My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Mediocre
F2P score
RIP

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Electro Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel Tornado Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Electro Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarian Barrel Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards
Giant Snowball
Guards
Zap
Firecracker Guards
Barbarian Barrel
Firecracker Bomb Tower Guards
The Log
Firecracker Guards
Earthquake
Firecracker Bomb Tower Guards
Arrows
Firecracker Guards
Royal Delivery
Firecracker Guards
Fireball
Firecracker Bomb Tower
Poison
Firecracker Bomb Tower Guards
Lightning
Bomb Tower
Rocket
Bomb Tower

Against air swarms

Spells and units that can counter air swarms.

Firecracker Tornado Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Bomb Tower Barbarian Barrel Tornado Electro Giant

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Guards Tornado Electro Giant

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Barbarian Barrel Firecracker Guards Tornado Bomb Tower Lightning Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Mirror Barbarian Barrel Firecracker Guards

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Mirror Barbarian Barrel Tornado
Bomb Tower
Mirror
Electro Giant Firecracker Barbarian Barrel Tornado Lightning
Barbarian Barrel
Firecracker Mirror Tornado Electro Giant
Guards
Tornado
Electro Giant Firecracker Mirror Barbarian Barrel
Lightning
Electro Giant Mirror
Electro Giant
Mirror Tornado Lightning Barbarian Barrel

Defense Synergies 4 10

Firecracker
Bomb Tower Mirror Barbarian Barrel Guards Tornado
Bomb Tower
Barbarian Barrel Tornado Firecracker Mirror
Mirror
Barbarian Barrel Tornado Firecracker Bomb Tower
Barbarian Barrel
Bomb Tower Mirror Firecracker Guards Tornado Electro Giant
Guards
Firecracker Barbarian Barrel
Tornado
Bomb Tower Mirror Firecracker Barbarian Barrel Electro Giant
Lightning
Electro Giant
Barbarian Barrel Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Firecracker Barbarian Barrel
Bomb Tower Firecracker
Bomb Tower Tornado Lightning
Bomb Tower Firecracker Guards
Lightning Firecracker Bomb Tower Barbarian Barrel Tornado
Barbarian Barrel Tornado Firecracker Bomb Tower Guards
Tornado Lightning Firecracker Bomb Tower
Lightning Bomb Tower Barbarian Barrel Electro Giant
Bomb Tower Tornado
Guards Tornado Firecracker Barbarian Barrel
Guards Firecracker Bomb Tower Barbarian Barrel Tornado Electro Giant
Firecracker Tornado
Bomb Tower Guards Lightning
Bomb Tower Firecracker Barbarian Barrel Guards Tornado
Bomb Tower
Bomb Tower Tornado Lightning Electro Giant
Bomb Tower Firecracker Tornado
Bomb Tower Firecracker Barbarian Barrel Guards Tornado
Bomb Tower Barbarian Barrel Tornado Firecracker Guards
Bomb Tower Tornado
Firecracker Bomb Tower Barbarian Barrel Guards Electro Giant
Bomb Tower Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Barbarian Barrel Electro Giant
Firecracker Bomb Tower Barbarian Barrel Lightning
Guards Bomb Tower Lightning
Guards Lightning Barbarian Barrel Tornado
Guards
Firecracker Electro Giant Bomb Tower Tornado
Guards Bomb Tower Lightning
Bomb Tower
Lightning Firecracker Bomb Tower Barbarian Barrel Tornado
Guards
Bomb Tower Guards
Lightning Guards Tornado Electro Giant
Lightning Bomb Tower Guards
Firecracker Bomb Tower Electro Giant
Guards Electro Giant Firecracker Bomb Tower Barbarian Barrel Tornado Lightning
Firecracker Bomb Tower Barbarian Barrel Electro Giant
Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Firecracker Barbarian Barrel Guards
Firecracker Barbarian Barrel Tornado
Lightning Barbarian Barrel
Lightning Firecracker Barbarian Barrel Guards
Firecracker Barbarian Barrel
Firecracker Electro Giant Tornado
Firecracker Tornado
Firecracker Barbarian Barrel Tornado Lightning
Firecracker Tornado Lightning
Lightning Guards Tornado
Firecracker Lightning Barbarian Barrel Tornado
Lightning Firecracker Tornado
Lightning Firecracker Barbarian Barrel
Lightning Firecracker Barbarian Barrel
Lightning Firecracker Barbarian Barrel
Lightning Firecracker Barbarian Barrel
Lightning Firecracker Barbarian Barrel
Lightning Barbarian Barrel Tornado
Lightning
Lightning Firecracker Barbarian Barrel
Lightning Firecracker Barbarian Barrel Tornado Electro Giant
Lightning
Lightning Tornado
Tornado Lightning
Lightning Barbarian Barrel
Firecracker Tornado Electro Giant Barbarian Barrel
Firecracker Barbarian Barrel Tornado Lightning
Lightning Tornado
Lightning Firecracker Barbarian Barrel Tornado
Lightning Firecracker Tornado Electro Giant
Lightning Firecracker Guards Electro Giant
Lightning
Lightning
Lightning Firecracker
Firecracker Lightning
Lightning Barbarian Barrel Guards
Lightning Firecracker Tornado
Barbarian Barrel
Lightning Firecracker
Firecracker Lightning
Lightning Tornado Electro Giant
Firecracker
Electro Giant Firecracker Guards Tornado Lightning
Firecracker Tornado Lightning
Lightning Firecracker Barbarian Barrel Tornado Electro Giant
Lightning Firecracker

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