My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Mega Minion Goblin Hut

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Mega Minion Giant Goblin Hut

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Rage The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant
Giant Snowball
Barbarians Mega Minion Goblin Hut
Zap
Firecracker Goblin Hut
Barbarian Barrel
Firecracker Barbarians Goblin Hut
The Log
Firecracker Barbarians Goblin Hut
Earthquake
Firecracker Barbarians Goblin Hut
Arrows
Firecracker Goblin Hut
Royal Delivery
Firecracker Barbarians Mega Minion Goblin Hut
Fireball
Firecracker Barbarians Mega Minion Goblin Hut
Poison
Firecracker Barbarians Mega Minion Goblin Hut
Lightning
Mega Minion Goblin Hut
Rocket
Barbarians Goblin Hut

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Rage

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage The Log Firecracker Mega Minion Fireball Barbarians Giant Goblin Hut

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Rage The Log Firecracker Mega Minion

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Mega Minion Giant Goblin Hut
Barbarians
Mega Minion
Giant Firecracker Fireball
Fireball
Mega Minion Giant The Log
Giant
Mega Minion Rage Firecracker Fireball Goblin Hut The Log
Goblin Hut
Firecracker Giant The Log
Rage
Giant
The Log
Fireball Giant Goblin Hut

Defense Synergies 2 5

Firecracker
The Log Mega Minion Goblin Hut
Barbarians
Mega Minion
Firecracker Goblin Hut The Log
Fireball
The Log Goblin Hut
Giant
Goblin Hut
Firecracker Mega Minion Fireball
Rage
The Log
Firecracker Fireball Mega Minion

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Mega Minion Fireball Goblin Hut The Log
Barbarians Firecracker Mega Minion Goblin Hut The Log
Barbarians Goblin Hut Mega Minion
Barbarians Goblin Hut Firecracker Mega Minion
Firecracker Barbarians Fireball The Log
Fireball The Log Firecracker Mega Minion
Mega Minion Firecracker Fireball Goblin Hut
Barbarians Fireball The Log
Barbarians Goblin Hut
Firecracker Barbarians
Barbarians Firecracker Mega Minion Fireball Goblin Hut The Log
Mega Minion Firecracker Fireball Goblin Hut
Barbarians Goblin Hut Fireball The Log
Fireball Firecracker Barbarians Mega Minion Goblin Hut The Log
Barbarians Goblin Hut
Barbarians Fireball Goblin Hut The Log
Barbarians Firecracker Fireball Goblin Hut
Fireball Firecracker Barbarians Mega Minion Goblin Hut The Log
The Log Firecracker Barbarians Mega Minion Fireball Goblin Hut
Barbarians Goblin Hut
Firecracker Barbarians Fireball The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Fireball Goblin Hut
Fireball Firecracker Mega Minion The Log
Barbarians Goblin Hut The Log
Barbarians Fireball The Log
Barbarians Goblin Hut
Firecracker Fireball Goblin Hut
Barbarians Mega Minion Fireball Goblin Hut
Barbarians
Firecracker Barbarians Mega Minion Fireball Goblin Hut The Log
Barbarians Mega Minion Goblin Hut
Barbarians Mega Minion Goblin Hut
Barbarians Fireball The Log
Barbarians Fireball
Firecracker Barbarians Fireball
Barbarians Goblin Hut Firecracker Mega Minion Fireball The Log
Firecracker Barbarians Mega Minion Fireball Goblin Hut The Log
Fireball Goblin Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker The Log
Firecracker Fireball The Log
Fireball Goblin Hut The Log
Firecracker Barbarians Fireball The Log
Fireball Firecracker The Log
Firecracker Fireball Mega Minion
Firecracker The Log
Fireball The Log Firecracker
Fireball The Log Firecracker
Fireball
Firecracker Fireball The Log
Fireball Firecracker
Firecracker Fireball Goblin Hut The Log
Firecracker Fireball
Firecracker Fireball Goblin Hut The Log
Firecracker Fireball Goblin Hut The Log
Firecracker Fireball Goblin Hut The Log
Fireball
Firecracker Mega Minion Fireball The Log
Firecracker Fireball The Log
Fireball The Log
Fireball
The Log
Barbarians Fireball The Log
Firecracker The Log Fireball
Mega Minion
Firecracker Fireball The Log
Fireball The Log
Fireball Firecracker The Log
Firecracker Fireball
Firecracker Mega Minion Fireball Goblin Hut
Mega Minion Fireball
Fireball The Log
Firecracker Fireball
Firecracker Fireball The Log
Barbarians Fireball Goblin Hut
Fireball Firecracker Mega Minion
The Log Fireball
Fireball Firecracker Mega Minion
The Log Firecracker Fireball
Fireball
Firecracker Mega Minion
Firecracker Fireball The Log
Firecracker Fireball
Firecracker Fireball The Log
Fireball Firecracker

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