My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Good

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Firecracker Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Firecracker Wizard P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Lightning The Log

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers
Giant Snowball
Goblins Archers
Zap
Goblins Archers Firecracker
Barbarian Barrel
Goblins Archers Firecracker Wizard
The Log
Goblins Archers Firecracker
Earthquake
Archers Firecracker
Arrows
Goblins Archers Firecracker
Royal Delivery
Goblins Archers Firecracker Wizard P.E.K.K.A
Fireball
Archers Firecracker Wizard
Poison
Archers Firecracker Wizard
Lightning
Wizard
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Wizard The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins The Log Archers Arrows Firecracker Wizard Lightning P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins The Log Archers Arrows

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Archers
Archers
Goblins Arrows P.E.K.K.A
Arrows
P.E.K.K.A Archers Lightning
Firecracker
P.E.K.K.A
Wizard
P.E.K.K.A
Lightning
Arrows
P.E.K.K.A
Arrows Archers Firecracker Wizard The Log
The Log
P.E.K.K.A

Defense Synergies 2 13

Goblins
Archers Firecracker Wizard The Log
Archers
Goblins Firecracker P.E.K.K.A The Log
Arrows
Lightning P.E.K.K.A
Firecracker
The Log Goblins Archers P.E.K.K.A
Wizard
Goblins P.E.K.K.A The Log
Lightning
Arrows The Log
P.E.K.K.A
The Log Archers Arrows Firecracker Wizard
The Log
Firecracker P.E.K.K.A Goblins Archers Wizard Lightning

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Firecracker Wizard The Log
P.E.K.K.A Goblins Firecracker The Log
P.E.K.K.A Goblins Archers Lightning
P.E.K.K.A Goblins Firecracker
Lightning Arrows Firecracker P.E.K.K.A The Log
Arrows The Log Goblins Archers Firecracker
Lightning Archers Arrows Firecracker Wizard
Lightning Arrows P.E.K.K.A The Log
P.E.K.K.A Goblins
Goblins Archers Firecracker
Goblins Archers Arrows Firecracker Wizard The Log
Arrows Archers Firecracker Wizard
P.E.K.K.A Wizard Lightning The Log
Wizard Goblins Arrows Firecracker P.E.K.K.A The Log
P.E.K.K.A
Lightning P.E.K.K.A The Log
Wizard Goblins Arrows Firecracker P.E.K.K.A
Arrows Goblins Archers Firecracker Wizard The Log
Arrows Wizard The Log Archers Firecracker
P.E.K.K.A
Wizard Goblins Archers Arrows Firecracker P.E.K.K.A The Log
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins Archers P.E.K.K.A
Archers Arrows Firecracker Wizard Lightning The Log
P.E.K.K.A Goblins Lightning The Log
Lightning P.E.K.K.A The Log
P.E.K.K.A
Arrows Firecracker Wizard Archers
P.E.K.K.A Goblins Archers Lightning
P.E.K.K.A
Lightning P.E.K.K.A Goblins Firecracker The Log
P.E.K.K.A
P.E.K.K.A
Lightning P.E.K.K.A Arrows The Log
Lightning P.E.K.K.A Wizard
Wizard Archers Firecracker
Goblins Archers Firecracker Lightning P.E.K.K.A The Log
Arrows Archers Firecracker Wizard P.E.K.K.A The Log
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows Firecracker The Log
Arrows Firecracker The Log
Lightning Arrows The Log
Lightning Arrows Firecracker The Log
Wizard Arrows Firecracker The Log
Arrows Firecracker Wizard
Archers Arrows Firecracker Wizard The Log
Arrows The Log Firecracker Wizard Lightning
Arrows The Log Firecracker Wizard Lightning
Lightning Goblins
Firecracker Lightning Arrows Wizard The Log
Lightning Archers Arrows Firecracker Wizard
Lightning Firecracker The Log
Lightning Arrows Firecracker
Lightning Arrows Firecracker The Log
Lightning Arrows Firecracker Wizard The Log
Lightning Arrows Firecracker Wizard The Log
Lightning Arrows
Lightning
Lightning Archers Arrows Firecracker Wizard The Log
Lightning Arrows Firecracker Wizard The Log
Lightning The Log
Lightning Arrows Wizard
Lightning The Log
Lightning Arrows The Log
Arrows Firecracker The Log Wizard
Arrows Firecracker The Log Wizard Lightning
Lightning Arrows Wizard The Log
Lightning Arrows Firecracker The Log
Lightning Archers Arrows Firecracker Wizard
Lightning Firecracker Wizard
Lightning
Lightning Arrows Wizard The Log
Lightning Arrows Firecracker
P.E.K.K.A
Arrows Firecracker Wizard Lightning The Log
Lightning Archers
Lightning Archers Arrows Firecracker Wizard
Arrows The Log
Lightning Firecracker Wizard
Arrows The Log Firecracker Wizard Lightning
Lightning Arrows
Firecracker P.E.K.K.A
Firecracker Lightning The Log
Firecracker Lightning
Lightning Firecracker The Log
P.E.K.K.A
Lightning Firecracker Wizard

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