My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Good
F2P score
Bad

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Firecracker Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado Lightning The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Goblin Gang Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider
Giant Snowball
Goblin Gang Hog Rider
Zap
Goblin Gang Firecracker
Barbarian Barrel
Ice Spirit Goblin Gang Firecracker
The Log
Ice Spirit Goblin Gang Firecracker Hog Rider
Earthquake
Goblin Gang Firecracker Hog Rider
Arrows
Ice Spirit Goblin Gang Firecracker
Royal Delivery
Ice Spirit Goblin Gang Firecracker Hog Rider
Fireball
Goblin Gang Firecracker Hog Rider
Poison
Goblin Gang Firecracker
Lightning
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Firecracker Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Firecracker Tornado The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Tornado

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit The Log Goblin Gang Firecracker Tornado Hog Rider Golden Knight Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit The Log Goblin Gang Firecracker

Attack Synergies 5 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Hog Rider Firecracker
Goblin Gang
Hog Rider Firecracker
Firecracker
Hog Rider Ice Spirit Goblin Gang Tornado
Hog Rider
Ice Spirit Goblin Gang Firecracker Lightning The Log Tornado Golden Knight
Tornado
Firecracker Hog Rider The Log
Lightning
Hog Rider
The Log
Hog Rider Tornado
Golden Knight
Hog Rider

Defense Synergies 2 11

Ice Spirit
Goblin Gang Firecracker Tornado The Log Golden Knight
Goblin Gang
Ice Spirit Firecracker The Log
Firecracker
The Log Ice Spirit Goblin Gang Tornado Golden Knight
Hog Rider
Tornado
Ice Spirit Firecracker The Log
Lightning
The Log
The Log
Firecracker Ice Spirit Goblin Gang Tornado Lightning Golden Knight
Golden Knight
Ice Spirit Firecracker The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Firecracker The Log Golden Knight
Ice Spirit Goblin Gang Firecracker The Log
Goblin Gang Tornado Lightning
Goblin Gang Firecracker
Lightning Firecracker Tornado The Log
Goblin Gang Tornado The Log Firecracker
Tornado Lightning Ice Spirit Goblin Gang Firecracker
Lightning The Log Golden Knight
Goblin Gang Tornado
Goblin Gang Tornado Ice Spirit Firecracker
Goblin Gang Firecracker Tornado The Log
Goblin Gang Firecracker Tornado
Ice Spirit Goblin Gang Lightning The Log
Ice Spirit Goblin Gang Firecracker Tornado The Log Golden Knight
Goblin Gang
Tornado Ice Spirit Goblin Gang Lightning The Log
Goblin Gang Firecracker Tornado
Ice Spirit Goblin Gang Firecracker Tornado The Log Golden Knight
Tornado The Log Ice Spirit Firecracker
Tornado
Goblin Gang Firecracker The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang
Goblin Gang Firecracker Lightning The Log
Goblin Gang Ice Spirit Lightning The Log Golden Knight
Goblin Gang Lightning Tornado The Log
Goblin Gang
Firecracker Ice Spirit Goblin Gang Tornado
Goblin Gang Lightning
Lightning Ice Spirit Firecracker Tornado The Log
Goblin Gang
Golden Knight
Lightning Tornado The Log
Lightning Goblin Gang Golden Knight
Firecracker
Goblin Gang Ice Spirit Firecracker Tornado Lightning The Log Golden Knight
Firecracker The Log Golden Knight

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Firecracker The Log Golden Knight
Firecracker Tornado The Log Golden Knight
Lightning The Log
Lightning Firecracker The Log
Firecracker The Log
Firecracker Ice Spirit Tornado
Firecracker Tornado The Log
The Log Ice Spirit Firecracker Tornado Lightning
The Log Firecracker Tornado Lightning Golden Knight
Lightning Goblin Gang Tornado
Firecracker Lightning Tornado The Log Golden Knight
Lightning Firecracker Tornado
Lightning Firecracker The Log Golden Knight
Lightning Firecracker
Lightning Firecracker The Log
Lightning Firecracker The Log Golden Knight
Lightning Firecracker The Log
Lightning Tornado
Lightning
Lightning Firecracker The Log
Lightning Firecracker Tornado The Log Golden Knight
Lightning The Log
Lightning Tornado
Tornado Lightning The Log
Lightning The Log
Firecracker Tornado The Log Ice Spirit
Firecracker The Log Tornado Lightning Golden Knight
Lightning Tornado The Log Golden Knight
Lightning Firecracker Tornado The Log Golden Knight
Lightning Firecracker Tornado
Lightning Ice Spirit Firecracker
Lightning
Lightning The Log
Lightning Ice Spirit Firecracker
Firecracker Lightning The Log
Lightning Ice Spirit Goblin Gang
Lightning Firecracker Tornado
The Log
Lightning Goblin Gang Firecracker
The Log Firecracker Lightning
Lightning Tornado
Firecracker
Ice Spirit Goblin Gang Firecracker Tornado Lightning The Log Golden Knight
Firecracker Tornado Lightning
Lightning Firecracker Tornado The Log Golden Knight
Lightning Firecracker

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