My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Inferno Tower Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Barbarians Witch
Zap
Firecracker Inferno Tower Witch
Barbarian Barrel
Firecracker Barbarians Inferno Tower Witch
The Log
Firecracker Barbarians Witch
Earthquake
Firecracker Barbarians Inferno Tower Witch
Arrows
Firecracker Witch
Royal Delivery
Firecracker Barbarians Witch
Fireball
Firecracker Barbarians Inferno Tower Witch
Poison
Firecracker Barbarians Inferno Tower Witch
Lightning
Inferno Tower Witch
Rocket
Barbarians Inferno Tower Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Inferno Tower Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror The Log Arrows Firecracker Barbarians Inferno Tower Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Mirror The Log Arrows Firecracker

Attack Synergies 2 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Mirror Mega Knight
Firecracker
Mirror Mega Knight
Barbarians
Inferno Tower
Mirror
Arrows The Log Firecracker
Witch
Mega Knight
The Log
Mirror Mega Knight
Mega Knight
Arrows Firecracker Witch The Log

Defense Synergies 4 12

Arrows
Mirror Mega Knight Barbarians Inferno Tower
Firecracker
The Log Inferno Tower Mirror Mega Knight
Barbarians
Arrows
Inferno Tower
The Log Arrows Firecracker Mirror Mega Knight
Mirror
Arrows Firecracker Inferno Tower The Log Mega Knight
Witch
The Log Mega Knight
The Log
Firecracker Inferno Tower Mirror Witch Mega Knight
Mega Knight
Arrows Firecracker Inferno Tower Mirror Witch The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Inferno Tower The Log
Barbarians Inferno Tower Firecracker Witch The Log Mega Knight
Barbarians Inferno Tower Witch Mega Knight
Barbarians Inferno Tower Witch Firecracker Mega Knight
Arrows Firecracker Barbarians The Log Mega Knight
Arrows The Log Firecracker Mega Knight
Inferno Tower Arrows Firecracker Witch
Arrows Barbarians Inferno Tower The Log Mega Knight
Barbarians Inferno Tower Witch
Firecracker Barbarians Inferno Tower Mega Knight
Barbarians Witch Arrows Firecracker The Log Mega Knight
Arrows Inferno Tower Firecracker Witch
Barbarians Inferno Tower Mega Knight Witch The Log
Mega Knight Arrows Firecracker Barbarians Witch The Log
Barbarians Inferno Tower Mega Knight
Barbarians Inferno Tower The Log Mega Knight
Barbarians Mega Knight Arrows Firecracker Inferno Tower Witch
Arrows Mega Knight Firecracker Barbarians Witch The Log
Arrows Witch The Log Firecracker Barbarians Mega Knight
Barbarians Inferno Tower
Mega Knight Arrows Firecracker Barbarians Witch The Log
Inferno Tower

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Mega Knight Inferno Tower Witch
Arrows Firecracker The Log Mega Knight
Barbarians Mega Knight Inferno Tower Witch The Log
Mega Knight Barbarians Inferno Tower The Log
Barbarians Inferno Tower Witch Mega Knight
Arrows Firecracker Witch
Barbarians Inferno Tower Witch
Inferno Tower Mega Knight Barbarians
Mega Knight Firecracker Barbarians Inferno Tower Witch The Log
Inferno Tower Witch Barbarians
Mega Knight Barbarians Inferno Tower Witch
Mega Knight Arrows Barbarians The Log
Barbarians Mega Knight Inferno Tower Witch
Firecracker Barbarians Witch Mega Knight
Barbarians Inferno Tower Witch Firecracker The Log
Arrows Mega Knight Firecracker Barbarians Inferno Tower Witch The Log
Arrows Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker The Log
Arrows Firecracker The Log
Arrows The Log
Arrows Firecracker Barbarians The Log
Arrows Firecracker The Log Mega Knight
Arrows Firecracker Witch
Arrows Firecracker Witch The Log
Arrows The Log Firecracker
Arrows The Log Firecracker
Firecracker Arrows The Log
Arrows Firecracker
Firecracker The Log
Arrows Firecracker
Arrows Firecracker The Log
Arrows Firecracker Witch The Log
Arrows Firecracker The Log Mega Knight
Arrows
Arrows Firecracker The Log Mega Knight
Arrows Firecracker Witch The Log Mega Knight
The Log Mega Knight
Arrows
The Log
Arrows Barbarians The Log
Arrows Firecracker The Log Witch Mega Knight
Witch
Arrows Firecracker The Log Witch
Arrows Witch The Log Mega Knight
Arrows Firecracker The Log
Arrows Firecracker Witch
Firecracker Witch
Arrows The Log Mega Knight
Arrows Firecracker
Mega Knight
Arrows Firecracker The Log
Barbarians Witch
Arrows Firecracker Witch
Arrows The Log
Firecracker Mega Knight
Arrows The Log Firecracker
Arrows
Firecracker Mega Knight
Firecracker Witch The Log
Firecracker Witch
Firecracker Witch The Log Mega Knight
Firecracker Mega Knight

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