My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Godly!

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Inferno Tower Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Royal Giant Valkyrie Hunter

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Royal Giant
Giant Snowball
Bats
Zap
Bats Firecracker Royal Giant Inferno Tower
Barbarian Barrel
Firecracker Valkyrie Inferno Tower Hunter
The Log
Firecracker Royal Giant Hunter
Earthquake
Firecracker Inferno Tower
Arrows
Bats Firecracker
Royal Delivery
Bats Firecracker Valkyrie Hunter
Fireball
Firecracker Inferno Tower Hunter
Poison
Bats Firecracker Inferno Tower Hunter
Lightning
Valkyrie Inferno Tower Hunter
Rocket
Valkyrie Inferno Tower Hunter

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Fireball Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Fireball Valkyrie Hunter

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Valkyrie Inferno Tower

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Firecracker Fireball Valkyrie Hunter Inferno Tower Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bats Arrows Firecracker Fireball

Attack Synergies 7 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Royal Giant Valkyrie Firecracker
Arrows
Royal Giant Fireball
Firecracker
Royal Giant Bats Valkyrie
Royal Giant
Bats Arrows Firecracker Fireball Hunter
Fireball
Arrows Royal Giant
Valkyrie
Bats Firecracker Hunter
Inferno Tower
Hunter
Royal Giant Valkyrie

Defense Synergies 1 13

Bats
Firecracker Valkyrie Inferno Tower Hunter
Arrows
Fireball Valkyrie Inferno Tower
Firecracker
Valkyrie Bats Inferno Tower Hunter
Royal Giant
Fireball
Arrows Valkyrie Inferno Tower
Valkyrie
Firecracker Bats Arrows Fireball Inferno Tower Hunter
Inferno Tower
Bats Arrows Firecracker Fireball Valkyrie
Hunter
Bats Firecracker Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball Valkyrie Inferno Tower
Inferno Tower Hunter Bats Firecracker Valkyrie
Inferno Tower Hunter Bats Valkyrie
Inferno Tower Hunter Bats Firecracker Valkyrie
Arrows Firecracker Fireball Valkyrie
Arrows Fireball Bats Firecracker Valkyrie Hunter
Bats Inferno Tower Hunter Arrows Firecracker Fireball
Arrows Fireball Valkyrie Inferno Tower
Inferno Tower Hunter
Firecracker Valkyrie Inferno Tower Hunter
Bats Valkyrie Arrows Firecracker Fireball Hunter
Arrows Inferno Tower Hunter Bats Firecracker Fireball
Inferno Tower Hunter Bats Fireball Valkyrie
Fireball Valkyrie Bats Arrows Firecracker Hunter
Inferno Tower Hunter
Inferno Tower Fireball Hunter
Bats Arrows Firecracker Fireball Valkyrie Inferno Tower Hunter
Arrows Fireball Valkyrie Bats Firecracker Hunter
Arrows Valkyrie Hunter Bats Firecracker Fireball
Inferno Tower Hunter
Valkyrie Bats Arrows Firecracker Fireball Hunter
Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Fireball Inferno Tower
Fireball Arrows Firecracker Valkyrie Hunter
Bats Valkyrie Inferno Tower Hunter
Valkyrie Hunter Bats Fireball Inferno Tower
Inferno Tower Valkyrie Hunter
Arrows Firecracker Fireball Bats Hunter
Bats Fireball Valkyrie Inferno Tower Hunter
Inferno Tower Valkyrie Hunter
Bats Firecracker Fireball Valkyrie Inferno Tower
Inferno Tower
Bats Valkyrie Inferno Tower Hunter
Arrows Fireball Valkyrie
Fireball Valkyrie Inferno Tower Hunter
Firecracker Fireball Valkyrie
Inferno Tower Bats Firecracker Fireball Valkyrie Hunter
Bats Arrows Valkyrie Firecracker Fireball Inferno Tower Hunter
Arrows Fireball Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Firecracker Valkyrie
Arrows Firecracker Fireball
Arrows Fireball
Arrows Firecracker Fireball Valkyrie
Fireball Arrows Firecracker Valkyrie
Arrows Firecracker Fireball Bats Hunter
Arrows Firecracker
Arrows Fireball Firecracker Hunter
Arrows Fireball Firecracker
Bats Fireball
Firecracker Arrows Fireball Valkyrie
Fireball Arrows Firecracker
Firecracker Fireball Hunter
Arrows Firecracker Fireball
Arrows Firecracker Fireball
Arrows Firecracker Fireball Hunter
Arrows Firecracker Fireball
Arrows Fireball
Bats
Arrows Firecracker Fireball Hunter
Arrows Firecracker Fireball Valkyrie
Fireball
Arrows Fireball
Arrows Fireball
Arrows Firecracker Fireball Valkyrie Hunter
Arrows Firecracker Fireball Hunter
Fireball Arrows
Fireball Arrows Firecracker
Bats Arrows Firecracker Fireball Hunter
Bats Firecracker Fireball
Fireball
Arrows Fireball Hunter
Arrows Firecracker Fireball
Arrows Firecracker Fireball
Bats Fireball
Fireball Arrows Firecracker Hunter
Arrows Fireball
Fireball Firecracker Valkyrie Hunter
Arrows Firecracker Fireball
Arrows Fireball
Firecracker
Bats Firecracker Fireball
Firecracker Bats Fireball
Firecracker Fireball
Fireball Firecracker

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