My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Mediocre

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Hog Rider Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Hog Rider Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Giant Skeleton
Giant Snowball
Hog Rider
Zap
Firecracker
Barbarian Barrel
Firecracker Bomb Tower Giant Skeleton
The Log
Firecracker Mini P.E.K.K.A Hog Rider Giant Skeleton
Earthquake
Firecracker Bomb Tower Hog Rider
Arrows
Firecracker
Royal Delivery
Firecracker Mini P.E.K.K.A Hog Rider Giant Skeleton
Fireball
Firecracker Bomb Tower Hog Rider
Poison
Firecracker Bomb Tower
Lightning
Mini P.E.K.K.A Bomb Tower
Rocket
Bomb Tower Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Bomb Tower Tornado

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Tornado Giant Skeleton

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Firecracker Tornado Mini P.E.K.K.A Bomb Tower Hog Rider Giant Skeleton Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Firecracker Tornado Mini P.E.K.K.A

Attack Synergies 5 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Hog Rider Tornado Mini P.E.K.K.A Giant Skeleton
Firecracker
Zap Hog Rider Mini P.E.K.K.A Tornado Giant Skeleton
Mini P.E.K.K.A
Zap Firecracker Hog Rider Tornado Giant Skeleton Lightning
Bomb Tower
Hog Rider
Zap Firecracker Lightning Mini P.E.K.K.A Tornado Giant Skeleton
Tornado
Zap Firecracker Mini P.E.K.K.A Hog Rider Giant Skeleton
Giant Skeleton
Zap Firecracker Mini P.E.K.K.A Hog Rider Tornado Lightning
Lightning
Hog Rider Mini P.E.K.K.A Giant Skeleton

Defense Synergies 3 10

Zap
Mini P.E.K.K.A Bomb Tower Firecracker Tornado Giant Skeleton
Firecracker
Zap Mini P.E.K.K.A Bomb Tower Tornado Giant Skeleton
Mini P.E.K.K.A
Zap Firecracker Bomb Tower Tornado
Bomb Tower
Zap Tornado Firecracker Mini P.E.K.K.A
Hog Rider
Tornado
Bomb Tower Zap Firecracker Mini P.E.K.K.A Giant Skeleton
Giant Skeleton
Zap Firecracker Tornado
Lightning

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Zap Firecracker
Mini P.E.K.K.A Bomb Tower Zap Firecracker
Mini P.E.K.K.A Bomb Tower Tornado Giant Skeleton Lightning
Mini P.E.K.K.A Bomb Tower Firecracker
Lightning Firecracker Mini P.E.K.K.A Bomb Tower Tornado Giant Skeleton
Tornado Zap Firecracker Bomb Tower
Tornado Lightning Zap Firecracker Bomb Tower
Lightning Zap Bomb Tower Giant Skeleton
Mini P.E.K.K.A Bomb Tower Tornado
Tornado Firecracker Mini P.E.K.K.A Giant Skeleton
Zap Firecracker Bomb Tower Tornado Giant Skeleton
Zap Firecracker Tornado
Mini P.E.K.K.A Bomb Tower Zap Giant Skeleton Lightning
Bomb Tower Zap Firecracker Mini P.E.K.K.A Tornado
Mini P.E.K.K.A Bomb Tower
Bomb Tower Tornado Zap Mini P.E.K.K.A Lightning
Bomb Tower Firecracker Mini P.E.K.K.A Tornado
Bomb Tower Zap Firecracker Tornado
Zap Bomb Tower Tornado Firecracker Giant Skeleton
Mini P.E.K.K.A Bomb Tower Tornado
Firecracker Mini P.E.K.K.A Bomb Tower Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Zap Giant Skeleton
Zap Firecracker Mini P.E.K.K.A Bomb Tower Lightning
Giant Skeleton Zap Mini P.E.K.K.A Bomb Tower Lightning
Mini P.E.K.K.A Giant Skeleton Lightning Zap Tornado
Giant Skeleton Mini P.E.K.K.A
Firecracker Zap Bomb Tower Tornado
Mini P.E.K.K.A Bomb Tower Giant Skeleton Lightning
Mini P.E.K.K.A Giant Skeleton Bomb Tower
Zap Giant Skeleton Lightning Firecracker Mini P.E.K.K.A Bomb Tower Tornado
Mini P.E.K.K.A Bomb Tower Giant Skeleton
Lightning Zap Tornado Giant Skeleton
Mini P.E.K.K.A Giant Skeleton Lightning Bomb Tower
Firecracker Bomb Tower
Zap Firecracker Mini P.E.K.K.A Bomb Tower Tornado Giant Skeleton Lightning
Zap Firecracker Mini P.E.K.K.A Bomb Tower Giant Skeleton
Zap Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Firecracker Giant Skeleton
Firecracker Zap Tornado
Lightning Giant Skeleton
Lightning Firecracker Giant Skeleton
Zap Firecracker
Firecracker Zap Tornado
Firecracker Tornado
Zap Firecracker Tornado Lightning
Zap Firecracker Tornado Lightning
Lightning Mini P.E.K.K.A Tornado
Firecracker Lightning Zap Tornado
Lightning Zap Firecracker Tornado
Lightning Firecracker
Lightning Firecracker
Lightning Zap Firecracker
Lightning Zap Firecracker
Lightning Firecracker
Lightning Tornado
Mini P.E.K.K.A Lightning
Lightning Zap Firecracker Mini P.E.K.K.A
Lightning Zap Firecracker Tornado
Lightning Giant Skeleton
Lightning Tornado
Tornado Lightning
Lightning Zap
Zap Firecracker Tornado
Firecracker Zap Tornado Lightning
Lightning Zap Tornado
Lightning Zap Firecracker Tornado
Lightning Zap Firecracker Tornado
Zap Lightning Firecracker
Lightning Mini P.E.K.K.A
Lightning Zap
Zap Lightning Firecracker
Giant Skeleton
Firecracker Lightning
Zap Lightning
Lightning Zap Firecracker Tornado
Lightning Firecracker Mini P.E.K.K.A
Zap Firecracker Lightning
Lightning Zap Tornado Giant Skeleton
Firecracker
Zap Firecracker Tornado Giant Skeleton Lightning
Firecracker Zap Tornado Lightning
Lightning Zap Firecracker Tornado Giant Skeleton
Lightning Firecracker

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