My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Executioner Ice Wizard Electro Wizard Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Executioner Ice Wizard Royal Ghost Bandit Electro Wizard Magic Archer Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Ghost Bandit Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Ghost Bandit Magic Archer Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost Bandit Electro Wizard Magic Archer Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bandit
Giant Snowball
Lumberjack
Zap
Bandit
Barbarian Barrel
Executioner Ice Wizard Royal Ghost Bandit Electro Wizard Magic Archer Lumberjack
The Log
Bandit Lumberjack
Earthquake
Arrows
Royal Delivery
Executioner Ice Wizard Royal Ghost Bandit Electro Wizard Magic Archer Lumberjack
Fireball
Executioner Ice Wizard Bandit Electro Wizard Magic Archer Lumberjack
Poison
Executioner Ice Wizard Electro Wizard Magic Archer
Lightning
Executioner Ice Wizard Bandit Electro Wizard Magic Archer Lumberjack
Rocket
Executioner Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Executioner Ice Wizard Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Executioner The Log Ice Wizard Royal Ghost Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Executioner Ice Wizard Royal Ghost

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Ice Wizard Royal Ghost Bandit Electro Wizard Magic Archer Lumberjack Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Ice Wizard Royal Ghost Bandit

Attack Synergies 0 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Executioner
The Log Bandit
The Log
Executioner Bandit Magic Archer Lumberjack
Ice Wizard
Bandit Lumberjack
Royal Ghost
Bandit Electro Wizard Magic Archer Lumberjack
Bandit
Executioner The Log Ice Wizard Royal Ghost Electro Wizard Magic Archer Lumberjack
Electro Wizard
Royal Ghost Bandit Magic Archer Lumberjack
Magic Archer
The Log Royal Ghost Bandit Electro Wizard Lumberjack
Lumberjack
The Log Ice Wizard Royal Ghost Bandit Electro Wizard Magic Archer

Defense Synergies 0 18

Executioner
The Log Bandit Lumberjack
The Log
Executioner Ice Wizard Royal Ghost Bandit Electro Wizard Magic Archer Lumberjack
Ice Wizard
The Log Bandit Lumberjack
Royal Ghost
The Log Electro Wizard
Bandit
Executioner The Log Ice Wizard Electro Wizard Magic Archer Lumberjack
Electro Wizard
The Log Royal Ghost Bandit Magic Archer Lumberjack
Magic Archer
The Log Bandit Electro Wizard Lumberjack
Lumberjack
Executioner The Log Ice Wizard Bandit Electro Wizard Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Executioner The Log Electro Wizard Magic Archer
Lumberjack Executioner The Log Ice Wizard Bandit Electro Wizard
Lumberjack Executioner Ice Wizard Bandit Electro Wizard
Lumberjack Ice Wizard Bandit Electro Wizard
The Log Lumberjack
The Log Executioner Ice Wizard Royal Ghost Bandit Electro Wizard Magic Archer Lumberjack
Electro Wizard Executioner Ice Wizard Magic Archer
The Log Bandit Electro Wizard Magic Archer
Ice Wizard Lumberjack
Ice Wizard Royal Ghost Bandit Electro Wizard Lumberjack
Executioner Ice Wizard Electro Wizard The Log Royal Ghost Bandit Magic Archer Lumberjack
Executioner Ice Wizard Electro Wizard Magic Archer
Lumberjack The Log Ice Wizard Bandit Electro Wizard
Executioner The Log Royal Ghost Electro Wizard Magic Archer Lumberjack
Bandit Electro Wizard Lumberjack
The Log Bandit Electro Wizard Lumberjack
Executioner Electro Wizard Lumberjack
Executioner The Log Ice Wizard Royal Ghost Bandit Electro Wizard Magic Archer Lumberjack
Executioner The Log Ice Wizard Royal Ghost Bandit Electro Wizard Magic Archer Lumberjack
Electro Wizard Lumberjack
Royal Ghost Executioner The Log Bandit Electro Wizard Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Royal Ghost Bandit Electro Wizard
Bandit Electro Wizard Executioner The Log Royal Ghost Magic Archer Lumberjack
Bandit Lumberjack The Log Electro Wizard
Lumberjack The Log Bandit Electro Wizard
Executioner Bandit Lumberjack
Executioner Ice Wizard Electro Wizard Magic Archer
Ice Wizard Bandit Electro Wizard Lumberjack
Lumberjack
Electro Wizard The Log Bandit Magic Archer
Lumberjack
The Log Electro Wizard
Executioner Bandit Lumberjack
Executioner Magic Archer
Electro Wizard Executioner The Log Magic Archer Lumberjack
Executioner The Log Ice Wizard Royal Ghost Electro Wizard Magic Archer
Ice Wizard Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer The Log Royal Ghost Bandit
Executioner The Log Ice Wizard Royal Ghost Bandit Electro Wizard Magic Archer
The Log Bandit Magic Archer
The Log
Executioner The Log Magic Archer
Executioner Ice Wizard Magic Archer
Executioner The Log Magic Archer
The Log Executioner Ice Wizard Magic Archer
The Log Bandit
Electro Wizard Lumberjack
The Log Bandit Electro Wizard Magic Archer
Executioner Magic Archer
Executioner The Log Bandit Magic Archer
Bandit Magic Archer
The Log Magic Archer
Executioner The Log Bandit Magic Archer
Magic Archer Executioner The Log Bandit
Executioner The Log Bandit Electro Wizard Magic Archer
The Log Magic Archer
The Log Magic Archer
The Log
The Log
The Log Executioner Ice Wizard Magic Archer
The Log Executioner Ice Wizard Royal Ghost Bandit Electro Wizard Magic Archer
The Log Bandit Magic Archer
The Log Bandit Magic Archer
Executioner Ice Wizard Electro Wizard Magic Archer
Electro Wizard
The Log Bandit Magic Archer
Electro Wizard Magic Archer
The Log Magic Archer
Electro Wizard Bandit Magic Archer
Executioner Ice Wizard Electro Wizard Magic Archer
The Log
Executioner Electro Wizard Magic Archer Lumberjack
The Log Executioner Magic Archer
Executioner
The Log Electro Wizard Magic Archer
Executioner Electro Wizard Magic Archer
Executioner The Log Royal Ghost Bandit Electro Wizard Magic Archer

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