My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Good

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla Ice Golem Flying Machine Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Firecracker Tesla Ice Golem Flying Machine P.E.K.K.A Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Golem Flying Machine P.E.K.K.A Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber
Giant Snowball
Bomber Flying Machine
Zap
Bomber Firecracker Flying Machine
Barbarian Barrel
Bomber Firecracker Tesla Magic Archer
The Log
Bomber Firecracker
Earthquake
Bomber Firecracker Tesla
Arrows
Bomber Firecracker Flying Machine
Royal Delivery
Bomber Firecracker Flying Machine P.E.K.K.A Magic Archer
Fireball
Bomber Firecracker Tesla Flying Machine Magic Archer
Poison
Bomber Firecracker Flying Machine Magic Archer
Lightning
Tesla Ice Golem Magic Archer
Rocket
Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Firecracker Ice Golem Poison Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Firecracker Ice Golem Poison Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Poison P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Ice Golem Firecracker Tesla Flying Machine Poison Magic Archer P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Ice Golem Firecracker Tesla

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Ice Golem P.E.K.K.A
Firecracker
Ice Golem Flying Machine P.E.K.K.A
Tesla
Ice Golem
Bomber Firecracker Flying Machine Magic Archer
Flying Machine
Firecracker Ice Golem P.E.K.K.A
Poison
P.E.K.K.A
P.E.K.K.A
Poison Magic Archer Bomber Firecracker Flying Machine
Magic Archer
P.E.K.K.A Ice Golem

Defense Synergies 3 11

Bomber
Ice Golem Tesla P.E.K.K.A
Firecracker
Ice Golem Tesla Flying Machine P.E.K.K.A
Tesla
Ice Golem Bomber Firecracker Poison Magic Archer
Ice Golem
Bomber Firecracker Tesla Flying Machine Poison Magic Archer
Flying Machine
Firecracker Ice Golem P.E.K.K.A
Poison
Tesla Ice Golem
P.E.K.K.A
Bomber Firecracker Flying Machine
Magic Archer
Tesla Ice Golem

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Firecracker Tesla Ice Golem Flying Machine Magic Archer
P.E.K.K.A Firecracker Tesla Flying Machine
Tesla P.E.K.K.A Bomber
Tesla P.E.K.K.A Firecracker
Bomber Firecracker Poison P.E.K.K.A
Bomber Firecracker Tesla Flying Machine Magic Archer
Tesla Firecracker Flying Machine Poison Magic Archer
Tesla Ice Golem Flying Machine Poison P.E.K.K.A Magic Archer
Tesla P.E.K.K.A
Bomber Firecracker Tesla Ice Golem
Poison Bomber Firecracker Tesla Ice Golem Flying Machine Magic Archer
Tesla Firecracker Flying Machine Poison Magic Archer
Tesla P.E.K.K.A Bomber Flying Machine
Bomber Firecracker Tesla Poison P.E.K.K.A Magic Archer
P.E.K.K.A Tesla
Tesla P.E.K.K.A
Tesla Bomber Firecracker Poison P.E.K.K.A
Tesla Bomber Firecracker Flying Machine Magic Archer
Poison Bomber Firecracker Tesla Ice Golem Flying Machine Magic Archer
P.E.K.K.A Tesla
Bomber Firecracker Tesla Flying Machine Poison P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Tesla Ice Golem P.E.K.K.A
Poison Bomber Firecracker Tesla Ice Golem Flying Machine Magic Archer
P.E.K.K.A Ice Golem
P.E.K.K.A Tesla Ice Golem
P.E.K.K.A Tesla
Firecracker Poison Tesla Ice Golem Flying Machine Magic Archer
P.E.K.K.A Tesla Ice Golem Flying Machine
P.E.K.K.A Tesla
P.E.K.K.A Firecracker Ice Golem Flying Machine Poison Magic Archer
P.E.K.K.A Tesla
P.E.K.K.A Tesla Flying Machine
P.E.K.K.A Poison
P.E.K.K.A Tesla Ice Golem
Bomber Firecracker Tesla Flying Machine Magic Archer
Tesla Bomber Firecracker Ice Golem Flying Machine Poison P.E.K.K.A Magic Archer
Poison Bomber Firecracker Tesla Ice Golem Flying Machine P.E.K.K.A Magic Archer
Bomber

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Magic Archer Firecracker Ice Golem Flying Machine
Firecracker Poison Flying Machine Magic Archer
Flying Machine Poison Magic Archer
Firecracker Ice Golem Flying Machine Poison
Bomber Poison Firecracker Magic Archer
Firecracker Poison Ice Golem Flying Machine Magic Archer
Bomber Firecracker Flying Machine Poison Magic Archer
Poison Firecracker Ice Golem Flying Machine Magic Archer
Poison Firecracker Flying Machine
Poison
Firecracker Poison Flying Machine Magic Archer
Poison Firecracker Flying Machine Magic Archer
Flying Machine Poison Firecracker Ice Golem Magic Archer
Firecracker Flying Machine Poison Magic Archer
Firecracker Ice Golem Flying Machine Poison Magic Archer
Bomber Firecracker Flying Machine Poison Magic Archer
Magic Archer Firecracker Flying Machine Poison
Poison
Bomber
Bomber Firecracker Flying Machine Poison Magic Archer
Bomber Firecracker Flying Machine Poison Magic Archer
Poison Magic Archer
Poison
Flying Machine Poison
Firecracker Ice Golem Poison Bomber Magic Archer
Firecracker Poison Flying Machine Magic Archer
Flying Machine Poison Magic Archer
Poison Firecracker Magic Archer
Poison Firecracker Ice Golem Flying Machine Magic Archer
Firecracker Flying Machine Poison
Poison Bomber Magic Archer
Firecracker Poison Magic Archer
P.E.K.K.A
Firecracker Poison Magic Archer
Flying Machine Magic Archer
Poison Firecracker Flying Machine Magic Archer
Poison Firecracker Flying Machine Magic Archer
Bomber Firecracker Ice Golem Flying Machine Poison Magic Archer
Poison
Firecracker Flying Machine P.E.K.K.A
Firecracker Flying Machine Poison Magic Archer
Firecracker Flying Machine Poison Magic Archer
Poison Firecracker Flying Machine Magic Archer
P.E.K.K.A
Firecracker

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