My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Mediocre
F2P score
Great!

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Ice Spirit Firecracker P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Hog Rider P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Hog Rider
Giant Snowball
Skeletons Hog Rider
Zap
Skeletons Firecracker
Barbarian Barrel
Skeletons Ice Spirit Firecracker Bomb Tower
The Log
Skeletons Ice Spirit Firecracker Hog Rider
Earthquake
Skeletons Firecracker Bomb Tower Hog Rider
Arrows
Skeletons Ice Spirit Firecracker
Royal Delivery
Skeletons Ice Spirit Firecracker Hog Rider P.E.K.K.A
Fireball
Firecracker Bomb Tower Hog Rider
Poison
Firecracker Bomb Tower
Lightning
Bomb Tower
Rocket
Bomb Tower Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Arrows Firecracker Bomb Tower The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Arrows P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Ice Spirit The Log Arrows Firecracker Bomb Tower Hog Rider P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Skeletons Ice Spirit The Log Arrows

Attack Synergies 6 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Ice Spirit
Hog Rider P.E.K.K.A Firecracker
Arrows
Hog Rider P.E.K.K.A
Firecracker
Hog Rider Ice Spirit P.E.K.K.A
Bomb Tower
Hog Rider
Ice Spirit Arrows Firecracker The Log
P.E.K.K.A
Ice Spirit Arrows Firecracker The Log
The Log
Hog Rider P.E.K.K.A

Defense Synergies 3 13

Skeletons
Ice Spirit Firecracker Bomb Tower P.E.K.K.A The Log
Ice Spirit
Skeletons Firecracker Bomb Tower P.E.K.K.A The Log
Arrows
Bomb Tower P.E.K.K.A
Firecracker
The Log Skeletons Ice Spirit Bomb Tower P.E.K.K.A
Bomb Tower
The Log Skeletons Ice Spirit Arrows Firecracker
Hog Rider
P.E.K.K.A
The Log Skeletons Ice Spirit Arrows Firecracker
The Log
Firecracker Bomb Tower P.E.K.K.A Skeletons Ice Spirit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker The Log
Bomb Tower P.E.K.K.A Skeletons Ice Spirit Firecracker The Log
Bomb Tower P.E.K.K.A Skeletons
Bomb Tower P.E.K.K.A Skeletons Firecracker
Arrows Firecracker Bomb Tower P.E.K.K.A The Log
Arrows The Log Skeletons Firecracker Bomb Tower
Ice Spirit Arrows Firecracker Bomb Tower
Arrows Bomb Tower P.E.K.K.A The Log
P.E.K.K.A Skeletons Bomb Tower
Skeletons Ice Spirit Firecracker
Skeletons Arrows Firecracker Bomb Tower The Log
Arrows Firecracker
Bomb Tower P.E.K.K.A Skeletons Ice Spirit The Log
Bomb Tower Ice Spirit Arrows Firecracker P.E.K.K.A The Log
P.E.K.K.A Bomb Tower
Bomb Tower Ice Spirit P.E.K.K.A The Log
Bomb Tower Skeletons Arrows Firecracker P.E.K.K.A
Ice Spirit Arrows Bomb Tower Firecracker The Log
Arrows Bomb Tower The Log Ice Spirit Firecracker
P.E.K.K.A Bomb Tower
Arrows Firecracker Bomb Tower P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons P.E.K.K.A
Arrows Firecracker Bomb Tower The Log
P.E.K.K.A Skeletons Ice Spirit Bomb Tower The Log
P.E.K.K.A The Log
P.E.K.K.A Skeletons
Arrows Firecracker Skeletons Ice Spirit Bomb Tower
P.E.K.K.A Skeletons Bomb Tower
P.E.K.K.A Bomb Tower
P.E.K.K.A Skeletons Ice Spirit Firecracker Bomb Tower The Log
P.E.K.K.A Skeletons
P.E.K.K.A Bomb Tower
P.E.K.K.A Arrows The Log
P.E.K.K.A Skeletons Bomb Tower
Firecracker Bomb Tower
Skeletons Ice Spirit Firecracker Bomb Tower P.E.K.K.A The Log
Arrows Firecracker Bomb Tower P.E.K.K.A The Log
Arrows Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker The Log
Arrows Firecracker The Log
Arrows The Log
Arrows Firecracker The Log
Arrows Firecracker The Log
Arrows Firecracker Ice Spirit
Arrows Firecracker The Log
Arrows The Log Ice Spirit Firecracker
Arrows The Log Firecracker
Firecracker Arrows The Log
Arrows Firecracker
Firecracker The Log
Arrows Firecracker
Arrows Firecracker The Log
Arrows Firecracker The Log
Arrows Firecracker The Log
Arrows
Arrows Firecracker The Log
Arrows Firecracker The Log
The Log
Arrows
The Log
Arrows The Log
Arrows Firecracker The Log Ice Spirit
Arrows Firecracker The Log
Arrows The Log
Arrows Firecracker The Log
Arrows Firecracker
Ice Spirit Firecracker
Arrows The Log
Ice Spirit Arrows Firecracker
P.E.K.K.A
Arrows Firecracker The Log
Ice Spirit
Arrows Firecracker
Arrows The Log
Firecracker
Arrows The Log Firecracker
Arrows
Firecracker P.E.K.K.A
Ice Spirit Firecracker The Log
Firecracker
Firecracker The Log
P.E.K.K.A
Firecracker

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