My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Mediocre

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Flying Machine Ice Wizard Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Flying Machine Ice Wizard Bandit Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Flying Machine Barbarian Barrel Bandit Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians Bandit Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Bandit
Giant Snowball
Flying Machine
Zap
Firecracker Flying Machine Bandit
Barbarian Barrel
Firecracker Elite Barbarians Ice Wizard Bandit Magic Archer
The Log
Firecracker Elite Barbarians Bandit
Earthquake
Firecracker
Arrows
Firecracker Flying Machine
Royal Delivery
Firecracker Elite Barbarians Flying Machine Ice Wizard Bandit Magic Archer
Fireball
Firecracker Elite Barbarians Flying Machine Ice Wizard Bandit Magic Archer
Poison
Firecracker Flying Machine Ice Wizard Magic Archer
Lightning
Elite Barbarians Ice Wizard Bandit Magic Archer
Rocket
Elite Barbarians Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball Ice Wizard Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Barbarian Barrel Ice Wizard Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Firecracker Ice Wizard Bandit Fireball Flying Machine Magic Archer Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Barbarian Barrel Firecracker Ice Wizard Bandit

Attack Synergies 0 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Elite Barbarians Flying Machine Barbarian Barrel Bandit
Elite Barbarians
Firecracker Fireball Barbarian Barrel Bandit
Fireball
Elite Barbarians Magic Archer
Flying Machine
Firecracker Barbarian Barrel
Barbarian Barrel
Firecracker Elite Barbarians Flying Machine Ice Wizard Bandit
Ice Wizard
Barbarian Barrel Bandit
Bandit
Firecracker Elite Barbarians Barbarian Barrel Ice Wizard Magic Archer
Magic Archer
Fireball Bandit

Defense Synergies 1 14

Firecracker
Flying Machine Barbarian Barrel Ice Wizard Bandit
Elite Barbarians
Fireball
Barbarian Barrel Ice Wizard Bandit
Flying Machine
Firecracker Barbarian Barrel Ice Wizard Bandit
Barbarian Barrel
Fireball Firecracker Flying Machine Ice Wizard Bandit Magic Archer
Ice Wizard
Firecracker Fireball Flying Machine Barbarian Barrel Bandit
Bandit
Firecracker Fireball Flying Machine Barbarian Barrel Ice Wizard Magic Archer
Magic Archer
Barbarian Barrel Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball Flying Machine Barbarian Barrel Magic Archer
Elite Barbarians Firecracker Flying Machine Ice Wizard Bandit
Elite Barbarians Ice Wizard Bandit
Elite Barbarians Firecracker Ice Wizard Bandit
Firecracker Elite Barbarians Fireball Barbarian Barrel
Fireball Barbarian Barrel Firecracker Flying Machine Ice Wizard Bandit Magic Archer
Firecracker Fireball Flying Machine Ice Wizard Magic Archer
Fireball Flying Machine Barbarian Barrel Bandit Magic Archer
Elite Barbarians Ice Wizard
Elite Barbarians Firecracker Barbarian Barrel Ice Wizard Bandit
Ice Wizard Firecracker Fireball Flying Machine Barbarian Barrel Bandit Magic Archer
Firecracker Fireball Flying Machine Ice Wizard Magic Archer
Elite Barbarians Fireball Flying Machine Ice Wizard Bandit
Fireball Firecracker Barbarian Barrel Magic Archer
Elite Barbarians Bandit
Elite Barbarians Fireball Bandit
Firecracker Elite Barbarians Fireball
Fireball Firecracker Elite Barbarians Flying Machine Barbarian Barrel Ice Wizard Bandit Magic Archer
Barbarian Barrel Firecracker Fireball Flying Machine Ice Wizard Bandit Magic Archer
Elite Barbarians
Firecracker Elite Barbarians Fireball Flying Machine Barbarian Barrel Bandit
Elite Barbarians

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Elite Barbarians Fireball Barbarian Barrel Bandit
Fireball Bandit Firecracker Elite Barbarians Flying Machine Barbarian Barrel Magic Archer
Bandit Elite Barbarians
Elite Barbarians Fireball Barbarian Barrel Bandit
Elite Barbarians Bandit
Firecracker Fireball Flying Machine Ice Wizard Magic Archer
Elite Barbarians Fireball Flying Machine Ice Wizard Bandit
Elite Barbarians
Firecracker Elite Barbarians Fireball Flying Machine Barbarian Barrel Bandit Magic Archer
Elite Barbarians Flying Machine
Elite Barbarians Fireball
Elite Barbarians Fireball Bandit
Firecracker Fireball Flying Machine Magic Archer
Elite Barbarians Firecracker Fireball Flying Machine Barbarian Barrel Magic Archer
Firecracker Elite Barbarians Fireball Flying Machine Barbarian Barrel Ice Wizard Magic Archer
Fireball Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Magic Archer Firecracker Flying Machine Barbarian Barrel Bandit
Firecracker Fireball Flying Machine Barbarian Barrel Ice Wizard Bandit Magic Archer
Fireball Flying Machine Barbarian Barrel Bandit Magic Archer
Firecracker Fireball Flying Machine Barbarian Barrel
Fireball Firecracker Barbarian Barrel Magic Archer
Firecracker Fireball Flying Machine Ice Wizard Magic Archer
Firecracker Flying Machine Magic Archer
Fireball Firecracker Flying Machine Barbarian Barrel Ice Wizard Magic Archer
Fireball Firecracker Flying Machine Bandit
Elite Barbarians Fireball
Firecracker Fireball Flying Machine Barbarian Barrel Bandit Magic Archer
Fireball Firecracker Flying Machine Magic Archer
Flying Machine Firecracker Elite Barbarians Fireball Barbarian Barrel Bandit Magic Archer
Firecracker Fireball Flying Machine Barbarian Barrel Bandit Magic Archer
Firecracker Elite Barbarians Fireball Flying Machine Barbarian Barrel Magic Archer
Firecracker Fireball Flying Machine Barbarian Barrel Bandit Magic Archer
Magic Archer Firecracker Fireball Flying Machine Barbarian Barrel Bandit
Fireball Barbarian Barrel
Firecracker Fireball Flying Machine Barbarian Barrel Bandit Magic Archer
Firecracker Fireball Flying Machine Barbarian Barrel Magic Archer
Fireball Magic Archer
Fireball
Fireball Flying Machine Barbarian Barrel
Firecracker Fireball Barbarian Barrel Ice Wizard Magic Archer
Firecracker Fireball Flying Machine Barbarian Barrel Ice Wizard Bandit Magic Archer
Fireball Flying Machine Bandit Magic Archer
Fireball Firecracker Barbarian Barrel Bandit Magic Archer
Elite Barbarians Firecracker Fireball Flying Machine Ice Wizard Magic Archer
Firecracker Fireball Flying Machine
Elite Barbarians Fireball
Fireball Bandit Magic Archer
Firecracker Fireball Magic Archer
Firecracker Fireball Magic Archer
Fireball Flying Machine Barbarian Barrel Bandit Magic Archer
Fireball Firecracker Flying Machine Ice Wizard Magic Archer
Fireball Barbarian Barrel
Fireball Firecracker Flying Machine Magic Archer
Firecracker Fireball Flying Machine Magic Archer
Fireball
Firecracker Elite Barbarians Flying Machine
Firecracker Elite Barbarians Fireball Flying Machine Magic Archer
Firecracker Fireball Flying Machine Magic Archer
Firecracker Fireball Flying Machine Barbarian Barrel Bandit Magic Archer
Fireball Firecracker

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