My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Good
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Electro Giant Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Electro Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Inferno Dragon
Giant Snowball
Hog Rider Inferno Dragon
Zap
Firecracker Inferno Dragon
Barbarian Barrel
Firecracker Valkyrie
The Log
Firecracker Hog Rider
Earthquake
Firecracker Hog Rider
Arrows
Firecracker
Royal Delivery
Firecracker Valkyrie Hog Rider Inferno Dragon
Fireball
Firecracker Hog Rider Inferno Dragon
Poison
Firecracker
Lightning
Valkyrie Inferno Dragon
Rocket
Valkyrie Hog Rider Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Tornado Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Valkyrie Tornado Electro Giant The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Tornado Electro Giant Inferno Dragon

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Firecracker Tornado Valkyrie Hog Rider Inferno Dragon Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Arrows Firecracker Tornado

Attack Synergies 5 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Hog Rider
Firecracker
Hog Rider Valkyrie Tornado Inferno Dragon
Valkyrie
Hog Rider Firecracker Tornado
Hog Rider
Arrows Firecracker Valkyrie The Log Tornado
Tornado
Electro Giant Firecracker Valkyrie Hog Rider The Log
Electro Giant
Tornado Inferno Dragon
The Log
Hog Rider Tornado
Inferno Dragon
Firecracker Electro Giant

Defense Synergies 2 10

Arrows
Valkyrie Tornado
Firecracker
Valkyrie The Log Tornado
Valkyrie
Firecracker Arrows Tornado The Log
Hog Rider
Tornado
Arrows Firecracker Valkyrie Electro Giant The Log Inferno Dragon
Electro Giant
Tornado Inferno Dragon
The Log
Firecracker Valkyrie Tornado Inferno Dragon
Inferno Dragon
Tornado Electro Giant The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Valkyrie The Log
Inferno Dragon Firecracker Valkyrie The Log
Tornado Valkyrie Inferno Dragon
Inferno Dragon Firecracker Valkyrie
Arrows Firecracker Valkyrie Tornado The Log
Arrows Tornado The Log Firecracker Valkyrie
Tornado Inferno Dragon Arrows Firecracker
Arrows Valkyrie Electro Giant The Log
Inferno Dragon Tornado
Tornado Firecracker Valkyrie
Valkyrie Arrows Firecracker Tornado Electro Giant The Log
Arrows Inferno Dragon Firecracker Tornado
Valkyrie The Log
Valkyrie Arrows Firecracker Tornado The Log
Inferno Dragon
Tornado Electro Giant The Log Inferno Dragon
Arrows Firecracker Valkyrie Tornado
Arrows Firecracker Valkyrie Tornado The Log
Arrows Valkyrie Tornado The Log Firecracker Inferno Dragon
Tornado Inferno Dragon
Valkyrie Arrows Firecracker Electro Giant The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Electro Giant
Arrows Firecracker Valkyrie The Log Inferno Dragon
Valkyrie The Log
Valkyrie Tornado The Log
Valkyrie Inferno Dragon
Arrows Firecracker Electro Giant Tornado
Valkyrie
Valkyrie Inferno Dragon
Firecracker Valkyrie Tornado The Log Inferno Dragon
Inferno Dragon
Inferno Dragon Valkyrie
Arrows Valkyrie Tornado Electro Giant The Log
Valkyrie
Firecracker Valkyrie Electro Giant
Electro Giant Firecracker Valkyrie Tornado The Log Inferno Dragon
Arrows Valkyrie Firecracker Electro Giant The Log Inferno Dragon
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Valkyrie The Log
Arrows Firecracker Tornado The Log
Arrows The Log
Arrows Firecracker Valkyrie The Log
Arrows Firecracker Valkyrie The Log
Arrows Firecracker Electro Giant Tornado
Arrows Firecracker Tornado The Log
Arrows The Log Firecracker Tornado
Arrows The Log Firecracker Tornado
Tornado
Firecracker Arrows Valkyrie Tornado The Log
Arrows Firecracker Tornado
Firecracker The Log
Arrows Firecracker
Arrows Firecracker The Log
Arrows Firecracker The Log
Arrows Firecracker The Log
Arrows Tornado
Arrows Firecracker The Log
Arrows Firecracker Valkyrie Tornado Electro Giant The Log
The Log
Arrows Tornado
Tornado The Log
Arrows The Log
Arrows Firecracker Tornado Electro Giant The Log Valkyrie
Inferno Dragon
Arrows Firecracker The Log Tornado
Arrows Tornado The Log
Arrows Firecracker Tornado The Log
Arrows Firecracker Tornado Electro Giant
Firecracker Electro Giant
Arrows The Log
Arrows Firecracker
Arrows Firecracker The Log
Arrows Firecracker Tornado
Arrows The Log
Firecracker Valkyrie
Arrows The Log Firecracker
Arrows Tornado Electro Giant
Firecracker
Electro Giant Firecracker Tornado The Log
Firecracker Tornado
Firecracker Tornado Electro Giant The Log
Inferno Dragon
Firecracker

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