My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Firecracker Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Tesla Balloon P.E.K.K.A Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Balloon Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Balloon P.E.K.K.A Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Balloon Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Balloon
Giant Snowball
Bats Goblin Gang Balloon
Zap
Bats Goblin Gang Firecracker Balloon
Barbarian Barrel
Goblin Gang Firecracker Tesla Royal Ghost
The Log
Goblin Gang Firecracker
Earthquake
Goblin Gang Firecracker Tesla
Arrows
Bats Goblin Gang Firecracker
Royal Delivery
Bats Goblin Gang Firecracker Balloon P.E.K.K.A Royal Ghost
Fireball
Goblin Gang Firecracker Tesla Balloon
Poison
Bats Goblin Gang Firecracker Balloon
Lightning
Tesla Balloon
Rocket
Balloon

Against air swarms

Spells and units that can counter air swarms.

Firecracker Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Freeze Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Freeze P.E.K.K.A Royal Ghost

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Goblin Gang Firecracker Royal Ghost Tesla Freeze Balloon P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Goblin Gang Firecracker Royal Ghost

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Balloon Firecracker P.E.K.K.A
Goblin Gang
Firecracker Balloon P.E.K.K.A Royal Ghost
Firecracker
Bats Goblin Gang Balloon P.E.K.K.A
Tesla
Freeze
Balloon
Balloon
Bats Freeze Goblin Gang Firecracker Royal Ghost
P.E.K.K.A
Bats Goblin Gang Firecracker
Royal Ghost
Goblin Gang Balloon

Defense Synergies 1 8

Bats
Firecracker Tesla Freeze P.E.K.K.A
Goblin Gang
Tesla Firecracker P.E.K.K.A
Firecracker
Bats Goblin Gang Tesla P.E.K.K.A
Tesla
Goblin Gang Bats Firecracker
Freeze
Bats
Balloon
P.E.K.K.A
Bats Goblin Gang Firecracker
Royal Ghost

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tesla
P.E.K.K.A Bats Goblin Gang Firecracker Tesla
Goblin Gang Tesla P.E.K.K.A Bats Freeze
Tesla P.E.K.K.A Bats Goblin Gang Firecracker
Firecracker P.E.K.K.A
Goblin Gang Freeze Bats Firecracker Tesla Royal Ghost
Bats Tesla Goblin Gang Firecracker Freeze
Tesla P.E.K.K.A
Tesla P.E.K.K.A Goblin Gang
Goblin Gang Firecracker Tesla Royal Ghost
Bats Goblin Gang Firecracker Tesla Freeze Royal Ghost
Tesla Bats Goblin Gang Firecracker
Tesla P.E.K.K.A Bats Goblin Gang Freeze
Bats Goblin Gang Firecracker Tesla Freeze P.E.K.K.A Royal Ghost
P.E.K.K.A Goblin Gang Tesla
Goblin Gang Tesla Freeze P.E.K.K.A
Tesla Bats Goblin Gang Firecracker P.E.K.K.A
Tesla Bats Goblin Gang Firecracker Royal Ghost
Freeze Bats Firecracker Tesla Royal Ghost
P.E.K.K.A Tesla
Goblin Gang Royal Ghost Bats Firecracker Tesla P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Tesla P.E.K.K.A Royal Ghost
Goblin Gang Firecracker Tesla Royal Ghost
Goblin Gang P.E.K.K.A Bats
Goblin Gang P.E.K.K.A Bats Tesla
P.E.K.K.A Goblin Gang Tesla
Firecracker Bats Goblin Gang Tesla Freeze
Goblin Gang P.E.K.K.A Bats Tesla
P.E.K.K.A Tesla
Freeze P.E.K.K.A Bats Firecracker
P.E.K.K.A Goblin Gang Tesla
P.E.K.K.A Bats Tesla
P.E.K.K.A
P.E.K.K.A Goblin Gang Tesla
Firecracker Tesla
Goblin Gang Tesla Bats Firecracker Freeze P.E.K.K.A
Bats Firecracker Tesla Freeze P.E.K.K.A Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Freeze Royal Ghost
Firecracker Royal Ghost
Firecracker Freeze
Firecracker
Firecracker Bats Freeze
Firecracker
Firecracker Freeze
Firecracker
Bats Goblin Gang
Firecracker
Firecracker
Firecracker
Firecracker Freeze
Firecracker
Firecracker
Firecracker
Freeze
Bats
Firecracker
Firecracker
Firecracker Freeze
Firecracker Royal Ghost
Firecracker
Bats Firecracker
Bats Firecracker Freeze
Firecracker Freeze
P.E.K.K.A
Firecracker
Bats Goblin Gang Freeze
Firecracker
Freeze
Goblin Gang Firecracker
Firecracker
Firecracker P.E.K.K.A
Bats Goblin Gang Firecracker Freeze
Firecracker Bats
Firecracker Freeze Royal Ghost
P.E.K.K.A
Firecracker

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