My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Three Musketeers Witch Magic Archer Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Bats Firecracker Three Musketeers Witch Electro Giant Magic Archer Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Three Musketeers Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Electro Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Giant Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Bats Three Musketeers
Giant Snowball
Bomber Bats Three Musketeers Witch
Zap
Bomber Bats Firecracker Three Musketeers Witch
Barbarian Barrel
Bomber Firecracker Three Musketeers Witch Magic Archer
The Log
Bomber Firecracker Three Musketeers Witch
Earthquake
Bomber Firecracker Witch
Arrows
Bomber Bats Firecracker Witch
Royal Delivery
Bomber Bats Firecracker Three Musketeers Witch Magic Archer Mother Witch
Fireball
Bomber Firecracker Three Musketeers Witch Magic Archer Mother Witch
Poison
Bomber Bats Firecracker Three Musketeers Witch Magic Archer Mother Witch
Lightning
Three Musketeers Witch Magic Archer Mother Witch
Rocket
Three Musketeers Witch Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Firecracker Witch Electro Giant Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Firecracker Electro Giant Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Electro Giant Mother Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Three Musketeers Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Bats Firecracker Magic Archer Mother Witch Witch Electro Giant Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Bats Firecracker Magic Archer

Attack Synergies 0 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Bats
Bats
Bomber Firecracker
Firecracker
Bats Three Musketeers
Three Musketeers
Firecracker
Witch
Electro Giant
Mother Witch
Magic Archer
Mother Witch
Mother Witch
Electro Giant Magic Archer

Defense Synergies 0 4

Bomber
Bats Electro Giant
Bats
Bomber Firecracker
Firecracker
Bats
Three Musketeers
Witch
Electro Giant
Bomber
Magic Archer
Mother Witch
Mother Witch
Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Firecracker Magic Archer
Bats Firecracker Three Musketeers Witch
Three Musketeers Witch Bomber Bats
Three Musketeers Witch Bats Firecracker
Bomber Firecracker
Bomber Bats Firecracker Magic Archer Mother Witch
Bats Three Musketeers Firecracker Witch Magic Archer
Electro Giant Magic Archer
Three Musketeers Witch
Bomber Firecracker
Bats Witch Mother Witch Bomber Firecracker Electro Giant Magic Archer
Three Musketeers Bats Firecracker Witch Magic Archer
Bomber Bats Three Musketeers Witch
Bomber Three Musketeers Bats Firecracker Witch Magic Archer
Three Musketeers
Three Musketeers Electro Giant
Three Musketeers Bomber Bats Firecracker Witch
Bomber Bats Firecracker Three Musketeers Witch Magic Archer
Witch Bomber Bats Firecracker Magic Archer Mother Witch
Three Musketeers
Bomber Bats Firecracker Witch Electro Giant Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Witch Electro Giant
Bomber Firecracker Magic Archer
Bats Witch
Bats
Three Musketeers Witch
Firecracker Electro Giant Mother Witch Bats Three Musketeers Witch Magic Archer
Bats Witch
Bats Firecracker Witch Magic Archer
Witch Three Musketeers
Bats Witch
Electro Giant
Three Musketeers Witch
Bomber Firecracker Three Musketeers Witch Electro Giant Magic Archer
Witch Electro Giant Bomber Bats Firecracker Three Musketeers Magic Archer
Bats Bomber Firecracker Witch Electro Giant Magic Archer Mother Witch
Bomber

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Firecracker
Firecracker Magic Archer
Magic Archer
Firecracker
Bomber Firecracker Magic Archer
Firecracker Electro Giant Mother Witch Bats Witch Magic Archer
Bomber Firecracker Witch Magic Archer
Firecracker Magic Archer
Firecracker
Bats Three Musketeers
Firecracker Magic Archer
Firecracker Magic Archer
Firecracker Three Musketeers Magic Archer
Firecracker Magic Archer
Firecracker Magic Archer
Bomber Firecracker Three Musketeers Witch Magic Archer
Magic Archer Firecracker Three Musketeers
Three Musketeers
Bomber Bats
Bomber Firecracker Three Musketeers Magic Archer
Bomber Firecracker Witch Electro Giant Magic Archer Mother Witch
Magic Archer
Firecracker Electro Giant Mother Witch Bomber Witch Magic Archer
Witch
Firecracker Witch Magic Archer
Witch Magic Archer
Firecracker Magic Archer
Bats Firecracker Witch Electro Giant Magic Archer Mother Witch
Bats Firecracker Witch Electro Giant
Bomber Magic Archer
Firecracker Magic Archer
Firecracker Magic Archer
Bats Witch Magic Archer
Firecracker Three Musketeers Witch Magic Archer
Firecracker Three Musketeers Magic Archer
Bomber Firecracker Magic Archer
Electro Giant
Firecracker Three Musketeers
Electro Giant Bats Firecracker Witch Magic Archer
Firecracker Bats Witch Magic Archer
Firecracker Witch Electro Giant Magic Archer
Firecracker

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