My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Minion Horde Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Bats Goblin Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Minion Horde Goblin Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Goblin Machine

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Bats Minion Horde Goblin Barrel
Giant Snowball
Goblins Bomber Bats Minion Horde Goblin Barrel
Zap
Goblins Bomber Bats Minion Horde Goblin Barrel Goblin Giant
Barbarian Barrel
Goblins Bomber Goblin Barrel
The Log
Goblins Bomber Goblin Barrel
Earthquake
Bomber Goblin Barrel
Arrows
Goblins Bomber Bats Minion Horde Goblin Barrel
Royal Delivery
Goblins Bomber Bats Minion Horde Goblin Barrel
Fireball
Bomber Minion Horde Goblin Barrel
Poison
Bomber Bats Minion Horde
Lightning
Rocket
Minion Horde

Against air swarms

Spells and units that can counter air swarms.

Fireball Goblin Machine

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Fireball Goblin Machine

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Goblin Machine

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Minion Horde Fireball Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Bomber Bats Goblin Barrel Fireball Minion Horde Goblin Machine Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Goblins Bomber Bats Goblin Barrel

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Bomber
Bats Goblin Giant
Bats
Bomber Goblin Barrel Goblin Giant
Minion Horde
Goblin Giant
Fireball
Goblin Giant
Goblin Barrel
Bats Goblin Giant
Goblin Giant
Fireball Bomber Bats Minion Horde Goblin Barrel Goblin Machine
Goblin Machine
Goblin Giant

Defense Synergies 1 4

Goblins
Bomber Minion Horde
Bomber
Goblins Bats
Bats
Bomber Goblin Giant
Minion Horde
Goblins
Fireball
Goblin Giant
Goblin Barrel
Goblin Giant
Fireball Bats
Goblin Machine

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Minion Horde Fireball Goblin Giant
Minion Horde Goblins Bats
Minion Horde Goblins Bomber Bats
Minion Horde Goblins Bats
Bomber Fireball
Fireball Goblins Bomber Bats
Bats Minion Horde Fireball
Fireball Goblin Giant
Minion Horde Goblins
Goblins Bomber Minion Horde
Goblins Bats Minion Horde Bomber Fireball Goblin Giant
Minion Horde Bats Fireball
Minion Horde Bomber Bats Fireball
Bomber Fireball Goblins Bats Minion Horde
Minion Horde
Minion Horde Fireball
Minion Horde Goblins Bomber Bats Fireball
Fireball Goblins Bomber Bats Minion Horde
Bomber Bats Fireball
Bomber Goblins Bats Minion Horde Fireball Goblin Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins Fireball
Fireball Bomber
Goblins Bats Minion Horde Goblin Giant
Bats Minion Horde Fireball Goblin Giant
Minion Horde Goblin Giant
Fireball Bats Minion Horde Goblin Giant
Goblins Bats Minion Horde Fireball Goblin Giant
Minion Horde Goblin Giant
Minion Horde Goblins Bats Fireball
Minion Horde Goblin Giant
Bats Minion Horde
Fireball Goblin Giant
Minion Horde Fireball Goblin Giant
Bomber Minion Horde Fireball
Goblins Bomber Bats Minion Horde Fireball Goblin Giant
Bats Bomber Minion Horde Fireball
Bomber Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Minion Horde
Fireball
Minion Horde Fireball Goblin Giant
Fireball
Bomber Fireball Minion Horde
Fireball Bats Minion Horde Goblin Giant Goblin Machine
Bomber Minion Horde
Fireball
Fireball
Goblins Bats Minion Horde Fireball
Minion Horde Fireball Goblin Machine
Fireball
Fireball
Minion Horde Fireball
Fireball
Bomber Minion Horde Fireball
Minion Horde Fireball
Fireball
Bomber Bats Minion Horde
Bomber Fireball Goblin Machine
Bomber Fireball Goblin Machine
Minion Horde Fireball
Fireball
Minion Horde Fireball
Bomber Fireball Goblin Machine
Minion Horde
Fireball
Fireball
Fireball
Bats Minion Horde Fireball
Bats Minion Horde Fireball
Minion Horde Fireball
Bomber Minion Horde Fireball
Minion Horde Fireball
Minion Horde
Fireball
Minion Horde Bats Fireball
Fireball
Fireball
Fireball Minion Horde
Bomber Fireball
Fireball
Minion Horde
Bats Minion Horde Fireball
Bats Fireball
Fireball Goblin Giant
Fireball

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