My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Bad

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Dark Prince Electro Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado Lightning The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Dark Prince Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Dark Prince
Giant Snowball
Cannon Hog Rider
Zap
Cannon Firecracker Dark Prince
Barbarian Barrel
Cannon Firecracker Dark Prince
The Log
Cannon Firecracker Hog Rider Dark Prince
Earthquake
Cannon Firecracker Hog Rider
Arrows
Firecracker
Royal Delivery
Firecracker Hog Rider Dark Prince
Fireball
Cannon Firecracker Hog Rider
Poison
Cannon Firecracker
Lightning
Cannon Dark Prince
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Firecracker Tornado Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Tornado Dark Prince Electro Giant The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Dark Prince Electro Giant

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Cannon Firecracker Tornado Hog Rider Dark Prince Lightning Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Cannon Firecracker Tornado

Attack Synergies 6 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Cannon
Firecracker
Hog Rider Tornado Dark Prince
Hog Rider
Firecracker Lightning The Log Tornado Dark Prince
Tornado
Electro Giant Firecracker Hog Rider Dark Prince The Log
Dark Prince
Electro Giant Firecracker Hog Rider Tornado Lightning
Lightning
Hog Rider Electro Giant Dark Prince
Electro Giant
Tornado Dark Prince Lightning
The Log
Hog Rider Tornado

Defense Synergies 2 10

Cannon
The Log Firecracker Dark Prince Electro Giant
Firecracker
The Log Cannon Tornado Dark Prince
Hog Rider
Tornado
Firecracker Dark Prince Electro Giant The Log
Dark Prince
Cannon Firecracker Tornado The Log
Lightning
The Log
Electro Giant
Cannon Tornado
The Log
Cannon Firecracker Tornado Dark Prince Lightning

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Cannon Firecracker The Log
Cannon Firecracker Dark Prince The Log
Cannon Tornado Dark Prince Lightning
Cannon Firecracker Dark Prince
Lightning Firecracker Tornado Dark Prince The Log
Tornado The Log Cannon Firecracker Dark Prince
Tornado Lightning Cannon Firecracker
Lightning Cannon Electro Giant The Log
Cannon Tornado
Tornado Cannon Firecracker Dark Prince
Cannon Firecracker Tornado Dark Prince Electro Giant The Log
Firecracker Tornado
Cannon Dark Prince Lightning The Log
Cannon Firecracker Tornado Dark Prince The Log
Cannon
Tornado Cannon Lightning Electro Giant The Log
Cannon Firecracker Tornado Dark Prince
Cannon Firecracker Tornado Dark Prince The Log
Tornado The Log Cannon Firecracker Dark Prince
Cannon Tornado
Dark Prince Cannon Firecracker Electro Giant The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Dark Prince Electro Giant
Firecracker Lightning The Log
Dark Prince Lightning The Log
Dark Prince Lightning Tornado The Log
Cannon Dark Prince
Firecracker Electro Giant Tornado
Dark Prince Lightning
Dark Prince
Lightning Firecracker Tornado Dark Prince The Log
Cannon
Dark Prince
Lightning Tornado Dark Prince Electro Giant The Log
Dark Prince Lightning Cannon
Cannon Firecracker Electro Giant
Electro Giant Firecracker Tornado Dark Prince Lightning The Log
Cannon Firecracker Dark Prince Electro Giant The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Firecracker The Log
Firecracker Tornado The Log
Lightning The Log
Lightning Firecracker Dark Prince The Log
Firecracker Dark Prince The Log
Firecracker Electro Giant Tornado
Firecracker Tornado The Log
The Log Firecracker Tornado Lightning
The Log Firecracker Tornado Lightning
Lightning Tornado
Firecracker Lightning Tornado Dark Prince The Log
Lightning Firecracker Tornado
Lightning Firecracker The Log
Lightning Firecracker
Lightning Firecracker The Log
Lightning Firecracker The Log
Lightning Firecracker The Log
Lightning Tornado
Lightning
Lightning Firecracker Dark Prince The Log
Lightning Firecracker Tornado Electro Giant The Log
Lightning The Log
Lightning Tornado
Tornado Lightning The Log
Lightning The Log
Firecracker Tornado Electro Giant The Log Dark Prince
Firecracker The Log Tornado Lightning
Lightning Tornado The Log
Lightning Firecracker Tornado The Log
Lightning Firecracker Tornado Electro Giant
Lightning Firecracker Electro Giant
Lightning
Lightning The Log
Lightning Firecracker
Firecracker Lightning The Log
Lightning Dark Prince
Lightning Firecracker Tornado
The Log
Lightning Firecracker Dark Prince
The Log Firecracker Lightning
Lightning Tornado Electro Giant
Firecracker Dark Prince
Electro Giant Firecracker Tornado Lightning The Log
Firecracker Tornado Lightning
Lightning Firecracker Tornado Dark Prince Electro Giant The Log

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