My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Inferno Tower Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Firecracker Bowler Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Skeleton Army
Giant Snowball
Hog Rider Skeleton Army
Zap
Firecracker Inferno Tower Skeleton Army
Barbarian Barrel
Ice Spirit Firecracker Inferno Tower Skeleton Army Electro Wizard
The Log
Ice Spirit Firecracker Hog Rider Skeleton Army
Earthquake
Firecracker Hog Rider Inferno Tower Skeleton Army
Arrows
Ice Spirit Firecracker Skeleton Army
Royal Delivery
Ice Spirit Firecracker Hog Rider Skeleton Army Bowler Electro Wizard
Fireball
Firecracker Hog Rider Inferno Tower Skeleton Army Bowler Electro Wizard
Poison
Firecracker Inferno Tower Skeleton Army Electro Wizard
Lightning
Inferno Tower Bowler Electro Wizard
Rocket
Hog Rider Inferno Tower Bowler

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Firecracker Bowler The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Inferno Tower Skeleton Army Bowler

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit The Log Firecracker Skeleton Army Hog Rider Electro Wizard Inferno Tower Bowler

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit The Log Firecracker Skeleton Army

Attack Synergies 3 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Hog Rider Firecracker Bowler
Firecracker
Hog Rider Ice Spirit Bowler
Hog Rider
Ice Spirit Firecracker The Log Bowler Electro Wizard
Inferno Tower
Skeleton Army
Bowler
Ice Spirit Firecracker Hog Rider The Log Electro Wizard
The Log
Hog Rider Bowler
Electro Wizard
Hog Rider Bowler

Defense Synergies 6 12

Ice Spirit
Inferno Tower Firecracker Skeleton Army Bowler The Log Electro Wizard
Firecracker
The Log Ice Spirit Inferno Tower Skeleton Army Electro Wizard
Hog Rider
Inferno Tower
Ice Spirit Skeleton Army The Log Electro Wizard Firecracker
Skeleton Army
Inferno Tower Ice Spirit Firecracker The Log Electro Wizard
Bowler
The Log Ice Spirit Electro Wizard
The Log
Firecracker Inferno Tower Bowler Ice Spirit Skeleton Army Electro Wizard
Electro Wizard
Inferno Tower Ice Spirit Firecracker Skeleton Army Bowler The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Firecracker Inferno Tower The Log Electro Wizard
Inferno Tower Skeleton Army Ice Spirit Firecracker The Log Electro Wizard
Inferno Tower Skeleton Army Bowler Electro Wizard
Inferno Tower Skeleton Army Firecracker Bowler Electro Wizard
Firecracker Skeleton Army Bowler The Log
Skeleton Army Bowler The Log Firecracker Electro Wizard
Inferno Tower Electro Wizard Ice Spirit Firecracker
Bowler Inferno Tower The Log Electro Wizard
Inferno Tower Skeleton Army
Skeleton Army Ice Spirit Firecracker Inferno Tower Bowler Electro Wizard
Skeleton Army Electro Wizard Firecracker Bowler The Log
Inferno Tower Firecracker Electro Wizard
Inferno Tower Skeleton Army Bowler Ice Spirit The Log Electro Wizard
Skeleton Army Bowler Ice Spirit Firecracker The Log Electro Wizard
Inferno Tower Skeleton Army Electro Wizard
Inferno Tower Skeleton Army Ice Spirit Bowler The Log Electro Wizard
Firecracker Inferno Tower Skeleton Army Bowler Electro Wizard
Ice Spirit Firecracker Skeleton Army Bowler The Log Electro Wizard
The Log Ice Spirit Firecracker Bowler Electro Wizard
Inferno Tower Electro Wizard
Skeleton Army Bowler Firecracker The Log Electro Wizard
Inferno Tower Skeleton Army

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Inferno Tower Bowler Electro Wizard
Electro Wizard Firecracker Bowler The Log
Skeleton Army Ice Spirit Inferno Tower Bowler The Log Electro Wizard
Skeleton Army Bowler Inferno Tower The Log Electro Wizard
Inferno Tower Skeleton Army Bowler
Firecracker Ice Spirit Electro Wizard
Skeleton Army Inferno Tower Bowler Electro Wizard
Inferno Tower Skeleton Army
Electro Wizard Ice Spirit Firecracker Inferno Tower Skeleton Army The Log
Inferno Tower Skeleton Army
Inferno Tower Bowler
Skeleton Army Bowler The Log Electro Wizard
Skeleton Army Bowler Inferno Tower
Firecracker Skeleton Army Bowler
Inferno Tower Skeleton Army Electro Wizard Ice Spirit Firecracker Bowler The Log
Bowler Firecracker Inferno Tower The Log Electro Wizard
Inferno Tower Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker The Log
Firecracker Bowler The Log Electro Wizard
The Log
Firecracker The Log
Firecracker Bowler The Log
Firecracker Ice Spirit
Firecracker Bowler The Log
The Log Ice Spirit Firecracker Bowler
The Log Firecracker
Bowler Electro Wizard
Firecracker Bowler The Log Electro Wizard
Firecracker
Firecracker Bowler The Log
Firecracker
Firecracker The Log
Firecracker Bowler The Log
Firecracker Bowler The Log
Firecracker Bowler The Log Electro Wizard
Firecracker Bowler The Log
Bowler The Log
Bowler The Log
The Log
Firecracker The Log Ice Spirit Bowler
Firecracker The Log Bowler Electro Wizard
Bowler The Log
Firecracker The Log
Firecracker Electro Wizard
Electro Wizard Ice Spirit Firecracker
Bowler
The Log
Ice Spirit Firecracker Electro Wizard
Firecracker Bowler The Log
Electro Wizard Ice Spirit Skeleton Army
Firecracker Electro Wizard
The Log
Firecracker Bowler Electro Wizard
The Log Firecracker Bowler
Firecracker
Ice Spirit Firecracker Bowler The Log Electro Wizard
Firecracker Electro Wizard
Firecracker Bowler The Log Electro Wizard
Firecracker Bowler

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