My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Mediocre

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Musketeer Bandit Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider Bandit Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Hog Rider Bandit Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Hog Rider Bandit Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Skeleton Army Bandit
Giant Snowball
Musketeer Hog Rider Skeleton Army Lumberjack
Zap
Firecracker Skeleton Army Bandit
Barbarian Barrel
Firecracker Musketeer Skeleton Army Bandit Lumberjack
The Log
Firecracker Mini P.E.K.K.A Musketeer Hog Rider Skeleton Army Bandit Lumberjack
Earthquake
Firecracker Hog Rider Skeleton Army
Arrows
Firecracker Skeleton Army
Royal Delivery
Firecracker Mini P.E.K.K.A Musketeer Hog Rider Skeleton Army Bandit Lumberjack
Fireball
Firecracker Musketeer Hog Rider Skeleton Army Bandit Lumberjack
Poison
Firecracker Musketeer Skeleton Army
Lightning
Mini P.E.K.K.A Musketeer Bandit Lumberjack
Rocket
Musketeer Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Skeleton Army Bandit Fireball Mini P.E.K.K.A Musketeer Hog Rider Lumberjack

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Firecracker Skeleton Army Bandit Fireball

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Hog Rider Mini P.E.K.K.A Bandit Lumberjack
Fireball
Hog Rider
Mini P.E.K.K.A
Firecracker Musketeer Hog Rider Lumberjack
Musketeer
Hog Rider Mini P.E.K.K.A Bandit Lumberjack
Hog Rider
Firecracker Fireball Musketeer Mini P.E.K.K.A Bandit Lumberjack
Skeleton Army
Bandit
Firecracker Musketeer Hog Rider Lumberjack
Lumberjack
Firecracker Mini P.E.K.K.A Musketeer Hog Rider Bandit

Defense Synergies 1 16

Firecracker
Mini P.E.K.K.A Musketeer Skeleton Army Bandit Lumberjack
Fireball
Mini P.E.K.K.A Musketeer Bandit Lumberjack
Mini P.E.K.K.A
Firecracker Fireball Musketeer Skeleton Army
Musketeer
Lumberjack Firecracker Fireball Mini P.E.K.K.A Skeleton Army Bandit
Hog Rider
Skeleton Army
Firecracker Mini P.E.K.K.A Musketeer Bandit Lumberjack
Bandit
Firecracker Fireball Musketeer Skeleton Army Lumberjack
Lumberjack
Musketeer Firecracker Fireball Skeleton Army Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball Musketeer
Mini P.E.K.K.A Skeleton Army Lumberjack Firecracker Musketeer Bandit
Mini P.E.K.K.A Skeleton Army Lumberjack Musketeer Bandit
Mini P.E.K.K.A Skeleton Army Lumberjack Firecracker Musketeer Bandit
Firecracker Fireball Mini P.E.K.K.A Skeleton Army Lumberjack
Fireball Skeleton Army Firecracker Musketeer Bandit Lumberjack
Musketeer Firecracker Fireball
Fireball Musketeer Bandit
Mini P.E.K.K.A Musketeer Skeleton Army Lumberjack
Skeleton Army Firecracker Mini P.E.K.K.A Musketeer Bandit Lumberjack
Skeleton Army Firecracker Fireball Musketeer Bandit Lumberjack
Musketeer Firecracker Fireball
Mini P.E.K.K.A Skeleton Army Lumberjack Fireball Musketeer Bandit
Fireball Skeleton Army Firecracker Mini P.E.K.K.A Lumberjack
Mini P.E.K.K.A Skeleton Army Bandit Lumberjack
Skeleton Army Fireball Mini P.E.K.K.A Bandit Lumberjack
Firecracker Fireball Mini P.E.K.K.A Musketeer Skeleton Army Lumberjack
Fireball Firecracker Musketeer Skeleton Army Bandit Lumberjack
Firecracker Fireball Musketeer Bandit Lumberjack
Mini P.E.K.K.A Musketeer Lumberjack
Skeleton Army Firecracker Fireball Mini P.E.K.K.A Musketeer Bandit Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeleton Army Lumberjack Fireball Bandit
Fireball Bandit Firecracker Mini P.E.K.K.A Musketeer Lumberjack
Skeleton Army Bandit Lumberjack Mini P.E.K.K.A Musketeer
Mini P.E.K.K.A Skeleton Army Lumberjack Fireball Musketeer Bandit
Mini P.E.K.K.A Musketeer Skeleton Army Bandit Lumberjack
Firecracker Fireball Musketeer
Mini P.E.K.K.A Skeleton Army Fireball Musketeer Bandit Lumberjack
Mini P.E.K.K.A Skeleton Army Lumberjack
Firecracker Fireball Mini P.E.K.K.A Skeleton Army Bandit
Musketeer Skeleton Army
Mini P.E.K.K.A Musketeer Lumberjack
Skeleton Army Fireball
Mini P.E.K.K.A Skeleton Army Fireball Bandit Lumberjack
Firecracker Fireball Musketeer Skeleton Army
Skeleton Army Firecracker Fireball Mini P.E.K.K.A Musketeer Lumberjack
Firecracker Fireball Mini P.E.K.K.A Musketeer
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker Musketeer Bandit
Firecracker Fireball Musketeer Bandit
Fireball Bandit
Firecracker Fireball Musketeer
Fireball Firecracker
Firecracker Fireball Musketeer
Firecracker Musketeer
Fireball Firecracker
Fireball Firecracker Bandit
Fireball Mini P.E.K.K.A Musketeer Lumberjack
Firecracker Fireball Musketeer Bandit
Fireball Firecracker Musketeer
Firecracker Fireball Musketeer Bandit
Firecracker Fireball Musketeer Bandit
Firecracker Fireball Musketeer
Firecracker Fireball Musketeer Bandit
Firecracker Fireball Musketeer Bandit
Fireball
Mini P.E.K.K.A
Firecracker Fireball Mini P.E.K.K.A Musketeer Bandit
Firecracker Fireball
Fireball Musketeer
Fireball
Musketeer
Fireball Musketeer
Firecracker Fireball
Firecracker Fireball Musketeer Bandit
Fireball Musketeer Bandit
Fireball Firecracker Musketeer Bandit
Firecracker Fireball Musketeer
Firecracker Fireball Musketeer
Fireball Mini P.E.K.K.A
Fireball Musketeer Bandit
Firecracker Fireball
Firecracker Fireball
Fireball Musketeer Skeleton Army Bandit
Fireball Firecracker Musketeer
Fireball
Fireball Firecracker Mini P.E.K.K.A Musketeer Lumberjack
Firecracker Fireball Musketeer
Fireball
Firecracker Musketeer
Firecracker Fireball Musketeer
Firecracker Fireball Musketeer
Firecracker Fireball Musketeer Bandit
Fireball Firecracker

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