats Archers Skeleton Barrel Executioner Sparky
Lightning
Ice Golem Executioner Sparky
Rocket
Executioner Sparky

Against air swarms

Spells and units that can counter air swarms.

Ice Golem Poison Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Ice Golem Poison Executioner Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Skeleton Barrel Ice Golem Poison Executioner Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Ice Golem Archers Skeleton Barrel Poison Giant Executioner Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Ice Golem Archers Skeleton Barrel

Attack Synergies 6 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Skeleton Barrel Ice Golem Giant Sparky
Archers
Ice Golem Skeleton Barrel Giant
Skeleton Barrel
Bats Archers Ice Golem Giant Poison Sparky
Ice Golem
Bats Archers Skeleton Barrel Executioner Sparky
Giant
Bats Poison Sparky Archers Skeleton Barrel Executioner
Poison
Giant Skeleton Barrel
Executioner
Ice Golem Giant
Sparky
Giant Bats Skeleton Barrel Ice Golem

Defense Synergies 1 6

Bats
Ice Golem Sparky
Archers
Ice Golem
Skeleton Barrel
Ice Golem
Archers Bats Poison Executioner Sparky
Giant
Poison
Ice Golem Sparky
Executioner
Ice Golem
Sparky
Bats Ice Golem Poison

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Barrel Ice Golem Executioner Sparky
Sparky Bats Executioner
Sparky Bats Archers Executioner
Sparky Bats
Poison Sparky
Bats Archers Executioner
Bats Archers Poison Executioner
Skeleton Barrel Ice Golem Poison Sparky
Sparky
Archers Ice Golem Sparky
Bats Archers Poison Executioner Ice Golem
Executioner Bats Archers Poison
Sparky Bats
Executioner Sparky Bats Poison
Sparky
Sparky
Sparky Bats Poison Executioner
Bats Archers Executioner
Poison Executioner Bats Archers Ice Golem
Sparky
Bats Archers Poison Executioner Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Archers Ice Golem Sparky
Poison Archers Skeleton Barrel Ice Golem Executioner
Bats Ice Golem Sparky
Bats Ice Golem Sparky
Executioner Sparky
Poison Executioner Bats Archers Skeleton Barrel Ice Golem
Sparky Bats Archers Ice Golem
Sparky
Bats Ice Golem Poison Sparky
Sparky
Bats Sparky
Poison
Ice Golem Executioner Sparky
Archers Executioner Sparky
Sparky Bats Archers Ice Golem Poison Executioner
Bats Poison Executioner Archers Ice Golem Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Poison Ice Golem Sparky
Poison Skeleton Barrel Executioner
Skeleton Barrel Poison Sparky
Skeleton Barrel Ice Golem Poison Sparky
Poison Executioner Sparky
Poison Executioner Bats Skeleton Barrel Ice Golem
Archers Poison Executioner Sparky
Poison Skeleton Barrel Ice Golem Executioner
Poison Skeleton Barrel
Bats Poison Sparky
Poison Skeleton Barrel Sparky
Poison Archers Executioner
Poison Skeleton Barrel Ice Golem Executioner Sparky
Skeleton Barrel Poison
Skeleton Barrel Ice Golem Poison Sparky
Skeleton Barrel Poison Executioner Sparky
Skeleton Barrel Poison Executioner Sparky
Poison Sparky
Bats Sparky
Archers Skeleton Barrel Poison Executioner Sparky
Skeleton Barrel Poison
Poison Sparky
Poison
Sparky
Skeleton Barrel Poison
Ice Golem Poison Executioner Sparky
Poison Skeleton Barrel Executioner Sparky
Skeleton Barrel Poison Sparky
Poison Skeleton Barrel Sparky
Poison Bats Archers Ice Golem Executioner Sparky
Bats Skeleton Barrel Poison
Sparky
Poison Sparky
Poison Sparky
Sparky
Poison Sparky
Skeleton Barrel Bats Archers
Poison Archers Executioner
Poison Executioner Sparky
Skeleton Barrel Ice Golem Poison Executioner
Poison Sparky
Executioner Sparky
Bats Poison Sparky
Bats Poison Executioner
Poison Skeleton Barrel Executioner Sparky
Sparky
Sparky

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