My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Mediocre

1 problems 3 warnings Why?

Missing cards in your collection

Goblin Curse Goblin Machine

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Firecracker Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Goblin Cage Wizard Bowler Giant Skeleton Electro Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Barbarian Barrel Giant Skeleton Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Skeleton
Giant Snowball
Fire Spirit
Zap
Fire Spirit Firecracker
Barbarian Barrel
Fire Spirit Firecracker Goblin Cage Wizard Giant Skeleton
The Log
Fire Spirit Firecracker Goblin Cage Giant Skeleton
Earthquake
Firecracker Goblin Cage
Arrows
Fire Spirit Firecracker
Royal Delivery
Fire Spirit Firecracker Goblin Cage Wizard Bowler Giant Skeleton
Fireball
Firecracker Goblin Cage Wizard Bowler
Poison
Firecracker Goblin Cage Wizard
Lightning
Goblin Cage Wizard Bowler
Rocket
Wizard Bowler

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Firecracker Wizard Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Firecracker Wizard Barbarian Barrel Bowler Electro Giant

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Bowler Giant Skeleton Electro Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Barbarian Barrel Firecracker Goblin Cage Wizard Bowler Giant Skeleton Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit Barbarian Barrel Firecracker Goblin Cage

Attack Synergies 0 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Goblin Cage Bowler Giant Skeleton
Firecracker
Goblin Cage Barbarian Barrel Bowler Giant Skeleton
Goblin Cage
Fire Spirit Firecracker Barbarian Barrel Giant Skeleton
Wizard
Giant Skeleton
Barbarian Barrel
Firecracker Goblin Cage Bowler Giant Skeleton Electro Giant
Bowler
Fire Spirit Firecracker Barbarian Barrel
Giant Skeleton
Fire Spirit Firecracker Goblin Cage Wizard Barbarian Barrel
Electro Giant
Barbarian Barrel

Defense Synergies 0 14

Fire Spirit
Firecracker Giant Skeleton
Firecracker
Fire Spirit Goblin Cage Barbarian Barrel Giant Skeleton
Goblin Cage
Firecracker Wizard Barbarian Barrel Bowler Electro Giant
Wizard
Goblin Cage Barbarian Barrel Giant Skeleton
Barbarian Barrel
Firecracker Goblin Cage Wizard Bowler Giant Skeleton Electro Giant
Bowler
Goblin Cage Barbarian Barrel
Giant Skeleton
Fire Spirit Firecracker Wizard Barbarian Barrel
Electro Giant
Goblin Cage Barbarian Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Firecracker Goblin Cage Wizard Barbarian Barrel
Firecracker Goblin Cage
Goblin Cage Bowler Fire Spirit Giant Skeleton
Goblin Cage Firecracker Bowler
Firecracker Goblin Cage Barbarian Barrel Bowler Giant Skeleton
Barbarian Barrel Bowler Fire Spirit Firecracker
Fire Spirit Firecracker Goblin Cage Wizard
Bowler Goblin Cage Barbarian Barrel Giant Skeleton Electro Giant
Goblin Cage
Fire Spirit Firecracker Barbarian Barrel Bowler Giant Skeleton
Firecracker Wizard Barbarian Barrel Bowler Giant Skeleton Electro Giant
Firecracker Wizard
Goblin Cage Bowler Fire Spirit Wizard Giant Skeleton
Fire Spirit Wizard Bowler Firecracker Goblin Cage Barbarian Barrel
Goblin Cage
Goblin Cage Bowler Electro Giant
Wizard Firecracker Goblin Cage Bowler
Fire Spirit Goblin Cage Firecracker Wizard Barbarian Barrel Bowler
Goblin Cage Wizard Barbarian Barrel Fire Spirit Firecracker Bowler Giant Skeleton
Goblin Cage
Wizard Bowler Fire Spirit Firecracker Barbarian Barrel Giant Skeleton Electro Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Cage Barbarian Barrel Bowler Giant Skeleton Electro Giant
Firecracker Wizard Barbarian Barrel Bowler
Giant Skeleton Goblin Cage Bowler
Bowler Giant Skeleton Goblin Cage Barbarian Barrel
Giant Skeleton Goblin Cage Bowler
Fire Spirit Firecracker Wizard Electro Giant
Goblin Cage Bowler Giant Skeleton
Giant Skeleton Goblin Cage
Goblin Cage Giant Skeleton Firecracker Barbarian Barrel
Goblin Cage
Goblin Cage Bowler Giant Skeleton
Goblin Cage Bowler Giant Skeleton Electro Giant
Bowler Giant Skeleton Goblin Cage Wizard
Wizard Firecracker Goblin Cage Bowler Electro Giant
Electro Giant Firecracker Goblin Cage Barbarian Barrel Bowler Giant Skeleton
Bowler Firecracker Goblin Cage Wizard Barbarian Barrel Giant Skeleton Electro Giant

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Barbarian Barrel Giant Skeleton
Firecracker Barbarian Barrel Bowler
Barbarian Barrel Giant Skeleton
Firecracker Barbarian Barrel Giant Skeleton
Wizard Fire Spirit Firecracker Barbarian Barrel Bowler
Firecracker Wizard Electro Giant Fire Spirit
Fire Spirit Firecracker Wizard Bowler
Fire Spirit Firecracker Wizard Barbarian Barrel Bowler
Firecracker Wizard
Fire Spirit Bowler
Firecracker Wizard Barbarian Barrel Bowler
Fire Spirit Firecracker Wizard
Fire Spirit Firecracker Barbarian Barrel Bowler
Firecracker Barbarian Barrel
Firecracker Barbarian Barrel
Firecracker Wizard Barbarian Barrel Bowler
Firecracker Wizard Barbarian Barrel Bowler
Barbarian Barrel
Fire Spirit Firecracker Wizard Barbarian Barrel Bowler
Fire Spirit Firecracker Wizard Barbarian Barrel Bowler Electro Giant
Bowler Giant Skeleton
Wizard
Bowler
Barbarian Barrel
Firecracker Electro Giant Fire Spirit Wizard Barbarian Barrel Bowler
Firecracker Wizard Barbarian Barrel Bowler
Wizard Bowler
Firecracker Barbarian Barrel
Fire Spirit Firecracker Wizard Electro Giant
Firecracker Wizard Electro Giant
Bowler
Wizard
Firecracker
Giant Skeleton
Firecracker Wizard Bowler
Fire Spirit Barbarian Barrel
Fire Spirit Firecracker Wizard
Barbarian Barrel
Firecracker Wizard Bowler
Firecracker Wizard Bowler
Giant Skeleton Electro Giant
Firecracker
Electro Giant Firecracker Bowler Giant Skeleton
Firecracker
Firecracker Barbarian Barrel Bowler Giant Skeleton Electro Giant

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