My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Great!

1 problems 4 warnings Why?

Missing cards in your collection

Goblin Curse

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Minion Horde Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Dark Prince Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Mini P.E.K.K.A Hog Rider Dark Prince Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Elite Barbarians Mini P.E.K.K.A Hog Rider Dark Prince Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians Mini P.E.K.K.A Hog Rider Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Minion Horde Elite Barbarians Hog Rider Dark Prince
Giant Snowball
Bats Minion Horde Hog Rider Princess
Zap
Bats Firecracker Minion Horde Dark Prince Princess
Barbarian Barrel
Firecracker Elite Barbarians Dark Prince Princess
The Log
Firecracker Elite Barbarians Mini P.E.K.K.A Hog Rider Dark Prince Princess
Earthquake
Firecracker Hog Rider
Arrows
Bats Firecracker Minion Horde Princess
Royal Delivery
Bats Firecracker Minion Horde Elite Barbarians Mini P.E.K.K.A Hog Rider Dark Prince Princess
Fireball
Firecracker Minion Horde Elite Barbarians Hog Rider Princess
Poison
Bats Firecracker Minion Horde Princess
Lightning
Elite Barbarians Mini P.E.K.K.A Dark Prince
Rocket
Minion Horde Elite Barbarians Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Firecracker Princess

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Dark Prince Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mini P.E.K.K.A Dark Prince Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Firecracker Princess Mini P.E.K.K.A Hog Rider Dark Prince Minion Horde Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bats Firecracker Princess Mini P.E.K.K.A

Attack Synergies 2 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Hog Rider Firecracker Elite Barbarians Mini P.E.K.K.A Dark Prince
Firecracker
Hog Rider Bats Elite Barbarians Mini P.E.K.K.A Dark Prince Princess
Minion Horde
Hog Rider Dark Prince
Elite Barbarians
Bats Firecracker Hog Rider
Mini P.E.K.K.A
Bats Firecracker Hog Rider Dark Prince Princess
Hog Rider
Bats Firecracker Minion Horde Elite Barbarians Mini P.E.K.K.A Dark Prince Princess
Dark Prince
Bats Firecracker Minion Horde Mini P.E.K.K.A Hog Rider Princess
Princess
Firecracker Mini P.E.K.K.A Hog Rider Dark Prince

Defense Synergies 1 9

Bats
Firecracker Mini P.E.K.K.A Dark Prince
Firecracker
Bats Mini P.E.K.K.A Dark Prince Princess
Minion Horde
Elite Barbarians
Dark Prince Mini P.E.K.K.A
Mini P.E.K.K.A
Bats Firecracker Elite Barbarians Princess
Hog Rider
Dark Prince
Elite Barbarians Bats Firecracker Princess
Princess
Firecracker Mini P.E.K.K.A Dark Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Minion Horde
Minion Horde Elite Barbarians Mini P.E.K.K.A Bats Firecracker Dark Prince
Minion Horde Mini P.E.K.K.A Bats Elite Barbarians Dark Prince
Minion Horde Elite Barbarians Mini P.E.K.K.A Bats Firecracker Dark Prince
Firecracker Elite Barbarians Mini P.E.K.K.A Dark Prince Princess
Bats Firecracker Dark Prince
Bats Minion Horde Firecracker Princess
Minion Horde Mini P.E.K.K.A Elite Barbarians Princess
Elite Barbarians Firecracker Minion Horde Mini P.E.K.K.A Dark Prince
Bats Minion Horde Firecracker Dark Prince Princess
Minion Horde Bats Firecracker Princess
Minion Horde Mini P.E.K.K.A Bats Elite Barbarians Dark Prince
Bats Firecracker Minion Horde Mini P.E.K.K.A Dark Prince Princess
Elite Barbarians Mini P.E.K.K.A Minion Horde
Minion Horde Elite Barbarians Mini P.E.K.K.A
Minion Horde Bats Firecracker Elite Barbarians Mini P.E.K.K.A Dark Prince
Bats Firecracker Minion Horde Elite Barbarians Dark Prince
Bats Firecracker Dark Prince Princess
Mini P.E.K.K.A Elite Barbarians
Dark Prince Bats Firecracker Minion Horde Elite Barbarians Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Elite Barbarians Dark Prince
Firecracker Elite Barbarians Mini P.E.K.K.A
Bats Minion Horde Elite Barbarians Mini P.E.K.K.A Dark Prince
Mini P.E.K.K.A Dark Prince Bats Minion Horde Elite Barbarians
Minion Horde Elite Barbarians Mini P.E.K.K.A Dark Prince
Firecracker Bats Minion Horde Princess
Mini P.E.K.K.A Dark Prince Bats Minion Horde Elite Barbarians
Mini P.E.K.K.A Minion Horde Elite Barbarians Dark Prince
Minion Horde Bats Firecracker Elite Barbarians Mini P.E.K.K.A Dark Prince
Minion Horde
Bats Minion Horde Elite Barbarians Mini P.E.K.K.A Dark Prince
Elite Barbarians Dark Prince
Elite Barbarians Mini P.E.K.K.A Dark Prince Minion Horde
Firecracker Minion Horde Princess
Elite Barbarians Bats Firecracker Minion Horde Mini P.E.K.K.A Dark Prince
Bats Firecracker Minion Horde Elite Barbarians Mini P.E.K.K.A Dark Prince Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Firecracker Minion Horde
Firecracker Princess
Minion Horde
Firecracker Dark Prince
Firecracker Minion Horde Dark Prince
Firecracker Bats Minion Horde Princess
Firecracker Minion Horde Princess
Firecracker Princess
Firecracker
Bats Minion Horde Elite Barbarians Mini P.E.K.K.A
Firecracker Minion Horde Dark Prince Princess
Firecracker Princess
Firecracker Elite Barbarians Princess
Firecracker Minion Horde Princess
Princess Firecracker Elite Barbarians
Firecracker Minion Horde Princess
Firecracker Minion Horde Princess
Bats Minion Horde Mini P.E.K.K.A
Firecracker Mini P.E.K.K.A Dark Prince Princess
Firecracker Princess
Minion Horde
Princess
Minion Horde
Firecracker Dark Prince Princess
Minion Horde
Firecracker Princess
Princess
Firecracker
Elite Barbarians Bats Firecracker Minion Horde Princess
Bats Firecracker Minion Horde
Minion Horde Elite Barbarians Mini P.E.K.K.A
Minion Horde
Firecracker Minion Horde Princess
Minion Horde
Firecracker Princess
Minion Horde Bats Dark Prince Princess
Firecracker Princess
Firecracker Minion Horde Mini P.E.K.K.A Dark Prince Princess
Firecracker Princess
Firecracker Minion Horde Elite Barbarians Dark Prince
Bats Firecracker Minion Horde Elite Barbarians Princess
Firecracker Bats Princess
Firecracker Dark Prince Princess
Firecracker

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