My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Good

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Flying Machine Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Firecracker Flying Machine Executioner P.E.K.K.A Electro Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Electro Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Flying Machine P.E.K.K.A Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Goblin Gang
Giant Snowball
Bomber Goblin Gang Flying Machine
Zap
Bomber Goblin Gang Firecracker Flying Machine
Barbarian Barrel
Bomber Goblin Gang Firecracker Executioner
The Log
Bomber Goblin Gang Firecracker
Earthquake
Bomber Goblin Gang Firecracker
Arrows
Bomber Goblin Gang Firecracker Flying Machine
Royal Delivery
Bomber Goblin Gang Firecracker Flying Machine Executioner P.E.K.K.A
Fireball
Bomber Goblin Gang Firecracker Flying Machine Executioner
Poison
Bomber Goblin Gang Firecracker Flying Machine Executioner
Lightning
Executioner
Rocket
Executioner

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Executioner Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows Firecracker Executioner Electro Giant

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Executioner P.E.K.K.A Electro Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Arrows Goblin Gang Firecracker Flying Machine Executioner P.E.K.K.A Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Arrows Goblin Gang Firecracker

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
P.E.K.K.A
Arrows
P.E.K.K.A
Goblin Gang
Firecracker P.E.K.K.A
Firecracker
Goblin Gang Flying Machine P.E.K.K.A
Flying Machine
Firecracker P.E.K.K.A
Executioner
P.E.K.K.A
P.E.K.K.A
Arrows Bomber Goblin Gang Firecracker Flying Machine Executioner
Electro Giant

Defense Synergies 0 9

Bomber
P.E.K.K.A Electro Giant
Arrows
P.E.K.K.A
Goblin Gang
Firecracker Flying Machine P.E.K.K.A
Firecracker
Goblin Gang Flying Machine P.E.K.K.A
Flying Machine
Goblin Gang Firecracker P.E.K.K.A
Executioner
P.E.K.K.A
Bomber Arrows Goblin Gang Firecracker Flying Machine
Electro Giant
Bomber

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Firecracker Flying Machine Executioner
P.E.K.K.A Goblin Gang Firecracker Flying Machine Executioner
Goblin Gang P.E.K.K.A Bomber Executioner
P.E.K.K.A Goblin Gang Firecracker
Bomber Arrows Firecracker P.E.K.K.A
Arrows Goblin Gang Bomber Firecracker Flying Machine Executioner
Arrows Goblin Gang Firecracker Flying Machine Executioner
Arrows Flying Machine P.E.K.K.A Electro Giant
P.E.K.K.A Goblin Gang
Goblin Gang Bomber Firecracker
Goblin Gang Executioner Bomber Arrows Firecracker Flying Machine Electro Giant
Arrows Executioner Goblin Gang Firecracker Flying Machine
P.E.K.K.A Bomber Goblin Gang Flying Machine
Bomber Executioner Arrows Goblin Gang Firecracker P.E.K.K.A
P.E.K.K.A Goblin Gang
Goblin Gang P.E.K.K.A Electro Giant
Bomber Arrows Goblin Gang Firecracker Executioner P.E.K.K.A
Arrows Bomber Goblin Gang Firecracker Flying Machine Executioner
Arrows Executioner Bomber Firecracker Flying Machine
P.E.K.K.A
Bomber Goblin Gang Arrows Firecracker Flying Machine Executioner P.E.K.K.A Electro Giant
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang P.E.K.K.A Electro Giant
Bomber Arrows Goblin Gang Firecracker Flying Machine Executioner
Goblin Gang P.E.K.K.A
Goblin Gang P.E.K.K.A
P.E.K.K.A Goblin Gang Executioner
Arrows Firecracker Executioner Electro Giant Goblin Gang Flying Machine
Goblin Gang P.E.K.K.A Flying Machine
P.E.K.K.A
P.E.K.K.A Firecracker Flying Machine
P.E.K.K.A Goblin Gang
P.E.K.K.A Flying Machine
P.E.K.K.A Arrows Electro Giant
P.E.K.K.A Goblin Gang Executioner
Bomber Firecracker Flying Machine Executioner Electro Giant
Goblin Gang Electro Giant Bomber Firecracker Flying Machine Executioner P.E.K.K.A
Arrows Executioner Bomber Firecracker Flying Machine P.E.K.K.A Electro Giant
Bomber Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Flying Machine
Arrows Firecracker Flying Machine Executioner
Arrows Flying Machine
Arrows Firecracker Flying Machine
Bomber Executioner Arrows Firecracker
Arrows Firecracker Executioner Electro Giant Flying Machine
Bomber Arrows Firecracker Flying Machine Executioner
Arrows Firecracker Flying Machine Executioner
Arrows Firecracker Flying Machine
Goblin Gang
Firecracker Arrows Flying Machine
Arrows Firecracker Flying Machine Executioner
Flying Machine Firecracker Executioner
Arrows Firecracker Flying Machine
Arrows Firecracker Flying Machine
Bomber Arrows Firecracker Flying Machine Executioner
Arrows Firecracker Flying Machine Executioner
Arrows
Bomber
Bomber Arrows Firecracker Flying Machine Executioner
Bomber Arrows Firecracker Flying Machine Electro Giant
Arrows
Arrows Flying Machine
Arrows Firecracker Electro Giant Bomber Executioner
Arrows Firecracker Flying Machine Executioner
Arrows Flying Machine
Arrows Firecracker
Arrows Firecracker Flying Machine Executioner Electro Giant
Firecracker Flying Machine Electro Giant
Bomber Arrows
Arrows Firecracker
P.E.K.K.A
Arrows Firecracker
Goblin Gang Flying Machine
Arrows Firecracker Flying Machine Executioner
Arrows
Goblin Gang Firecracker Flying Machine Executioner
Arrows Bomber Firecracker Flying Machine Executioner
Arrows Electro Giant
Firecracker Flying Machine Executioner P.E.K.K.A
Electro Giant Goblin Gang Firecracker Flying Machine
Firecracker Flying Machine Executioner
Firecracker Flying Machine Executioner Electro Giant
P.E.K.K.A
Firecracker

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