My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Baby Dragon Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Baby Dragon Witch Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Prince Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Baby Dragon Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Prince Graveyard
Giant Snowball
Baby Dragon Witch Graveyard
Zap
Inferno Tower Witch Prince Graveyard
Barbarian Barrel
Inferno Tower Witch Graveyard
The Log
Mini P.E.K.K.A Witch Prince Graveyard
Earthquake
Inferno Tower Witch Graveyard
Arrows
Witch Graveyard
Royal Delivery
Mini P.E.K.K.A Baby Dragon Witch Prince Graveyard
Fireball
Inferno Tower Baby Dragon Witch
Poison
Inferno Tower Witch Graveyard
Lightning
Mini P.E.K.K.A Inferno Tower Baby Dragon Witch Prince
Rocket
Inferno Tower Witch Prince

Against air swarms

Spells and units that can counter air swarms.

Fireball Baby Dragon Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Baby Dragon The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Inferno Tower Baby Dragon Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Fireball Mini P.E.K.K.A Baby Dragon Inferno Tower Witch Prince Graveyard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 The Log Fireball Mini P.E.K.K.A Baby Dragon

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fireball
Graveyard Baby Dragon The Log
Mini P.E.K.K.A
Baby Dragon The Log Graveyard
Inferno Tower
Baby Dragon
Graveyard Fireball Mini P.E.K.K.A Witch Prince
Witch
Baby Dragon Prince Graveyard
Prince
Baby Dragon Witch The Log Graveyard
The Log
Fireball Mini P.E.K.K.A Prince Graveyard
Graveyard
Fireball Baby Dragon Mini P.E.K.K.A Witch Prince The Log

Defense Synergies 4 11

Fireball
The Log Mini P.E.K.K.A Inferno Tower
Mini P.E.K.K.A
The Log Fireball Baby Dragon Witch
Inferno Tower
The Log Fireball Baby Dragon Prince
Baby Dragon
Mini P.E.K.K.A Inferno Tower Witch Prince The Log
Witch
Mini P.E.K.K.A Baby Dragon Prince The Log
Prince
The Log Inferno Tower Baby Dragon Witch
The Log
Fireball Mini P.E.K.K.A Inferno Tower Prince Baby Dragon Witch
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Inferno Tower Baby Dragon The Log
Mini P.E.K.K.A Inferno Tower Witch Prince The Log
Mini P.E.K.K.A Inferno Tower Witch Prince
Mini P.E.K.K.A Inferno Tower Witch Prince
Fireball Mini P.E.K.K.A Prince The Log
Fireball The Log Baby Dragon
Inferno Tower Fireball Baby Dragon Witch
Fireball Inferno Tower Baby Dragon The Log
Mini P.E.K.K.A Inferno Tower Witch Prince
Mini P.E.K.K.A Inferno Tower Prince
Witch Fireball Baby Dragon The Log
Inferno Tower Fireball Baby Dragon Witch
Mini P.E.K.K.A Inferno Tower Prince Fireball Witch The Log
Fireball Mini P.E.K.K.A Baby Dragon Witch Prince The Log
Mini P.E.K.K.A Inferno Tower Prince
Inferno Tower Fireball Mini P.E.K.K.A Prince The Log
Fireball Mini P.E.K.K.A Inferno Tower Witch Prince
Fireball Baby Dragon Witch Prince The Log
Baby Dragon Witch The Log Fireball
Mini P.E.K.K.A Inferno Tower Prince
Fireball Mini P.E.K.K.A Baby Dragon Witch Prince The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Fireball Inferno Tower Witch Prince
Fireball Mini P.E.K.K.A Baby Dragon Prince The Log
Mini P.E.K.K.A Inferno Tower Witch Prince The Log
Mini P.E.K.K.A Prince Fireball Inferno Tower The Log
Inferno Tower Mini P.E.K.K.A Witch Prince
Fireball Baby Dragon Witch
Mini P.E.K.K.A Prince Fireball Inferno Tower Witch
Mini P.E.K.K.A Inferno Tower Prince
Fireball Mini P.E.K.K.A Inferno Tower Baby Dragon Witch Prince The Log
Inferno Tower Witch
Mini P.E.K.K.A Inferno Tower Witch Prince
Fireball Prince The Log
Mini P.E.K.K.A Prince Fireball Inferno Tower Witch
Fireball Baby Dragon Witch
Inferno Tower Witch Fireball Mini P.E.K.K.A Baby Dragon Prince The Log
Fireball Mini P.E.K.K.A Inferno Tower Baby Dragon Witch The Log
Fireball Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Baby Dragon The Log
Fireball Baby Dragon The Log
Fireball Baby Dragon The Log
Fireball Prince The Log
Fireball Baby Dragon The Log
Fireball Baby Dragon Witch
Baby Dragon Witch The Log
Fireball The Log Baby Dragon
Fireball The Log
Fireball Mini P.E.K.K.A Prince
Fireball Prince The Log
Fireball Baby Dragon
Fireball Baby Dragon The Log
Fireball Baby Dragon
Fireball Baby Dragon Prince The Log
Fireball Baby Dragon Witch The Log
Fireball Baby Dragon The Log
Fireball
Mini P.E.K.K.A
Fireball Mini P.E.K.K.A Baby Dragon Prince The Log
Fireball Baby Dragon Witch The Log
Fireball Baby Dragon Prince The Log
Fireball
Prince The Log
Fireball Baby Dragon The Log
The Log Fireball Baby Dragon Witch
Witch
Fireball The Log Baby Dragon Witch
Fireball Baby Dragon Witch Prince The Log
Fireball Baby Dragon The Log
Fireball Baby Dragon Witch
Fireball Witch
Fireball Mini P.E.K.K.A
Fireball The Log
Fireball
Prince
Fireball The Log
Fireball Witch Prince
Fireball Baby Dragon Witch
The Log Fireball
Fireball Mini P.E.K.K.A Baby Dragon Prince
The Log Fireball Baby Dragon
Fireball
Prince
Fireball Baby Dragon Witch The Log
Fireball Witch
Fireball Baby Dragon Witch Prince The Log
Prince
Fireball

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